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  1. #1
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    755
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100

    Queue In Progress (Suggestion/Question)

    Why is it that the setting queue in progress doesn't prioritize actual dungeons in progress? I can't imagine people using it very frequently except with the intent of filling a lost slot for a friend, LS, or FC member. I know people might claim its open to abuse, but that doesn't change that people will continue to kick (or disconnect) for legitimate reasons. Why is there no way to join a friend's dungeon in progress? Why does the system add you into fresh groups nearly every time when its clear you wanted to join one in progress, why else would you want to join a dungeon in progress randomly? This should be considered in the future.

    Disclaimer: I don't care if you think this is intended to be an exploited method of replacing people for FC members and the like. If you had intended to have a full group of friends then you would have joined as such. The benefits to this outweigh the minor risks. I won't be replying beyond bringing further attention to the issue.
    (1)

  2. #2
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    People use the join in progress in hopes of getting a run that is on the last boss or near it for a quick roulette completion for the bonus tomes, exp, etc.

    Maybe your friend was offline at the time and you are in the middle of a run and they want to join when they log in. There is plenty of room for abuse if you allow to join a specific run.
    (1)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,154
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    It does prioritize duties in progress. However, you won't be offered the spot if the group is not looking for members yet, or if someone else has the in-progress offer waiting. You could queue up immediately after your friend's group kicks someone, but as soon as it goes to looking for members, if there's already someone in queue with in-progress checked then they have 45 seconds to accept. If another duty pops during those 45 seconds, you get that one instead because your friend's in-progress group has already "found" someone--even if he hasn't accepted and entered yet.

    As for how often people queue in progress, you're underestimating it by a long shot. Many people queue in progress without having been requested by friends, which would contribute to you not getting your friend's in-progress duty even though you queued when asked.

    To allow people to queue only for duties in progress would be heavily abused for quick clears where people only want the last boss kill, far more abuse than the additional benefit over the current system (that is to say, the current system already finds replacements as soon as they are available, and the flaw that you are seeing is simply a side effect of the second-in-line situation described above, which is not a prioritization problem but a slow human response problem that won't be fixed by allowing only-in-progress queues).
    (0)
    Last edited by Rongway; 10-12-2016 at 01:48 PM.