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  1. #1
    Player
    Mikita's Avatar
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    Mikita Nightsong
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    Anima
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    White Mage Lv 90

    [dev1134] Guildleve Revisions

    (3)

  2. #2
    Player

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    Thank God, no more doing leve just because reset timer is coming..
    (22)

  3. #3
    Player
    Estellios's Avatar
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    Mar 2011
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    Ul'dah
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    Yoso Carrasco
    World
    Hyperion
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    Monk Lv 77
    Thank god, I can repeatedly get that ONE high level crafting leve over and over! =P

    In all seriousness though it sounds pretty awesome, especially the evaluation and super bonus round leve.
    (8)

  4. #4
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    Seirra_Lanzce's Avatar
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    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    D: maximum of 99!?!?
    (6)

  5. #5
    Player
    Seif's Avatar
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    Seif Dincht
    World
    Balmung
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    Marauder Lv 72
    I have mixed feelings about this. On the other hand I'm glad that they're removing part of this artificial gameplay restriction but then again I thought they wanted to make this game be about something other than just leves.

    Maybe next year when they've done the major revisions to broken gameplay systems the future direction of XIV will be more clear when they can focus on new content and we'll see what kind of content that will be.
    (4)

  6. #6
    Player
    Mikita's Avatar
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    Mikita Nightsong
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    Anima
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    White Mage Lv 90
    ・ Players will receive an allowance of four leves every 12 hours (Earth time), up to maximum of 99.
    ・ The allowance will be shared amongst regional, local, and faction leves.

    Correction:
    Current system is 5.3 leves per 12 hours... so the reduction to 4 is nowhere near as drastic as my initial miscalculation. ^^;


    Original post:

    4 leves every 12 earth hours ... that's 1/3 of what we have now.

    Currently we have 8 regional battle/gathering/faction leves + 8 local crafting leves every 16 hours... Scaling that down to the new 12 hour period for comparison, that's 12 leves every 12 hours.

    That's a pretty big reduction!
    (3)
    Last edited by Mikita; 09-09-2011 at 05:48 PM.

  7. #7
    Player
    Mikita's Avatar
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    Mikita Nightsong
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    Anima
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    Quote Originally Posted by Seirra_Lanzce View Post
    D: maximum of 99!?!?
    I just wanted to say that I love your signature! ^^
    (6)

  8. #8
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    um currently we have 8+8 every 36hours, next patch we'll have 12 every 36hours. Only lose 4 leves, but in exchange you can get more SP/36hour if you are focused into one class.
    (8)

  9. #9
    Player
    Mikita's Avatar
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    Mikita Nightsong
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    Anima
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    Quote Originally Posted by Chardrizard View Post
    um currently we have 8+8 every 36hours, next patch we'll have 12 every 36hours. Only lose 4 leves, but in exchange you can get more SP/36hour if you are focused into one class.
    Oh boy. Major numbers boo-boo by me. ^^;

    I'll edit my post but leave the original mistake for shame purposes. ><
    (2)

  10. #10
    Player
    Estellios's Avatar
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    Yoso Carrasco
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    Hyperion
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    Monk Lv 77
    Quote Originally Posted by Seif View Post
    I have mixed feelings about this. On the other hand I'm glad that they're removing part of this artificial gameplay restriction but then again I thought they wanted to make this game be about something other than just leves.

    Maybe next year when they've done the major revisions to broken gameplay systems the future direction of XIV will be more clear when they can focus on new content and we'll see what kind of content that will be.
    We still haven't seen how the XP gained from chains and enemy links is, not to mention they are outright revamping XP rewards from enemies. It should be more rewarding to counterbalance that now that we are getting less leves as a whole. I'm personally hoping dungeon xp gains a lot of ground.

    Also: hurray for retries when you dc =)
    (2)

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