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  1. #11
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by SpookyGhost View Post
    Ah, sorry, wasn't really posting it in relation to what you said - just wanted to share since this was the only SSS related topic I saw. Didn't want to create a whole new topic just to share it. : - P
    no worries or saltiness intended. I do think that it is interesting that an attack power of 949 is more than enough to clear that fight. (887 STR, 1223 VIT, 755 acc, 926 CRIT, 557 DET - assuming their stats are in the same place as they show up on mine)
    (0)
    Quote Originally Posted by Iagainsti View Post
    If society does not cater to the slowest evolvers, civilization crumbles. This is why we have instructions on shampoo bottles.

  2. #12
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rawrz View Post
    So far it's been a little too easy for healer dps on sch. It's just not realistic. I get that this wasnt made with healers in mind, but next time they should give us 3 striking dummies that are being attacked by the striking dummy we fight (think visible charge bars and aoes). The 3 dummies should be added to our party when we enter. :3 that I would like to see.
    That is the problem with most content that's intended for teaching healing in this game, with which I mean healer class quests as well as the new healer training ground. The people you are supposed to look after are never places into a party with you which skips quite a few essential parts of being healer. That is, party wide healing spells and actually being able to monitor the party list for their state, to name a few.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  3. #13
    Player
    l1nk's Avatar
    Join Date
    Jul 2015
    Posts
    90
    Character
    Rafal Chmiel
    World
    Phoenix
    Main Class
    Paladin Lv 90
    One thing tho to note - it is for sure to measure your performance as OT. Any chance SE took it into consideration and dummy reflects the dmg u must be doing with MT in mind doing much less? So its not like all 8 ppl must be on that exact dmg output level, but it can be lower by around 5% (to compensate MT dps drop) to still meet requirements?
    (0)

  4. #14
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    As someone mentioned before, it is just a flat gear check. Both healers doing a consistent 1k+ throughout is just unrealistic imo, but if you can do that much in a straight dummy parse, then theoretically you meet the baseline requirements for the instance. Likewise if you can break 1k in your damage stance, then you should be able to MT just fine too. Think of it like a more... dynamic minimum ilvl.
    (1)

  5. #15
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    So in essence, SSS is just very very rudimentary parser. Except it doesn't give actual numbers.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  6. #16
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    It is really just a rotation and gear check.

    Quote Originally Posted by Syzygian View Post
    According to that chart, with a slashing debuff, DRK would exceed the WAR requirement by about 2.5%, with PLD catching up to just about the same amount under WAR.

    The better question is are NINs able to clear theirs with DE rotations? If so we could see world prog clears with PLD/DRK.
    It's not really 2.5%. DRK (and NIN or PLD) does not gain a flat 10% dmg increase from Storm's Eye.

    Edit: Should be more like a 8% increase(?)
    (0)
    Last edited by Alphras; 02-25-2016 at 09:52 PM.

  7. #17
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by SpookyGhost View Post
    Just wanted to post this here rq:

    https://www.youtube.com/watch?v=w7-2CTXbZeI

    Pretty sure this is A8S dummy.
    yeah, 1200 dps as WAR doesn't seem that unreachable with HQ drac potion, food and fully pentamelded i220 stuff. Pretty impressive though
    (0)

  8. #18
    Player
    Harz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Harz Krislnen
    World
    Ultros
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gameplayzero View Post
    i'm rather curious about this as well. I thought about this earlier, but I can't test it.


    edit: someone posted this on reddit in regards to the health and dps required for each job

    https://docs.google.com/spreadsheets...pli=1&sle=true


    DUDE HOW DO THE HEALERS DUMMIES HAVE A HIGHER REQUIREMENT THAN TANKS?!
    The healer ones are jokes more than anything else.
    (0)

  9. #19
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    SSS dps calculator for those graving actual numbers.

    http://ffxiv.2digitalgames.de/
    (2)

  10. #20
    Community Rep Zhexos's Avatar
    Join Date
    Apr 2015
    Posts
    346
    Greetings,

    I'd like to take a moment to answer some of the questions we have received in regards to Stone, Sky, Sea.

    Q: Do the accuracy requirements for actual content apply to the Stone, Sky, Sea challenges?
    A: Accuracy is not taken into account for these challenges, so all your attacks will land.

    Q: Are food and potions taken into consideration?
    A: No.

    Q: For tanks, are these dummies set on the basis that we are fighting in our tanking stance or our offensive stance?
    A: Stone, Sky, Sea was created as challenge content, and for this reason, the values are set based on tanks using their offensive stance.

    Q: Even after completing the Stone, Sky, Sea challenge, the timer continues to run. Would it be possible to stop the timer, or display the completion time somewhere?
    A: We'll consider if we can make it easier for players to visually see their completion time.

    Q: Why aren't there any mechanics for these challenges?
    A: Yoshida made the following comments regarding why Stone, Sky, Sea challenges during an interview as to why there are no mechanics:
    • If players aren't able to put all their effort into a challenge without any mechanics, they will most likely do worse in the actual content which includes mechanics.
    • Once players are able to put all their effort into Stone, Sky, Sea, they will have more confidence to challenge the actual content.
    Stone, Sky, Sea has been prepared as a training ground for players to test their skill rotations and learn through trial and error.
    (39)
    Tony "Zhexos" Caraway - Community Team

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