That's rather sad, I guess they might add some more when they do the housing update maybe
I was just wondering the last time this was fully updated? It's still my go to guide because it's so complete, was just wondering what I'm missing cause I wasn't in charge of these until recently
I think nothing changed ..
Did some missions since SB and no new items.
I think the first few posts are about 95% up to date. It doesn't have the last sectors added to it or some of the drops from the last two patches of HW but there's been no large scale updates really. There's a post a couple pages back with the added sectors if you need them. I also remember someone talking about hosting a google doc with updated info as well but I don't know how up to date that is.
But I think you're correct in that the OP isn't updating this anymore.
Neither of us are, really. I am back, sort of, but if I have the time to update a guide, it'll be my desynth guide. Though, if someone else wants to post updated information for the graphics in the OP, I have edit access to them. I just don't have the time to do the research necessary to update them myself.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
so how does Wind effect your airship returns? None/High/Turbulent
what exactly does Surveillance/Favor provide for end game retrievals?
That information is in the first two posts. Wind effects are a modifier for your success rate. Surveillance gates access and "in theory" increases your chances of finding things. Favor is rumored to increase chances of HQ and/or more items. I don't think there's been any rigorous testing to determine how the stats perform though.
guys can someone pls help me and give me the best Airship Design for materia farming pls
You will want to basically use the Frugel Frighter design from page 1 of this thread.
I personally use these two designs:
- Enterprise-type Hull
- Bronco-type Sail
- Tatanora-type Forecastle
- Odyssey-type Aftcastle
- Invincible-type Hull
- Bronco-type Sail
- Tatanora-type Forecastle
- Tatanora-type Aftcastle
The first design is faster but returns the same amount of booty as the second one. RNG of mission success is a bigger factor than the ship design.
Last edited by ChameleonMS; 09-07-2017 at 05:19 AM.
thx I will try it.You will want to basically use the Frugel Frighter design from page 1 of this thread.
I personally use these two designs:
- Enterprise-type Hull
- Bronco-type Sail
- Tatanora-type Forecastle
- Odyssey-type Aftcastle
- Invincible-type Hull
- Bronco-type Sail
- Tatanora-type Forecastle
- Tatanora-type Aftcastle
The first design is faster but returns the same amount of booty as the second one. RNG of mission success is a bigger factor than the ship design.
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