Last edited by BonzaiFerroni; 07-13-2015 at 10:08 PM.
Our FC is running a ship with all bronco parts except for the rank 2 hull. We're currently rank 17 and just discovered sector 11 with a silver icon on the map. This might suggest that it's more related to proximity and not stat related. Something else I noticed is that when setting up routes with the airship sometimes if I pick some high level sectors or too many locations it changes the color of the trip information and stars in the upper right hand corner of the menu. Perhaps because our ship component stats are so low this is an indication that the trip might not go so well? Has anyone else noticed this having an effect on the rating of the trip being taken?
So, I don't have any data at all entered at the moment, but I've set up a spreadsheet for documenting voyages here. Please let me know if you think anything should be added to it.
Unfortunately, my FC doesn't seem to be terribly interested in sending the ship out. Well, the people who can, apart from me, don't <_< So, we don't get that many voyages in, but I'll try to send it out at least once every two days and record the results.
As a note, the info on Range in the OP is a bit misleading. What seems to determine the number of destinations you can get to is just your ship's rank. At rank 11, we gained the ability to go to three destinations instead of only two. However, each location is a set distance away from each other destination. If you don't have enough Range, you can't travel very far. So, if you have a very high Range stat, but are only rank 9, you will only be able to go to two destinations, but they can be really, really far apart. If you are high rank but have a low Range stat, you can go to numerous places, as long as they're all close together.
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
Edit: One thing I was thinking about adding was a section that outlined the various milestones in progress. Ability to visit additional sectors because of rank would be a good thing to put in there!
Last edited by BonzaiFerroni; 07-14-2015 at 07:55 AM.
Following up on my previous post, our next two voyages:
Visit sector 05 (only), Rank 19->20, unlock 07.
Visit sector 07 (only), Rank 20->21, unlock 08.
Enterprise Forecastle, Invincible Rigging, Bronco Hull and Aftcastle.
Previously made at least 2 voyages to 05 (not alone) without unlocking anything, plus one which unlocked 06. Those were all made with Enterprise Fore, but don't know which Aft (Bronco/Invincible).
The idea that the unlocks are tied to rank is, I'm pretty sure, incorrect. We unlocked sector 04 before we were high enough rank to go there, while sector 05 wasn't unlocked until after we exceeded the min rank by one or two. Meanwhile, a friend's FC unlocked sector 05 at a lower rank. I'm fairly certain you need to explore a certain sector or sectors (associated by proximity on the map) in order to unlock new sectors. If Exploration (or any other stat) is a factor, I'd guess that it contributes to an RNG roll, rather than straight-up determining the unlock.
Running a ship with Invincible Hull and Invincible Forecastle, Rest Bronco Parts for increased detection and efficiency.
Aborted 2. gathering attempts in sector 4-5 dropped from 45% for bronco only ship to 0% (so far).
Weather conditions improved a little bit overall but it seems there is still a huge random factor favoring bad conditions.
Number and Quality of items gained is hard to judge because of random conditions, but they increased a bit. Only crystals gives strange results which are more random then tied to stats or conditions.
Unlocked sector 5 at rank 9 or 10 (it didn't show up in logs but with rank up message), other sector discovery was mentioned in the log.
Didn't discovered sectors behind sector 5 so far, but i am only rank 12 at the moment. Maybe there are different requirements like "has visited a sector and met minimum rank requirements" for a unlock.
Last edited by Yarem; 07-14-2015 at 03:41 PM.
Sector 9 - Raw Celestine
Sector 8 - Raw Celestine, "High-quality" Iron Giant Core (needed for armorer crafted minion)