Results 1 to 6 of 6
  1. #1
    Player
    Zazamoda's Avatar
    Join Date
    Dec 2015
    Posts
    6
    Character
    Zazamoda Tetemoda
    World
    Ultros
    Main Class
    Dark Knight Lv 60

    Hunt credit tiers should not exist

    Currently, the amount of damage dealt to an A or S rank hunt determines how much they're rewarded. As a result, people are frantic to deal as much damage as possible as soon as a hunt is pulled. This should be changed so that, as long as you participate in a hunt at all, you get fully rewarded.

    You can't stop people from pulling hunts early, but you can remove the incentive for people to follow up on early pulls. If people don't have to worry about not getting full credit, they won't burn down the hunt at the absurd pace that they do now.
    (3)

  2. #2
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Posts
    48
    Character
    Chyro Theldara
    World
    Shiva
    Main Class
    Blacksmith Lv 70
    Or simply make the A and S-Rank Hunt's HP Scale with the number (and level! especially for lv50 hunts) of surrounding people.
    (0)

  3. #3
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    915
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 70
    They should give reward only for the 8 players (A-Rank) or 24 Players (S-Rank) hitting it first.
    Then all those LS-leeching, gather-whole-server, ninjapull-whining BS stops.

    Hunts should be about finding/searching and killing them.
    The old A when found by my group are usually killed without telling someone just so we don't have to read all that bs...

    Together with this they should increase the reward and/or ammount of daily hunt logs, so people still get an upgrade sometimes, even when not 'really' hunting.
    They could make the B-Rank a daily hunt for example and/or increase the reward of the current dailys from 3/4/15 to 5/10/20.
    (0)
    Last edited by Neophyte; 06-13-2016 at 05:33 PM.

  4. #4
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    368
    Character
    Neves Seven
    World
    Faerie
    Main Class
    Astrologian Lv 70
    Hunt contribution is calculated through enmity. While this does not change anything for almost all DPS in exclusion of Summoner (Titan-Egi ftw), it does help for those who have the option to hunt with a tank or healer class. It's why some healers spam heals during hunts after tagging a mob with a DoT.
    (2)

  5. #5
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,175
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Archer Lv 70
    Quote Originally Posted by Zazamoda View Post
    Currently, the amount of damage dealt to an A or S rank hunt determines how much they're rewarded. As a result, people are frantic to deal as much damage as possible as soon as a hunt is pulled. This should be changed so that, as long as you participate in a hunt at all, you get fully rewarded.

    You can't stop people from pulling hunts early, but you can remove the incentive for people to follow up on early pulls. If people don't have to worry about not getting full credit, they won't burn down the hunt at the absurd pace that they do now.
    marry me.

    /agreed 100% , currently it is a horrible way to give credit.
    (0)

  6. #6
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    698
    Character
    Renabi Rena
    World
    Shiva
    Main Class
    Bard Lv 70
    Quote Originally Posted by Parawill View Post
    Hunt contribution is calculated through enmity. While this does not change anything for almost all DPS in exclusion of Summoner (Titan-Egi ftw), it does help for those who have the option to hunt with a tank or healer class. It's why some healers spam heals during hunts after tagging a mob with a DoT.
    This, this is the reason why you always have to have a Tank in your group and why the "best" hunt group when there's a lot of competitors is actually 5-6 tanks and 2-3 healers. If you're alone, you better be a tank, or you're pretty much guaranteed a silver participation or lower.
    (0)

Tags for this Thread