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  1. #1
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90

    Why have the raid if there is no interest in doing it?

    There is a vested interest in raid groups to "skip phases", correct? And this interest is very strong. It's so strong that if certain jobs do not facilitate skipping phases, they would be shunned. "Why should I invite X job when Z can do it better?" This quote should be familiar to Dragoon and Summoner mains during 2.4. Let's say a fight has four phases, A, B, C and D. No phase is weighted more heavily than any other in wanting to be skipped, correct? If a group could push out so much dps that by the time the tank finished his/her opening enmity combo, the mob would be in phase B, only group compositions that facilitated this would/should be created, right? The current meta is don't invite Paladins for Alexander savage. But phase B has as much interest in being skipped as A, and so on and so forth. So logically there is no interest in doing the raid. Just give raiders the gear.
    (5)

  2. #2
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    620
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Certain phases in raid battles are difficult and have a lot of damage going out, which tax the healers and allow for additional things to go wrong. If you have the ability to push a percentage based mechanic out and skip it entirely why would you not try? There will never be a perfect balance in jobs and this game is far more balanced than most MMOs I've played. In the next phase PLDs might be a must have and people will not want a dark knight or warrior, it's a constant juggling act for the devs to add challenging content and try to balance it for basically any legitimate setup to complete.

    You are seeking to put those who excel at the game by diminishing what they've been able to do with semantics. I've seen this same argument since the early days of FFXI, nothing is every going to be perfect for every job but it doesn't mean you toss out the entire battle/raid/etc altogether. If you want to find something to complain about how about we address the overuse of DPS checks and push to have more mechanics based battles.
    (11)
    Last edited by Wobi; 01-19-2016 at 01:56 AM.
    Just your friendly neighborhood elezen

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,459
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I remember 1.0 Garuda HM and skipping her phases.
    Our tank had a literal measuring ruler taped to his monitor so he could accurately figure out the HP % in order for us to withhold and engage properly. It was actually a lot of fun.
    (0)

    http://king.canadane.com

  4. #4
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Wobi View Post
    Certain phases in raid battles are difficult and have a lot of damage going out, which tax the healers and allow for additional things to go wrong. If you have the ability to push a percentage based mechanic out and skip it entirely why would you not try?
    I don't think healers should have the power to eschew people from playing certain jobs because they want their life easier. I would never tell anyone they could not come to Thordan Ex because of the job they played. Honestly, what's more of a problem, not being able to skip phases, or losing subscribers because the job they like and feel comfortable with is being shunned by a whole community?
    (4)
    Last edited by Brianmj; 01-18-2016 at 05:14 AM.

  5. #5
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wobi View Post
    If you want to find something to complain about how about we address the overuse of DPS checks and push to have more mechanics based battles.
    Screw DPS checks. Can we have HEALER checks??? Most of a raid boss can be solo healed, and even the healer solo healing can DPS. Healing on this game is too easy. I want fights where healing is so intense DPS is rarely possible for either healer.

    I'm not anti-healer DPS btw. I'd be bored out of my skull if I didn't DPS because healing in this game is too easy. SWTOR is a terrible game in many ways, but even dungeon healing there can be more intense than endgame raid healing here. :/
    (13)
    Recently returned player.

  6. #6
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    I understand where the OP is coming, I really do, but I completely disagree with him/her.
    If you are going to be part of PROGRESSIVE raiding, you need to be flexible. Some jobs are bound to have advantages in some fights while in other they are complete garbage. If you raid seriously, you probably know how to play the other jobs in the same category as your main. For example, I main SMN, but I know how to play BLM just in case.

    It's all about optimizing and sometimes being optimal is more important playing the job you want to play as
    (3)
    I'm just some guy...

  7. #7
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by zcrash970 View Post
    I understand where the OP is coming, I really do, but I completely disagree with him/her.
    If you are going to be part of PROGRESSIVE raiding, you need to be flexible. Some jobs are bound to have advantages in some fights while in other they are complete garbage. If you raid seriously, you probably know how to play the other jobs in the same category as your main. For example, I main SMN, but I know how to play BLM just in case.

    It's all about optimizing and sometimes being optimal is more important playing the job you want to play as
    Yea i honestly knew MNK was at a disadvantage in T9 and there asnt much i could do.
    (0)

  8. #8
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    The problem is enrage timers. Honestly what is the purpose of these? Why should it matter how long it takes us to defeat the boss as long as our team manages to survive. It's the enrage timers that cause harsh dps checks. I can't tell you how many tomes I almost beat AS3 but wiped only because we hit enrage. Seriously; I think raiding would be a lot more enjoyable if we removed enrages.
    (13)

  9. #9
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    BCoB turn 2 is the reason we have enrage timers and harsh dps checks every fight. Blame your fellow players for letting SE know that we will destroy a fight completely if it meant we can skip mechanics.
    (12)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Vivi_Bushido View Post
    The problem is enrage timers. Honestly what is the purpose of these? Why should it matter how long it takes us to defeat the boss as long as our team manages to survive. It's the enrage timers that cause harsh dps checks. I can't tell you how many tomes I almost beat AS3 but wiped only because we hit enrage. Seriously; I think raiding would be a lot more enjoyable if we removed enrages.
    DPS checks in next raid will be less pushy.
    Yoshida already confirmed in the last live letter that they overdid the DPS checks in the current Alex S a bit.
    (1)

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