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  1. #11
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Deathgiver View Post
    I am quite certain the specialist skills were designed for people who didn't want to be omni-crafters. They give less powerful options for most of the "must-have" skills For people who don't have every class to 50 or 60.
    They basically were, but crafting is designed to heavily favor omnicrafters and borderline enforce it. Decent idea, absolutely flawed execution.
    (0)

  2. #12
    Player
    Mithrahn's Avatar
    Join Date
    Oct 2015
    Location
    The Federation of Windurst
    Posts
    94
    Character
    L'yuuyami Oschon
    World
    Hyperion
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by magnanimousCynic View Post
    snip
    99++ steps 100% HQ with a lot of CP remaining, on Astral Oil while undergeared using all NQ mats. : http://jp.finalfantasyxiv.com/lodest.../blog/2977519/

    Honestly speaking though, once adequately geared up the specialist skills aren't really needed, but they do help if you're attempting a tough craft with somewhat low stats.
    (0)
    Last edited by Mithrahn; 11-02-2016 at 05:29 PM.

  3. #13
    Player
    Alsar's Avatar
    Join Date
    Sep 2014
    Posts
    85
    Character
    Astarme Alsar
    World
    Cerberus
    Main Class
    White Mage Lv 70
    The problem is that for other crafts that don't use blue scrip mats you can get them in HQ. Being able to buy HQ blue scrip mats would just level the playing field.
    (1)

  4. #14
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Deathgiver View Post
    I am quite certain the specialist skills were designed for people who didn't want to be omni-crafters. They give less powerful options for most of the "must-have" skills For people who don't have every class to 50 or 60.
    That was the original intention, but that's not what they are, they don't really cover cross class skills, looking at FoxyAreku's video a lot of what he did was possible because of the cross class skills he used, and in fact those specialist actions added a lot of rng compared to the rotation most people use, and not good rng, with specialist actions you have more to lose than the little you can gain if the planets align.

    I'm not saying it's impossible to use them, but they aren't really meant to be used for mass crafting things.
    (0)

  5. #15
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by alimdia View Post
    That was the original intention, but that's not what they are, they don't really cover cross class skills, looking at FoxyAreku's video a lot of what he did was possible because of the cross class skills he used, and in fact those specialist actions added a lot of rng compared to the rotation most people use, and not good rng, with specialist actions you have more to lose than the little you can gain if the planets align.

    I'm not saying it's impossible to use them, but they aren't really meant to be used for mass crafting things.
    Just to add to this - the whole reason they instituted Specialist Restriction on crafting (cannot craft unless you are that Specialist) is because the Specialization system FAILED at what it was intended to do. People were ignoring the Specialization system when it first came out, because there was no real reason to pay any attention to it. What little testing was done with the Specialization moves only showed that they did not compare with, or adequately replace, the various cross class moves that omnicrafters used. This meant that the general advice remained "crafting is all-or-nothing, level them all for the cross class skills" - something that SE did not want to see.

    So rather than actually fix the Specialization system to actually be a benefit, and actually do what they said it was meant to do, they simply locked new recipes behind the system. This had the effect of forcing people who want to craft the new stuff when it is new to take on Specializations. It also keeps Red Crafting Scrip somewhat relevant, as those are the means by which one acquires new Souls of the Crafter to change their Specializations. It also had a minor impact of bringing alts to the high levels, as a few sought to use multiple characters to get around the three Specialists per character limit.
    (3)

  6. #16
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 90
    The main problem is, you need 390 CP to create a rotation that gets you inner Quiet stacks for a boosted Byregot's Blessing.


    My NQ Blue scrip rotation (omni) is and works on 35, 40 and 70 just add more CS II for 70

    Comfort Zone,
    Inner Quiet,
    Steady Hand II,
    Waste Not I,

    Basic touch x 4 (use precise when its up - compensate with Hasty for as many CP short you are)
    Careful Synth II,
    Masters Mend,
    Steady Hand II
    Basic Touch x 2, (again use precise when it's up - You "need" 74 CP I think to complete finisher, here and you might need to sacrifice one of the 6 touches for a 3rd CS II if you have low gear)
    Great strides,
    Innovation,
    Byregot's Blessing,
    Careful Synth II

    The goal being to build as many IQ stacks. You can't fill the quality bar using touch skills, like you could in ARR. I use this on all the parts turn in items like Titanium Nuggets, Dark Chestnut and Raimie. Even if I want those items I will craft in collectable mode and just click no to collectable if I get a 100% opting for the HQ. It allows me to craft selective scrip or mats and the 5-10 scrip you get each time do add up. It does eat crystals though so blue scrip according to what ones you have loads of.
    (0)
    Last edited by Ksenia; 11-04-2016 at 06:04 AM.

