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Thread: Tanks and Feast

  1. #1
    Player
    TiramisuMacaron's Avatar
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    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80

    Tanks and Feast

    Dear SE,

    Please give tanks some love... Seriously. As a small lad, new to the Feast, I started playing as a Warrior. Starry eyed and full of dreams, I saw myself raise rapidly in the rankings. By the time I was gold I had a 77% winrate! "What a great life, I'll be Platinum in no time", I thought to myself... In the weeks to come, I learned just how wrong I was... Knowing my quest was fruitless, I switched to a class I haven't played WHM. I dropped a bunch of rating learning, gained it back, and finally attained Platinum, something that would not have been the case (without ratings inflating more) if I kept playing a tank.

    Now as a healer, I let out a vocal sigh whenever the highest rated player on my team is a tank. I know what tanks can do in solo Feast, and they do not do enough to carry a team to victory. I actually don't have a great solution to this problem, the best I could think of is lowering melee damage and elevating tank damage to even out the 3 non-healing roles a bit more. I don't think that this is the best idea though, and I'm sure a ton of melee would get salty about the thought that their class wouldn't be able to carry as hard as before.

    Honestly, if the matchmaking was better it wouldn't be as bad, but as it stands I believe having the highest or second highest ranked player on the team be a tank is a determent to said team winning the match.

    Do tanks and other partakers of the Feast agree that tanks are the least powerful of roles in the Feast? Do you guys have a good idea on how to make it better? Is there a platinum tank on your data center right now, if so can you ask them how they feel about this?

    Thanks~
    (8)
    Last edited by TiramisuMacaron; 09-20-2016 at 03:53 PM. Reason: Get over that limit~

  2. #2
    Player
    Chaelyn's Avatar
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    Dec 2015
    Posts
    166
    Character
    Miyuki Tsukiyomi
    World
    Excalibur
    Main Class
    Machinist Lv 80
    You guys got Weapon Throw. Already OP. /s
    (1)

  3. #3
    Player
    Yoruno's Avatar
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    Aug 2016
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    85
    Character
    Rem Minase
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    The only tank which is sidelined at the moment is DRK which is soon expected to have a buff. As for the other two tanks, warriors are capable of stealing a lead whilst paladins are great at securing them. As for them being underpowered, I have a few tanks in chaos I could point fingers at to change your mind. If a team is marking and syncing burst warrior can be absolutely brutal. Hardly underpowered.
    (1)

  4. #4
    Player
    TiramisuMacaron's Avatar
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    Aug 2016
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    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Yoruno View Post
    The only tank which is sidelined at the moment is DRK which is soon expected to have a buff. As for the other two tanks, warriors are capable of stealing a lead whilst paladins are great at securing them. As for them being underpowered, I have a few tanks in chaos I could point fingers at to change your mind. If a team is marking and syncing burst warrior can be absolutely brutal. Hardly underpowered.
    My argument is more like: you can't support the teammates matchmaking gives you enough to tilt the match in your favour because of having superior skill as a tank class.

    Let's do a thought experiment. If you were to ask me how I would arrange a team if I got 3 plat players and 1 silver player I would say: silver tank, plat healer, plat melee, plat ranged. I would guess that arrangement would win a high percentage of the time against any other comp with those skill levels.
    (1)
    Last edited by TiramisuMacaron; 09-20-2016 at 07:22 PM. Reason: Engrish

  5. #5
    Player

    Join Date
    Jan 2015
    Posts
    28
    I agree with this completely, being paired with a platinum healer and 2 unranked dps in many of my games I just couldn't do anything. Even when I gave my 100%, killed the healer 101325 times(No I couldn't kill the dps myself because the healer would be freecasting and we just didn't have enough dps in my team), I didn't complain about the tank nerf in pve but I think its unjustified in pvp. Give me my 8k cleaves back! Jokes aside, some more dmg would be nice otherwise I have to resort to going dps next season.
    (1)

  6. #6
    Player
    Kai_Lee's Avatar
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    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    More damage, nah, I like others suggestion of using provoke as a ability in pvp to focus whomever attention to us for x amount of seconds. I think that would add a bit more dynamic to how tanks are played?
    (1)

  7. #7
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by TiramisuMacaron View Post
    Do tanks and other partakers of the Feast agree that tanks are the least powerful of roles in the Feast? Do you guys have a good idea on how to make it better? Is there a platinum tank on your data center right now, if so can you ask them how they feel about this?
    Mmm I think this is a side of a medal,
    It's like asking for a job that have BRD burst and MNK sustained damage x)
    Most of all what are you saying is true when as high tier TANK you have to face an high tier HEAL, that actually imho is the best role for carry, BUT even the harder for the amount of pressure you receive.

    Anyway I'm just a Silver/Bronze and the OP was talking about higher tier,
    it seems that the true problem is the matchmaking here to me, so this is not related to buff/nerf of some job,
    in that case a good option to me would be:

    1. Keep track of the winning ratio of the player with the highest tier for each role.
    2. Put a "importance modifier" based on it when queueing with that role.

    I'll do an example, the matchmaking tries to give the same opportunity to both the parties,
    I think they gave a numeric value to any tier, than they see that the sum for both the sides is similar.
    If bronze is 50, silver 100, gold 150...
    a gold Tank won't give +150 but something like +125,
    instead a gold Healer +175.

    This mean that because a skilled healer can carry more than a tank, his party wil lbe a little less expert than the opponent's one with a gold tank.
    But in my opinion this will dishearth healers even more and anyway this multiplier have not bo be higher than +10% or +20%

    Sorry for the long post x)
    (1)

  8. #8
    Player
    Phantomsmile's Avatar
    Join Date
    Oct 2015
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    36
    Character
    Phantom Smile
    World
    Zalera
    Main Class
    Fisher Lv 60
    PvP already dumbed down for new players wanting in..... can't dumb it down anymore for new folks it'll make PvP not worth doing if they do that.
    (1)

  9. #9
    Player
    Yoruno's Avatar
    Join Date
    Aug 2016
    Posts
    85
    Character
    Rem Minase
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    IMO, as a tank you have the responsibility of keeping yourself alive, while doing damage and holding majority of the medals. You'd be surprised how many tanks do not know the medal system at all, and games are lost due to tanks taking too much, or too little. To buff tanks would mean to buff healers too. Unfortunately, what liquid says is true because halfway through the season I main warrior and had to teach myself how to play DRG, due to the fact you simply couldn't carry. I wouldn't blame the job, but more the matchmaking system, which can easily be fixed by reverting to how it previously was in Season 1.
    (2)

  10. #10
    Player
    itsoni's Avatar
    Join Date
    Mar 2016
    Posts
    82
    Character
    Death Fury
    World
    Phoenix
    Main Class
    Warrior Lv 60
    A good WAR has much more solo carry potential than any other tank - and that's where I think the problem is. It's not that the WAR is too strong, it's just the other tanks are niche.

    Nothing needs to be dumbed down at all. In fact, its the other tanks that need to be adjusted to bring them up to the meta. DRK is too niche to be strong enough to make a difference by itself and PLD can only make a good team even better.

    We need to avoid putting forward suggestions which dumb down PVP.

    A big part of it is matchmaking though. What kind of askujzhfjdskjng suggested unranked players who have never played a match in their life should be paired up with people that have played 1000+?
    (3)

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