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Thread: Jumping and swimming 2.0

  1. #11
    Player
    Abauge_Goga's Avatar
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    Quote Originally Posted by Nakiamiie View Post
    So, please, remember we are talking for the majority of players. Jumping will not look silly.

    Thank you for your understanding!
    Not sure where you are getting this idea from.

    I for one, would not like to have jump added unless in an instance or for a specific area, where you click something and you jump over a creek for example.

    I don't see the need for jump.
    (2)

  2. #12
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    Unless it serves a purpose in the game, I say no thanks.

    I don't get people's obsession with jump. There's plenty of games out there that your character doesn't jump simply because it's not a part of the game.

    If raids and bosses are created with jumping and swimming in mind as tactics then it's absolutely fine. But first they need to fix the server issues. If the game doesn't know that I moved off Ifrit's Eruption area, it certainly won't know I properly timed a jump.
    (2)

  3. #13
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    Quote Originally Posted by Sephrick View Post
    If raids and bosses are created with jumping and swimming in mind as tactics then it's absolutely fine. But first they need to fix the server issues. If the game doesn't know that I moved off Ifrit's Eruption area, it certainly won't know I properly timed a jump.
    They are fixing that in version 2.0 (or sooner) according to Yoshi-P.
    That's also why they need to design the maps and other features to support jumping as well, right now for 2.0.
    (0)


  4. #14
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    Ramsey's Avatar
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    Jump need only have a negative impact on your movement speed to please everyone. If there's a take off and landing time built into the animation, not only will it look better, it will slow you down compared to just running, and thus prevent players from using jump outside of horsing around and actually needing to scale something/clear something.
    (1)

  5. #15
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    shotta77's Avatar
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    Quote Originally Posted by tymora View Post
    As long as there is a cool-down for jump, all is good. Seeing half the server running around like kangaroos isn't very immersive.

    As for swimming, I think Blitzball will be a nice addition...
    Blitzball rocks!
    (0)

  6. #16
    Player
    Nakiamiie's Avatar
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    Quote Originally Posted by Ramsey View Post
    Jump need only have a negative impact on your movement speed to please everyone. If there's a take off and landing time built into the animation, not only will it look better, it will slow you down compared to just running, and thus prevent players from using jump outside of horsing around and actually needing to scale something/clear something.
    I agree to that too. Even just a short slow down would be sufficient to discourage the show off kangaroos (the minority of players) because they would fall behind their team mates or be avoided easily by other players (can't chase someone to annoy him if you are falling behind). Then again, it would be a minority of players, I believe we shouldn't base our whole decision on jumping because of them.
    (2)


  7. #17
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    Nabiri's Avatar
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    Oh yay, another jumping thread for me to post in.

    Once again (What is this, the 11th thread now?), I'll vote no for free-jumping and froggie-hoppers ruining immersion.
    The moment I see everyone hopping to every destination is the moment I no longer take this game seriously and lose the will to log on. I would LOVE to see a jump like in Zelda though, where once you get to the egde of something you automatically jump down. OR FF13, where you jump when it's NEEDED. Otherwise it's a useless annoyance.

    And I really don't want it to ruin PvP for me. I'm really really looking forward to PvP.. Not BunnyvBunny.
    (2)


    ~She gave her heart to a falling star~
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  8. #18
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    Zaireeka2025's Avatar
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    I fully support this effort and wish for this thread to be as epic as ever. Let's not forget climbing either!

    Edit: Here is my thread on why I think climbing should be considered as much as jumping and swimming.
    (1)
    Last edited by Zaireeka2025; 10-24-2011 at 08:42 AM.

    Moogle Companions: Our Hovering Sidekicks (updated 8/29/12)
    http://forum.square-enix.com/ffxiv/threads/22076-Moogle-Companions

    Revised Petition for Adding Mog Race (updated 8/29/12)
    http://forum.square-enix.com/ffxiv/threads/21600-Petition-for-adding-Mog-Race%21%21%21

  9. #19
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    Oh lawd here we go again.

    I agree with Nabiri and Sephrick.

    I say no to jumping and swimming *unless* it serves an actual purpose. As of right now, there's no way it could serve a purpose. But if 2.0 were designed to incorporate it, or if it was implemented in special battles etc. Then it'd be cool. (I guess...)
    (1)

  10. #20
    Player
    Zaireeka2025's Avatar
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    Quote Originally Posted by CrystalObsidian View Post
    Oh lawd here we go again.

    I agree with Nabiri and Sephrick.

    I say no to jumping and swimming *unless* it serves an actual purpose. As of right now, there's no way it could serve a purpose. But if 2.0 were designed to incorporate it, or if it was implemented in special battles etc. Then it'd be cool. (I guess...)
    Hi again Crystal! That's what we're asking for as well. Jumping is great to have, but would serve a true purpose if there were things to jump to or avoid. Same goes with swimming. So now you can be happy about it! Doesn't it feel great to agree?
    (2)

    Moogle Companions: Our Hovering Sidekicks (updated 8/29/12)
    http://forum.square-enix.com/ffxiv/threads/22076-Moogle-Companions

    Revised Petition for Adding Mog Race (updated 8/29/12)
    http://forum.square-enix.com/ffxiv/threads/21600-Petition-for-adding-Mog-Race%21%21%21

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