What all this about an animation lock? I have no issues with an animation lock with anything on arc
What all this about an animation lock? I have no issues with an animation lock with anything on arc
Cause knocking and pointing an arrow when a mob is 1 ft away is kindda silly when a good swift punch to the face is much more exciting. Just cause ur an archer doesnt mean all u should be able to do is spit arrows lol thats like taking away the ability to clobber mobs with ur staff as a mage
Well the general point of being an archer, bard or any ranged weapon user is not to be within 1 ft of a mob isn't it?Cause knocking and pointing an arrow when a mob is 1 ft away is kindda silly when a good swift punch to the face is much more exciting. Just cause ur an archer doesnt mean all u should be able to do is spit arrows lol thats like taking away the ability to clobber mobs with ur staff as a mage
I understand the op. position as i love archer class, and before it was nerfed it was the best class out there, about the range AA i dont think its all that bad, because as we already know the combo system will add complexity and having to be shooting a normal shot every time we can is not the best option, maybe with this new system we wont even remember to shoot normally.
From what i read i know we still have something like multishot but maybe will have more uses than a lightshot, so i'll wait and see.....
"Animation lock" refers to your character being frozen in place while you perform an action (e.g. whenever you fire an arrow). While melee DD can use auto-attack to engage the enemy and be able to move instantly, ARC is frozen in place every time they attack.
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