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  1. #41
    Player
    CGMidlander's Avatar
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    May 2014
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    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reynhart View Post
    Answer to below:

    Yes, it is.
    But dungeons are hardly challenging. And for larger pulls, Bloodbath+Spam-Overpower or Blood Price+Spam-(DA)Abyssal Drain provides far more "mitigation" than Bulwark.
    Without talking about the AoE enmity and damage gap...
    Aye upon further thought, I'm not sure where I was going with that point. It's probably my mind trailing off.
    (0)

  2. #42
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Reynhart View Post
    Shield presence is not very high when it comes to average mitigation.
    You're being ignorant, or very selective again.

    I'll be using data from this source, this source and this source. But as one of it is outdated, I'll be using the numbers of Darksteel Scutum and use that as reference for 3.0 gear

    A tower shield of current ilvl would have 14-15% chance to block for 28% worth of damage with the Hive Scutum. Over time that's good for 3.92-4.2% physical mitigation.
    The base parry is supposedly 10%, so I'll just go with that. Parrying always mitigates 20% of physical attacks when it occurs. Corrected with shield for paladin the mitigation over time is:
    Paladin: 5.62-5.92%
    Warrior: 2%
    Dark Knight 2%

    That's over 3% difference. In case you haven't noticed, the "active mitigation" numbers in your opening post are between 2% and 5%. If you consider tower shields being a thing for 3.0 lately and sheltron guarantees a block, it guarantees a/an additional 28% mitigation on any physical tankbuster. While warriors can do something similar with Raw Intuition, it's CD time is significantly higher and isn't readily available for every physical tankbuster like how Paladins have Sheltron available.

    Quote Originally Posted by Reynhart View Post
    For tankbuster mitigation, you need frequent mitigation, duration is mostly irrelevant. And Inner Beast still has the shortest cooldown.
    Yes, I'm glad you realise that. I hope you do realise that the "active mitigation amount" you've presented in your opening post is also irrelevant. Also: Inner beast also has the shortest duration - Not like this should be an issue for warriors who know what they're doing.

    Quote Originally Posted by Reynhart View Post
    You can also mention I didn't include fight duration, since, if the fight is shorter, the tank and the raid will take less damage overall, and self healing skills.
    As for group collabored mitigation, it really doesn't depend on the tank, so there's no reason it should affect their relative numbers.
    You conveniently used Thordan EX's AoE damage - Which isn't dependant on the tank either as it's not concentrated on the tank - as an argument in an earlier post:
    Quote Originally Posted by Reynhart View Post
    Quote Originally Posted by Ralvenom View Post
    Thordan Ex's (mostly) physical damage called. It says "Hello".
    Oh, nice. Long time I had news from him.
    How do his children do ? You know, Lightning Storm, Ancient Quaka, Sacred Cross, Holiest Of Holy...
    You're being very selective again on the data you're choosing.

    Quote Originally Posted by Reynhart View Post
    But, even with all this, PLD is far from being the king of mitigation. And is, in fact, absolutely not, in several content.
    If you look at the other side of the spectrum, WAR (and DRK) DPS is undoubtedly higher that PLD.
    We're talking about mitigation here and I doubt anyone here doubts the Paladin's position with the DPS driven meta, thus irrelevant.

    As for "king of mitigation", on attacks where it counts they actually do possess the most mitigation. Whether they actually deserve the title of "king" is another story. Warriors using everything they have on a physical attack mitigates 48.16% of the damage. Sentinel combined with Shield Oath has 48.16% at the expense of one CD. Even if it's their longest CD aside from Hallowed Ground. For the next tankbuster within the next 90 seconds, Warriors are down to 19% mitigation. That's less than what just Shield Oath or Rampart has to offer. If it was a magical attack, warriors would have even less mitigation. Dark Knight on the other hand would hold a much better position. Their weakness for repeated physical tank busters becomes very apparent.

    The new content caters the Dark Knight job far more than Paladin. But if Dark Knights were around for coil, they would have been the least favourite tank.
    (1)
    Last edited by Lyrica_Ashtine; 11-24-2015 at 11:07 PM.

