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Thread: RIP Bard

  1. #71
    Community Rep Zhexos's Avatar
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    Greetings,

    Quote Originally Posted by Lemuria View Post
    If you move... AT ALL... the effect disappears. This seems like a seriously situational skill at best. The bonus damage would have to be very significant for me to give up my mobility, auto-attacks and attack speed just to use a handful of skills with long charge times.

    I'll reserve judgement until I've had a play with it, but I'm not thrilled by the immediate prospects yet.
    Quote Originally Posted by Seifa View Post
    Wow, i didn't understand that Minuet disappears if you move, i understood that you lose the cast time of the spell, obviously. This is just a clunky mechanic for the sake of being clunky. The prospect of playing a physical BLM isn't appealing at all.......
    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    (62)
    Tony "Zhexos" Caraway - Community Team

  2. #72
    Player
    ExiaQuanta's Avatar
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    Character
    Reimi Namikaze
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    Leviathan
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    Archer Lv 80
    Its probably something that will let others differentiate those who care to those who dont. A bard who is able to effectively use this song gets even stronger. However a bard that doesn't know how to use the song and doesnt want to use it, still does optimal minimal BRD dps. The only way this skill can potentially hurt someones numbers is if they don't know how to use it but still use it anyways with no knowledge.

    I guess there giving us BRD mains a reason to NOT mess up as we dont really get punished for messing up like BLM or the melee's do. If you can do it correctly more deeps, if you cant well.....back to the drawing board for you.
    (2)
    Last edited by ExiaQuanta; 05-22-2015 at 08:50 AM.

  3. #73
    Player
    Dhex's Avatar
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    Jadus Salaheem
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    Ultros
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    Quote Originally Posted by Zhexos View Post
    We have updated our post with the correct information in the digest thread here.
    Praise be to the bomb for it's scorching clarity is brightest in all the land!
    (11)

  4. #74
    Player
    Dualblade's Avatar
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    Juyon Intoner
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    Cactuar
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    Gladiator Lv 80
    Quote Originally Posted by Riepah View Post
    I much more wonder how the hell we're supposed to be able to sing two songs at once in the first place. Should've just called it a "Stance" or "Mode" like for other classes, really.
    According to some other threads I've seen XI did allow not only two songs at once, but even four at once! Which is even wierder. Mayhaps its more of when you sing both songs, you kinda combine them into one. Mash-ups and all that.
    (0)

  5. #75
    Player
    Warlyx's Avatar
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    Warlyx Arada
    World
    Moogle
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    White Mage Lv 90
    cool , thats what i have been asking for , a butt that let me do more dmg in exchange for being able to move and dps ! , our gameplay will be like a "caster" with that buff but i dont mind :3

    now the animation ....:S , why dont use a full animation of picking arrow puting it on the string and charging the shot instead of being stuck picking the arrow from quiver? D:
    (1)

  6. #76
    Player
    Lillia's Avatar
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    Lillia Hope
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    Leviathan
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    White Mage Lv 88
    I just saw the update! That means it lowers dps if you're moving with the song on because no auto attack nor skills can be done but doesn't restrict your movement.

    I'm glad that got cleared up, thanks Zhexos. ^^;
    (0)

  7. #77
    Player
    StouterTaru's Avatar
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    Stouter Taru
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    Exodus
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    Thaumaturge Lv 100
    Quote Originally Posted by Dualblade View Post
    According to some other threads I've seen XI did allow not only two songs at once, but even four at once! Which is even wierder. Mayhaps its more of when you sing both songs, you kinda combine them into one. Mash-ups and all that.
    You could have two songs up on each party member per bard, but it required having an instrument equipped offhand, and you couldn't have double of a song up. There were also about 20 times as many songs.
    (0)

  8. #78
    Player
    Dualblade's Avatar
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    Juyon Intoner
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    Cactuar
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    Gladiator Lv 80
    Quote Originally Posted by StouterTaru View Post
    You could have two songs up on each party member per bard, but it required having an instrument equipped offhand, and you couldn't have double of a song up. There were also about 20 times as many songs.
    Still not exactly something that would be easy to do, and thats BEFORE we start talking about doing so in battle. That said it makes sense, more so if one song is considered voice and the other instrumental I guess.

    Though now I wonder where I got the "one person could do 4 songs at once" thing from...
    (0)

  9. #79
    Player
    Duelle's Avatar
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    Duelle Urelle
    World
    Diabolos
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    Red Mage Lv 80
    Quote Originally Posted by Dualblade View Post
    Still not exactly something that would be easy to do, and thats BEFORE we start talking about doing so in battle. That said it makes sense, more so if one song is considered voice and the other instrumental I guess.

    Though now I wonder where I got the "one person could do 4 songs at once" thing from...
    If I'm not remembering wrong, the maximum number of songs that could be affecting you was 4, but that would require two bards in the party.

    So according Zhexos' update, the buff doesn't prevent movement like I originally though. It basically turns BRD into a caster. I'm still not happy to hear that and question why that wasn't reserved for a future ranged DPS class.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #80
    Player
    Seifa's Avatar
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    Nov 2014
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    Character
    Seifa Chante
    World
    Ragnarok
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    Archer Lv 60
    Quote Originally Posted by Zhexos View Post
    Greetings,


    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    Oh wow, i didn't expect my emo rant to make a community team member to post and clarify this mechanic a bit.... I should do this more often. Still, i'm eating salt because i'm not sure i like this mechanic or not >.<
    (4)

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