That is how greased lightning refresh works now, so I would not see why not.The reason Armor Crush doesn't refresh Huton with 1-2 seconds left (most likely 1 second here) is because it doesn't refresh until the animation is complete (or until the knives hit the target) and that takes about 1 second to happen. Fix would be to refresh Huton when you hit the ability, not sure if that is necessarily doable.
we are very good in DPS view of point
but i wont change
making 2 identical skill as 2 "new" skill a lazy design
we dont need a DPS or buff timer change
but we do need some change to that 2 skills, so they both have their own meaning and usefulness
not just sucking up 2 slots with RNG for pure development laziness
And just how are they gonna magically change those 2 skills without affecting DRG dps performance?we are very good in DPS view of point
but i wont change
making 2 identical skill as 2 "new" skill a lazy design
we dont need a DPS or buff timer change
but we do need some change to that 2 skills, so they both have their own meaning and usefulness
not just sucking up 2 slots with RNG for pure development laziness
Yes exactly, I haven't touched my MNK much since before 3.0 and I loved how I could drop GL 3 and be in an animation and pick it right back up if my timing was right, that doesn't work on NIN with Huton and it would be nice if they could change this for NIN so it works better.
this is what happen with their laziness
if that two skills were done properly before release, this is not an issue to be concern
they can simply lower 1 skill potency yet add a buff/debuff effect on that skill to compensate
then we have 2 skills that are meaningful and still remain RNG positioning, wont affect the whole rotation much either
Last edited by Misutoraru; 08-29-2015 at 06:51 PM.
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