Results 1 to 9 of 9
  1. #1
    Player
    Valonir's Avatar
    Join Date
    Jul 2014
    Posts
    29
    Character
    Kojiro Yatsurugi
    World
    Balmung
    Main Class
    Samurai Lv 70

    DRK - Multiple bugs.

    ISP: Comcast
    Type of Internet Connection: Cable
    Internet Connection Speed: 20Mbit/s
    Date & Time: 6/30/2015 @ 11:53 AM EDT
    Frequency: Always
    Character Name: Yishunsen Mol
    Race: Au Ra Male
    World: Balmung
    Class/Level: Dark Knight 60
    Area and Coordinates: Mist (9,10)
    Party or Solo: Solo (Party to test)
    NPC Name: None
    Monster Name: None
    In-Game Time: 9:45 AM

    Steps:
    1) Have a friend cast regen on you, or be tagged by enemy poison. MP is drained based off Heal over Time effects or poison ticks (thus resulting in faster MP drain than intended).
    2) Using Dark Arts with Dark Passenger only blinds 1 enemy monster in a group.
    3) Using Dark Arts with Abyssal Drain only drains the health of 1 enemy monster in a group.

    Further editing on viewed bugs:

    Mana is drained when buffs are used and then eventually fall off. This does not seem like intended behavior.
    (15)
    Last edited by Valonir; 07-01-2015 at 01:17 AM.

  2. #2
    Player
    Firand's Avatar
    Join Date
    Jul 2015
    Posts
    1
    Character
    Farah Starmaim
    World
    Coeurl
    Main Class
    Dark Knight Lv 54

    Further Bugs

    ISP: Plusnet
    Type of Internet Connection: Fiber
    Internet Connection Speed: 70Mbit/s
    Date & Time: 6/30/2015 @ 11:53 AM EDT
    Frequency: Always
    Character Name: Farah Starmaim
    Race: Miqo'te Female
    World: Coeurl
    Class/Level: Dark Knight 54
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Above bugs are the same for me. I will also add that any buffs applied to a Drk drain their mana, not just ones cast on themselves. (For example, Astrologian card buffs.) MP is drained both on application and expiration, causing massively accelerated MP drain.
    (8)

  3. #3
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    ISP: Verizon
    Type of Internet Connection: Tether
    Internet Connection Speed: 50Mbit/s
    Date & Time: 6/30/2015 @ 11:38 AM CST
    Frequency: Always
    Character Name: Felorr Bojangles
    Race: Au Ra Female
    World: Leviathan
    Class/Level: Dark Knight 60
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Steps:
    1) Activate Darkside
    2) Acquire a buff from another player
    3) Watch as MP is drained by buff application and removal
    4) HP regens will drain MP with each tick
    (11)
    Last edited by Felorr; 07-01-2015 at 01:51 AM.

  4. #4
    Player
    Eej's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Eej Ette
    World
    Excalibur
    Main Class
    Marauder Lv 50
    ISP: Bell
    Type of Internet Connection: Fiber
    Internet Connection Speed: 50Mbit/s
    Date & Time: 6/30/2015 @ 12:45 PM EDT
    Frequency: Always
    Character Name: Eej Ette
    Race: Au Ra Female
    World: Excalibur
    Class/Level: Dark Knight 58
    Area and Coordinates: Coerthas Western Highlands (31,38)
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    There is no actual mana loss with this bug. It is purely a client side visual bug. Gaining a buff seems to make the client think that a Darkside mana tick has occurred and you lose mana equal to two Darkside ticks. In combat, you don't normally see upwards mana ticks, just a steady decrease in mana. If you use a buff, your MP bar gets hit by a double strength Darkside tick and the next Server tick brings you back up in mana by a single Darkside tick (so it pretends nothing happened).

    However since the Client is telling you if you have enough MP to cast something, receiving a buff in between server ticks may temporarily drop your mana low enough to prevent you from using a mana ability.

    E: More testing.