  3. #43
    Player
    Freyyy's Avatar
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    Mar 2015
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    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    As for "king of mitigation", on attacks where it counts they actually do possess the most mitigation. Whether they actually deserve the title of "king" is another story. Warriors using everything they have on a physical attack mitigates 48.16% of the damage. Sentinel combined with Shield Oath has 48.16% at the expense of one CD. Even if it's their longest CD aside from Hallowed Ground. For the next tankbuster within the next 90 seconds, Warriors are down to 19% mitigation. That's less than what just Shield Oath or Rampart has to offer.
    You seem to completely forget the eHP thing. Defiance (Equivalent to Shield Oath for tank busters) and Thrill of Battle + Convo (equivalent to 17% mitigation) also exist. And you're again forgetting Raw Intuition. The king of mitigation right now is WAR, bottom line.
    (2)

  4. #44
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Freyyy View Post
    You seem to completely forget the eHP thing. Defiance (Equivalent to Shield Oath for tank busters) and Thrill of Battle + Convo (equivalent to 17% mitigation) also exist. And you're again forgetting Raw Intuition. The king of mitigation right now is WAR, bottom line.
    He's talking about mitigation. I mentioned eHP in my one of my previous post and I did include Raw Inuitition in the Warrior mitigation percentage in this post.
    (0)
    Last edited by Lyrica_Ashtine; 11-24-2015 at 11:53 PM.

  5. #45
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Lyrica_Ashtine View Post
    We're talking about mitigation here and I doubt anyone here doubts the Paladin's position with the DPS driven meta, thus irrelevant.

    As for "king of mitigation", on attacks where it counts they actually do possess the most mitigation. Whether they actually deserve the title of "king" is another story. Warriors using everything they have on a physical attack mitigates 48.16% of the damage. Sentinel combined with Shield Oath has 48.16% at the expense of one CD. Even if it's their longest CD aside from Hallowed Ground. For the next tankbuster within the next 90 seconds, Warriors are down to 19% mitigation. That's less than what just Shield Oath or Rampart has to offer. If it was a magical attack, warriors would have even less mitigation. Dark Knight on the other hand would hold a much better position. Their weakness for repeated physical tank busters becomes very apparent.

    The new content caters the Dark Knight job far more than Paladin. But if Dark Knights were around for coil, they would have been the least favourite tank.
    ...What? If a Warrior throws every Physical Friendly tool at something(This being Defiance, Raw Intuition, Vengeance, Thrill+Conva, Path, Foresight, and Inner Beast) it is an effective 75.36% reduction in damage. Exactly 90 seconds later they can toss everything except for Vengeance and Thrill+Conva back in there to get 57.6%. If PLD does exactly the same thing they have 77.1% on the first hit and 58.5% 90 seconds later.
    (0)

  6. #46
    Player
    Freyyy's Avatar
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    Mar 2015
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    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    He's talking about mitigation. I mentioned eHP in my one of my previous post and I did include Raw Inuitition in the Warrior mitigation percentage in this post.
    OKay but do you know that eHP is an equivalent to direct mitigation ? You don't seem to know what you're talking about here.
    (0)

  7. #47
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Donjo View Post
    ...What? If a Warrior throws every Physical Friendly tool at something(This being Defiance, Raw Intuition, Vengeance, Thrill+Conva, Path, Foresight, and Inner Beast) it is an effective 75.36% reduction in damage. Exactly 90 seconds later they can toss everything except for Vengeance and Thrill+Conva back in there to get 57.6%. If PLD does exactly the same thing they have 77.1% on the first hit and 58.5% 90 seconds later.
    You'll have to throw that at the OP as he's not including eHP or self healing. I'll respond with similar circumstances.
    (0)

  8. #48
    Player
    Freyyy's Avatar
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    Mar 2015
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    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    You'll have to throw that at the OP as he's not including eHP or self healing. I'll respond with similar circumstances.
    Well that's a dumb reaction. You should have corrected him then and bring eHP to the calculations instead of just "respond with similar circumstances".
    (0)

  9. #49
    Player
    Alphras's Avatar
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    Aug 2011
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    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Freyyy View Post
    OKay but do you know that eHP is an equivalent to direct mitigation ? You don't seem to know what you're talking about here.
    eHP is only one part of mitigation.

    If you want to break it down, mitigation is a combination of eHP and healing efficiency.
    (0)

  10. #50
    Player
    Freyyy's Avatar
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    Mar 2015
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    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alphras View Post
    eHP is only one part of mitigation.

    Mitigation is a combination of eHP and healing efficiency.
    Yeah that's what I was talking about by just saying "eHP". I included Convo with ToB earlier to say that it's equivalent to 17% mitigation.
    (0)

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