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  1. #1
    Player
    Deminia's Avatar
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    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50

    [dev 1134] Leve Balancing: Can I Have it?

    First, I am loving the recent changes to the way we can accept leves. I no longer feel like I must rush to log on in time to catch the next leve reset, and I can actually enjoy completing leves on my own schedule. Thank you for this wonderful adjustment!

    However, there are still some lingering problems, which I especially notice with the local leves. Many times I will approach the leve counter, select the craft I wish to work on, select my level range... and only one leve is offered or sometimes, not even a single leve is available. This is especially frustrating if I have just made a trip to a city specifically to select leves there. Why is this happening? I feel that any player should be able to walk up to select a leve of any type and be able to select something.

    Another major problem is the huge level range of leves in each category. For a DoW/DoM class, if you select a leve in the 20s range, and you are already lvl 27, for example, you at least have an option to increase the difficulty. For local leves, we do not have this option and often the leves offered are well below the level range of the player. Why as a level 31 leathercrafter am I still only getting offered the exact same three level 20 leves in Ul'Dah? When I go to Gridania, where the leather guild is, I am still almost always offered level 20 leves and sometimes level 25 leves. Once in a blue moon I get offered a level 30 leve. Why am I not being offered level 30-35 leves regularly? In fact, I have not yet been offered a level 35 leve for leather.

    All players accepting leves should be able to select from the same number of leves for any category they select. The level of the leves offered should be appropriate for the level of the player. I hope this is something that will be addressed in the next patch.
    (39)
    Last edited by Deminia; 10-12-2011 at 12:37 PM. Reason: bolded for emphasis, [dev1134]

  2. #2
    Player
    Arcell's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Gathering has a similar problem. Only 2 leves per camp, one camp per city. So in any given city you can really only do 2 leves for your level range. At least bring every other class up to the level of DoW/M and give them 4 leves per level range.

    Edit: But yeah I agree on the crafting bit. It's really frustrating to only get leves for the level range under yours, or only a single leve for your range.
    (7)

  3. #3
    Player
    Deminia's Avatar
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    May 2011
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    Limsa
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    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Arcell View Post
    Gathering has a similar problem. Only 2 leves per camp, one camp per city. So in any given city you can really only do 2 leves for your level range. At least bring every other class up to the level of DoW/M and give them 4 leves per level range.

    Edit: But yeah I agree on the crafting bit. It's really frustrating to only get leves for the level range under yours, or only a single leve for your range.
    Thank you for mentioning that - I actually had intended to myself and forgot. I absolutely agree. Every class should have the same number of leves offered.
    (5)

  4. #4
    Player
    Dallie's Avatar
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    Sep 2011
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    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    There have been numerous official suggestions about this, and they've yet to do anything about it for almost a year. People have been asking for relief on leve variety and level availability since like...oh..two months after launch?

    Perhaps the evaluation system will alleviate some of this, since the overall process isn't complete; but, if that were the case, you'd think new recipes would have taken over local leves vs. leaving 'dated' on all of them. I understand it's to help transition, but it's also bordering on lazy.
    (6)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Totally agree.

    1) Can we get 6 more field leves for each level group in each city.
    (I think it would be neat if you could only pic up Fishing leves in Limsa, Logging in Gridania and Mining in Uldah)

    2) As mentioned above make sure that there are at least 4 (preferable 8) leves avalible to pick up each time for all types of leves.

    3) I would like to see local leves picked up and handed in to the actual crafting guild instead.
    (this would mean that for example a leather worker could only pick up leves in Gridania, but would help spread the population to other cities a bit)

    4) As mentioned above also, give local leves more level categories 1-10, 11-20, 21-30, 31-40, 41-50

    5) Please update the local leve recipes, they are still using the dated recipes which need multiple class skills and guild crafting assistant.
    (13)
    Last edited by Jinko; 10-11-2011 at 10:12 PM.

  6. #6
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
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    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Jinko View Post
    Totally agree.

    1) Can we get 6 more field leves for each level group in each city. (I think it would be neat if you could only pic up Fishing leves in Limsa, Logging in Gridania and Mining in Uldah)

    2) As mentioned above make sure that there are at least 4 (preferable 8) leves avalible to pick up each time for all types of leves.

    3) I would like to see local leves picked up and handed in to the actual crafting guild instead. (this would mean only getting certain leves from certain cities, but would help spread the population to other cities a bit)

    4) As mentioned above also, give local leves more level categories 1-10, 11-20, 21-30, 31-40, 41-50
    Re #3: One can only hope this is what they meant by 'streamlining':
    http://forum.square-enix.com/ffxiv/t...hlight=dev1134
    (1)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"

  7. #7
    Player
    Fayette's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    264
    Character
    Fayette Purrcy
    World
    Hyperion
    Main Class
    Weaver Lv 52
    I am having the same issues with Alchemist. Leatherworker wasn't to bad for me (though I do agree that there are no 30-35 LW leves in Ul'dah). Just so you know, Leatherworker gets three level 50 leves in Gridania. Weaver got two level 50 and Culinarians had no level 50 leves to choose from. Alchemist is even worse in the 30--40 department. We're lucky if we get 1 L40 leve in Ul'dah, never seen a L40 in LL or Grid. Grid and LL offer maybe 1-3 level 30-35 leves but all the rest of the Alchemy leves for the three cities are L25 and below. This is quite frustrating and makes leveling up Alchemist very hard at L37 without the old Linen moss dyes to get us closer to 40 where we can do the Cluster breakdowns.

    They really need to balance out the leves for all the crafts as it makes it very difficult to level them up with locals and some of the grind recipes are just not feasible at the moment. Hopefully come next patch they will revamp the Alchemy recipes and we'll get some new ones to grind on. So much harder now without all the dyer mosses :/
    (4)

  8. #8
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Can the op add [dev1134] to the title so that it gets some attention.
    (1)

  9. #9
    Player
    Deminia's Avatar
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    May 2011
    Location
    Limsa
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    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinko View Post
    Can the op add [dev1134] to the title so that it gets some attention.
    Unless I am missing where to do so, I can't edit the title. However, I did already put in a dev tag under "tags."
    (1)

  10. #10
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Theres always at least one there in each level range selection. I never not had one.

    Remember when you completed them and return to town you get another reset.
    (0)

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