    It seems like any buff, change in MP bar or Heal Over Time tick makes the client think that your MP has gone down by two Darkside ticks. At 58, I lose exactly 100MP per server tick with Darkside up in combat. Whenever I use an ability or a spell like Unmend, I lose 208MP. In the case of Unmend it's even worse, because it appears to cost 278MP + 208MP, which then gets fixed in the next server MP tick. The worst case is with a Heal over Time. With Aspected Benefic regen on my character, I lose 208 MP every time it ticks a heal which 108MP is then refunded me at every server tick (because I only lose 100MP per tick with Darkside at my level). It also explains why it seems that we naturally regenerate some MP in combat while under Darkside. We don't! Those are just the server refunds from us hitting so many abilities inbetween ticks.
    (7)
    Last edited by Eej; 07-01-2015 at 04:55 AM. Reason: More testing

  5. #5
    Player
    Slinkpit's Avatar
    Join Date
    Oct 2011
    Posts
    4
    Character
    Lexington Xer'ath
    World
    Ragnarok
    Main Class
    Dark Knight Lv 60
    ISP: PTV Telecom
    Type of Internet Connection: Fiber
    Internet Connection Speed: 100Mbit/s
    Date & Time: 6/30/2015 @ 19:00 GMT+2
    Frequency: Always
    Character Name: Lexington Xer'ath
    Race: Au Ra Male
    World: Ragnarok
    Class/Level: Dark Knight 60
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    / Confirmed Bug \
    Using Dark Arts with Dark Passenger only blinds 1 enemy monster in a group.
    Using Dark Arts with Abyssal Drain only drains the health of 1 enemy monster in a group.

    About MP "Inusual" drain:
    EDIT: Testing right now with a DRK 52 and when i use regen on him or any other buff i dont see him losing more MP than usual Dark Side do
    EDIT 2: Second test with a WHM friend and myself DRK60 in Idyllshirne and inside dungeons he casting regen and more buff on me and i dont lose mp quicker than before
    EDIT 3: With dx11 i dont have this inusual mp drain tick but i find i have this issue with dx9. Its seems a client-side problem?
    (6)
    Last edited by Slinkpit; 07-01-2015 at 05:18 AM.

  6. #6
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    ISP: Service Electric
    Type of Internet Connection: Tether
    Internet Connection Speed: 50Mbit/s
    Date & Time: 6/30/2015 @ 1:48 PM EST
    Frequency: Always
    Character Name: Stefan Delumiere
    Race: Hyur Midlander Male
    World: Balmung
    Class/Level: Dark Knight 60
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Steps:
    1) Activate Darkside
    2) Acquire a buff from another player
    3) Watch as MP is drained by buff application and removal
    4) HP regens will drain MP with each tick
    (3)

  7. #7
    Player
    bL4Ck's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Selnia Vicker
    World
    Moogle
    Main Class
    Gladiator Lv 50
    ISP: Telecom Italia
    Type of Internet Connection: Fiber
    Internet Connection Speed: 30Mbit/s
    Date & Time: 6/30/2015 @ 19:00 GMT+2
    Frequency: Always
    Character Name: Selnia Vicker
    Race: Au Ra Female
    World: Moogle
    Class/Level: Dark Knight 60
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Can confirm the above bugs:
    1. Casting Dark Passenger under the effect of Dark Arts only applies the added effect on the monster you're attacking, other monsters will receive non-boosted Dark Passenger damage and no Blind effect is applied.
    2. Casting Abyssal Drain under the effect of Dark Arts only gives back health from 1 enemy, other enemies only take damage without giving back health.
    (3)

  8. #8
    Player
    ZekeVardenfell's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    7
    Character
    Zeke Vardenfell
    World
    Odin
    Main Class
    Warrior Lv 60
    ISP: Virgin Media
    Type of Internet Connection: Fiber
    Internet Connection Speed: 30Mbit/s
    Date & Time: 6/30/2015 @ 21:09 BST
    Frequency: Always
    Character Name: Zeke Vardenfell
    Race: Hyur Highlander Female
    World: Odin
    Class/Level: Dark Knight 54
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Steps:
    1) Activate Darkside
    2) Acquire a buff from another player
    3) Watch as MP is drained by buff application and removal
    4) HP regens will drain MP with each tick

    Just chiming in I'm also seeing the MP usage when buffed form another party member in darkside. This also happens when i receive stacks of debuffs like poison.
    (3)

  9. #9
    Player
    Docfiord_Fowling's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    ISP: AT&T Uverse
    Type of Internet Connection: Tether
    Internet Connection Speed: 18 Mbit/s
    Date & Time: 6/30/2015 @ 20:00 EST
    Frequency: Always
    Character Name: Docfiord Fowling
    Race: Au Ra / Xaela / Female
    World: Malboro
    Class/Level: Dark Knight 60
    Area and Coordinates: Everywhere
    Party or Solo: Both
    NPC Name: None
    Monster Name: None
    In-Game Time: Any

    Steps:
    1) Activate Darkside
    2) Acquire a buff from another player
    3) Watch as MP is drained by buff application and removal
    4) HP regens will drain MP with each tick
    (2)