I'm like the last person to make a thread like this because I've suffered through every crafting grind SE has thrown at us without complaining. I've always been a wait-and-see-before-complaining person but I'm going to have to make an exception this one time; this is absolutely the worst change I've seen. When I heard red scrips were going to be locked on a weekly basis, I was under the impression it was just for gear progression. Release difficult recipes, lock crafter AF2s behind red scrips, let crafters decide when and how to craft. Perfectly fine. Instead, everything is locked behind the red scrips. Not only are we limited to making 2-3 items per week for progression, we can't craft anything else because they all require the same mats.
So one of two things will happen now: either crafters will focus entirely on self-progression or some will sell scrip mats. If crafters focus on progression, nothing will be on sale for months, by which point 3.1 will roll around and the gear will already be obsolete. They're not even worth crafting for glamour because for some strange reason they have the exact same models as the 1 star crafts, which aren't gated. If instead crafters sell the mats, anything crafted out of them will cost ludicrous amounts of gil, which no one but the top 1% will be able to afford, i.e. awful for the economy.
Furthermore, combat classes who helped stabilize supplies will no longer be able to do so. DoW/M used excess tomes to purchase and sell mats, which provided them with a source of income and crafters with a steady supply. Win-win for everyone. Now DoW/M have to find somewhere else to dump seals and crafters have to work with scarce supplies. Brilliant.
I'm sure I forgot another point to rant about but too busy leveling an alt to bypass the stupid limit. I guess I'll be making stacks of food after spending 10 glorious minutes of crafting each week. Thanks SE.