http://forum.square-enix.com/ffxiv/t...362#post338362
New details on Caravan Security!
http://forum.square-enix.com/ffxiv/t...362#post338362
New details on Caravan Security!
Last edited by Tremain; 09-15-2011 at 07:18 PM.
Looks awesome and well developed in the tactic's and difficulty it seem's to give us. We will see though if it will actually be tough enough to at least cause 1-2 chocobo's to flee in some instances (not all the time, just enough make it challenging and different each time) I really want to do this. Also first repeatable quest! *cheers!*
Xeto Milanti Bei
I wonder how often we can repeat the quests.
I would hope to guess 1 every hour or 4 hours. Or else 1 a day... but that wouldn't make it pleasing to most... and if it was 1 every hour it would make since in an Eorzean world feel since 1 hour=1 day in game usually escort's like this happen not 5/a day or so lol.
Xeto Milanti Bei
I was excited then I remembered these are for level 20.
The higher level ones are coming 1.20.
I doubt that, the level might be much higher than 20 since the "player" characters shown are decked in high level gears, and to r20 Camp only because *coughs* they are the only camps under attack by Imperials at the moment, hence the need for supply as they are our current "war front".
1 an hour would be great, as long as they don't have a participation limit like behest. With the implementation of open claim system there is no reason why that can't make it open. and just give players a cumulative reward at the end.
I hope its not limited like behest, but this makes me think there is some sign up time...* Only participating players can attack duty-specific enemies.
I think it would be even better if they can have multiple escort's going on at once in an area it would definately liven up the road's and give life to the world because there is multiple business's with multiple caravan's! but sadly we have to speculate that but multiple at once would really liven up the roads... and they really need that!
Xeto Milanti Bei
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