  7. #17
    Player
    Anneliese's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    83
    Character
    Anneliese Sibyl
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    Hi Hayward \o/ (I don't use forums much)
    HQ Material availability for any type of major material would be great. I'm not as up to date on crafting as I used to be though.. ):
    (0)

  8. #18
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ksenia View Post
    My NQ Blue scrip rotation (omni) is and works on 35, 40 and 70 just add more CS II for 70

    Comfort Zone,
    Inner Quiet,
    Steady Hand II,
    Waste Not I,

    Basic touch x 4 (use precise when its up - compensate with Hasty for as many CP short you are)
    Careful Synth II,
    Masters Mend,
    Steady Hand II
    Basic Touch x 2, (again use precise when it's up - You "need" 74 CP I think to complete finisher, here and you might need to sacrifice one of the 6 touches for a 3rd CS II if you have low gear)
    Great strides,
    Innovation,
    Byregot's Blessing,
    Careful Synth II

    The goal being to build as many IQ stacks. You can't fill the quality bar using touch skills, like you could in ARR.
    This depends upon your stats, actually. For your first 56, no, you won't find it easy to get BCS. Gear up with the white level 60 gear, and it is not that hard. With a full set of i190/i195 Ironworks, it is ridiculously easy. Titanium Nugget, for example, with 983 Craftsmanship, gets completed with one CS2, meaning that one can do a CZ, IQ, WN1, SH2, HTx5 initial set. Follow that with Manipulation, SH2, WN, and then some combination of HT and BT to leave enough CP for SH, GS, Inno, BB, and then a CS2, and you've got your 100%'d Nugget. That's with 936 base Control. As I said, full Ironworks i190/i195. Even without that though, I had gotten an IQ10 (without using PT on the two Goods I got!) on this rotation, which with much less Control would still allow for enough of a BB to 100% it.

    That said, it may be easier, depending on level, to do a 70 durability recipe than a 35 or 40 durability recipe. Depending on how you use it, Waste Not 2 may be the best way to play Durability games based on the CP usage, but Master's Mend 2 is generally the best in terms of CP usage per Durability once you factor in practicality. The 70 Durability BCS hand ins will require a lot more in materials per craft, but tend to be worth a lot more BCS as well. Depending on the total number of Progress steps needed, you may start off one way or another :
    CZ, IQ, SH2, RS, CS2, HTx3, SH2, HT, MM2, HTx3, SH2, HTx2, GS, Inno, BB, CS2
    CZ, IQ, CS2, SH2, HTx5, MM2, SH2, HTx5, SH2, GS, Inno, BB, CS2
    Or some variant thereupon, replacing HT's with PT's (early on) and BT's (later on) as CP and Condition permit. Another possible advantage of the 70 Durability recipes is that you have better control (through manually crafting yourself) just how much of your materials are HQ and how much are NQ. You are forced to rely on the luck of the draw for your Titanium Nugget materials, but when you craft the Titanium Ingot, Dragon Leather, Dhalmel Leather, Hardsilver Ingot, and the Grade 1 Dexterity Dissolvent yourself, you are better able to ensure that those refined materials are HQ. The necessity of which is gear dependent; the possibility of it is level dependent.

    Personally, when I look at getting BCS, I do the same judgement as getting RCS : what gets me the most (or targeted) level of Scrip with the least hand ins? I'd rather do something for 160 BCS than three somethings for 70 BCS if all I want is 150 BCS.
    (0)
    Last edited by Roth_Trailfinder; 11-04-2016 at 06:57 AM.

  9. #19
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Do these script mats even contribute a lot to HQ? Haven't touched crafting in 3.4 so my memory is fuzzy but I do recall 1-2 mats per recipe barely pushing the HQ bar to the point it didn't make a difference.
    (0)

  10. #20
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    - snip -
    For a lot of people getting blue scrip is better done the way you do it but I and I think the OP find they get snagged on bottleneck mats as they add more and more cross class parts. Using the 40 dura recipes with an all basic touch IQ stack system removes both material clutter and gray rotation from Hasty.

    If I go out and mine Titanium I mine fire crystals when the node is hidden. Fire is used by Bsm to make the titanium nugget and I am then only obligated to go grab some bomb ash and Iron to do what I want to do. I don't need to mess with unspoiled nodes, I don't need to mess with multiple stacks of parts that evolve in to multiple, multiple stacks of mats. I'm only looking at 1200 BS per 500 Titanium but it's a far more direct path to completion.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

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