Greetings, everyone!

We're pleased to present the full digest from the Letter from the Producer LIVE Part XXIX! If you missed the live stream, or if you just want to watch it again (and again), check it out below!

* Don’t forget to select the 720p option to watch the video in HD!

The 29th installment of the Letter from the Producer LIVE was broadcast live from Niconico Chokaigi 2016 in Chiba, Japan, and we invited Akihiro Hino, CEO of Level-5, Inc. as our special guest.

Patch 3.3 Special Part I


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The title of Patch 3.3 is "Revenge of the Horde." The Dragonsong War, which started in Patch 3.0, is finally coming to its climax. Play through the main scenario to find out what will come after!


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We don't want to spoil the fun, so we won't go into too much detail just yet in terms of the main scenario quests.


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I'm sure lots of players around the world had a difficult time helping the moogles find their friends in Patch 3.0. Those quests tarnished the image of moogles, and we couldn't keep it that way--they're moogles! In this patch we'll introduce beast tribe quests involving our beloved moogles and dragons. Players will act as the bridge between man and these two groups.


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There will also be a continuation to the anima weapon quest series in Patch 3.3. This time, players will be able to add a secondary attribute of their choosing, similar to the Zodiac weapon quest where players added attributes via materia. However, unlike the Zodiac weapon quest line where you sometimes lost the materia, this time around there will be no failures. Instead, depending on your luck, you will receive additional bonuses. Just like before, there will be various avenues to increase your stats, so we'd like you to choose the method that best suits your play style.

Furthermore, the adventures of Hildibrand will continue in this patch!


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Two new dungeons, Sohr Khai and Hullbreaker Isle (Hard), will be added in Patch 3.3.

Sohr Khai will be part of the main scenario quest series. Who will you face inside…?

The Maelstrom seems to have taken over Hullbreaker Isle and converted it into a training ground of sorts. Don’t worry, you won’t fight the octopus again!

* The video introduced the new dungeons.


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We'll announce who players will be pitted against in the next Letter from the Producer LIVE. Try and guess who it'll be!


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The next phase of the Void Ark alliance raid series is "The Weeping City of Mhach"! Adventurers will explore a breathtaking new area to fight... well, we'll hold onto that information as a surprise! Be sure to check out the walkthrough video!

* The video introduced the new alliance raid dungeon.
* Please note the background music used in the walkthrough video from the Letter from the Producer LIVE is different from what the actual music will be in the final version.


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Previously we introduced a new dungeon which was referred to internally as the "treasure hunt dungeon," but the official name has been decided! Introducing the Aquapolis! The items obtainable from this dungeon are mainly those that can be easily converted to gil. However, there will be crafting materials to make gear as well. There is a 20% chance to reveal the entrance to the Aquapolis when uncovering the location mapped on a dragonskin map, so we believe you'll have many chances to undertake this dungeon. There were some misunderstandings from the last LIVE letter, so I'd like to make clear that, while a gathering class is required to obtain the maps, this is battle content and not gathering-related. Once inside you'll need to defeat any enemies that appear, and with a little luck on your side, you can reach the final room full of treasures!


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We recently announced a new type of content during our special Q&A panel at PAX East. This new content is named the Deep Dungeon - Palace of the Dead. The floors in this dungeon are generated randomly, and players will continue to delve deeper and deeper. The environment will look different as you progress and there will be some “special” bosses appearing on multiple floors. All players will start from level 1 and wield a special glowing weapon which you will be upgrading as you progress through the dungeon. You'll also come across a number of other items that can only be used while inside. Players will be able to challenge the dungeon solo or with a group. Keep in mind, however, that the deep dungeon was designed with a group of four players in mind, so the fights can prove pretty tough if you enter alone. With that said, the dungeons were designed to be a little easier than normal dungeons, so you'll have room to experiment with group composition and challenge the dungeon in various ways. As a final reward, players will be able to carry this glowing weapon outside of the dungeon. You can also expect additions to the deep dungeon in future updates.


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A new map will be introduced for Frontlines known as Field of Glory (Shatter). The rules will be quite similar to those of Seal Rock.


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In Patch 3.3, we’ll be introducing additional housing plots as well as making adjustments to the cost of housing. Be sure to read up about it on the Lodestone.

As part of a new housing feature, we're introducing flowerpots and vases. With the flowerpots, players will be able to grow flowers, and depending on how you grow them, the color of the flower will change. However, unlike regular gardening, you won't be able to crossbreed even if you place 9 pots next to each other.


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Previously we mentioned that we're looking into adding a feature to save up to 3 HUD layouts in Patch 3.3, but we're pleased to let you all know that you'll be able to save up to 4 HUD layouts!

When using the Raid Finder, players will be able to set various conditions for participation. One example is the ability to indicate whether the objective is for clearing the raid or for practice.

Special Guest: Akihiro Hino

During the special guest segment, Yoshida and Akihiro Hino announced a collaboration between FINAL FANTASY XIV and Yo-kai Watch.

Learn more about the collaboration.