So far I've seen it in Shatter, Seal Rock, and Slaughter but assuming it will happen in all frontlines matches, the game will stop finding players after it reaches some value less then 8. At first I didn't think much of it thought people just weren't queuing, but when someone dropped from the match, it turned on finding members and someone else connected pretty quickly and this was repeatable i.e. have someone drop, and then it works and replaces them but still stops before 8. In this game we couldn't have more than 6 members, once that value was hit finding members would disappear and we would never get any higher. Not even the party leader can add more members.
Anyone else here encounter this issue? If yes, have you ever encountered it before 3.4? I've played over 400 games of frontlines and I've seen my share of weird things happen but I've never seen this prior to 3.4.
Thoughts?