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  1. #851
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Hey, I've just come up with an idea that you may actually like.

    Being serious here, not trying to troll, so hear me out on this:

    Jumping between leves and camps to do leves does, within moderate levels of reason, ruin the sense that you are doing something that should be regarded as 'important'.
    That being said, what say you to the idea that when you accept leve quests, be they battle, gathering or crafting, your character's teleport ability is locked out, you cannot use it untill the leves you have are completed. If you were to use the airship whilst in possession of a levequest, you would have to take on it's full trip without a skip option.

    When there are no leves left in your journal the teleport function is unlocked again and you can use it to your hearts content (as long as you have enough anima).

    This way leves are given a larger sense of purpose without destroying the game for people who don't want to do them, or have already done them and just want to gain some sp (They'd be able to jump around zones to gather materials for instance, to boost some crafting)

    Basically all leve/quest related things would lock out your teleport function. It would make these activities last longer, but compel players that like to teleport to do them faster so they could get their teleport operational again.

    With the changes to the leve system being 4 every 12 hours now I think a system such as this would possibly make the whole thing more enjoyable rather than retract gameplay for people who want to do things fast, since you can probably get all 4 leves from the same adventurers guild and all have to be done at the same camp, you only have to travel from the city to the camp, so it's not too far to run but not too short either.

    Some will probably argue this but it was just something that sprang to mind so I thought I'd share it.
    (3)
    Last edited by Konachibi; 09-16-2011 at 09:27 AM.

  2. #852
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Konachibi View Post
    Hey, I've just come up with an idea that you may actually like.

    Being serious here, not trying to troll, so hear me out on this:

    Jumping between leves and camps to do leves does, within moderate levels of reason, ruin the sense that you are doing something that should be regarded as 'important'.
    That being said, what say you to the idea that when you accept leve quests, be they battle, gathering or crafting, your character's teleport ability is locked out, you cannot use it untill the leves you have are completed. If you were to use the airship whilst in possession of a levequest, you would have to take on it's full trip without a skip option.

    When there are no leves left in your journal the teleport function is unlocked again and you can use it to your hearts content (as long as you have enough anima).

    This way leves are given a larger sense of purpose without destroying the game for people who don't want to do them, or have already done them and just want to gain some sp (They'd be able to jump around zones to gather materials for instance, to boost some crafting)

    Basically all leve/quest related things would lock out your teleport function. It would make these activities last longer, but compel players that like to teleport to do them faster so they could get their teleport operational again.

    Some will probably argue this but it was just something that sprang to mind so I thought I'd share it.
    I would argue for the complete opposite. Eliminate anima, implement chocobos, and make it so you can insta-warp to any leve you want to do. Leve's are the most boring tedius repetitive part of this game and thus should be the most convenient. Raids, quests, etc, should all entail a journey, either by timed airship, chocobo, or walking. Especially when they are story line based.
    (2)
    Mew!

  3. #853
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Azurymber View Post
    I would argue for the complete opposite. Eliminate anima, implement chocobos, and make it so you can insta-warp to any leve you want to do. Leve's are the most boring tedius repetitive part of this game and thus should be the most convenient. Raids, quests, etc, should all entail a journey, either by timed airship, chocobo, or walking. Especially when they are story line based.
    Well given that we don't have much extra content from leves at the moment, apart from a few dungeons and random stuff, I figured making leves last a bit longer would just help stretch out the playing time a little bit. Obviously once more content was added and more means to travel (like chocobos which I'm going to spend the rest of the game with, bye-bye teleports, chocobos = more fun ) then the leve tele lockout would be moved from leves to something more substantial.

    Here's the funny thing, even though me and you have been bickering over immersion all the time, I probably run as much as you do, the only time I use teleport is if I'm short on time and just want to get my last couple of leves done before I have to go do something. All other times I start in La Noscea, do those battle+crafting leves, ride the boat to thana, run to uldah, do all those battle+crafting leves, and then to gridania and finish them all off. I save my anima for should I ever need it or if a linkshell member needs a quick teleport somewhere for some reason.

    So yeah, I don't use the word 'immersion' as my excuse to do this marathon jog at every leve reset, but I do do it, and my excuse for it is "this game looks too gawdang pretty to just skip past, I want to admire it"

    Even Thanalan can be pretty if you know where to look

  4. #854
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Konachibi View Post
    Well given that we don't have much extra content from leves at the moment, apart from a few dungeons and random stuff, I figured making leves last a bit longer would just help stretch out the playing time a little bit. Obviously once more content was added and more means to travel (like chocobos which I'm going to spend the rest of the game with, bye-bye teleports, chocobos = more fun ) then the leve tele lockout would be moved from leves to something more substantial.

    Here's the funny thing, even though me and you have been bickering over immersion all the time, I probably run as much as you do, the only time I use teleport is if I'm short on time and just want to get my last couple of leves done before I have to go do something. All other times I start in La Noscea, do those battle+crafting leves, ride the boat to thana, run to uldah, do all those battle+crafting leves, and then to gridania and finish them all off. I save my anima for should I ever need it or if a linkshell member needs a quick teleport somewhere for some reason.

    So yeah, I don't use the word 'immersion' as my excuse to do this marathon jog at every leve reset, but I do do it, and my excuse for it is "this game looks too gawdang pretty to just skip past, I want to admire it"

    Even Thanalan can be pretty if you know where to look
    yeah lol honestly i prob use insta port way more than you do. I port -everywhere- I can and plan things out so i don't have to run. And when I'm running i dont even look at the screen anymore really. Im mainly worried that the game won't draw new people in and will get shut down.
    (1)
    Mew!

  5. #855
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Azurymber View Post
    yeah lol honestly i prob use insta port way more than you do. I port -everywhere- I can and plan things out so i don't have to run. And when I'm running i dont even look at the screen anymore really. Im mainly worried that the game won't draw new people in and will get shut down.
    So wait... you were saying teleporting ruined immersion but were using it.... and I was saying teleporting didn't ruin immersion and wasn't using it...

    Anyone see something wrong here? XD

  6. #856
    Player
    Azurymber's Avatar
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    Mar 2011
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    Gridania
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    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Konachibi View Post
    So wait... you were saying teleporting ruined immersion but were using it.... and I was saying teleporting didn't ruin immersion and wasn't using it...

    Anyone see something wrong here? XD
    lol i dont feel immersed in the game at all, i just dont really care. Its FF so i'll play it regardless.
    I just know when skyrim comes out i wont log on much
    when SW TOR comes out i wont log on much
    etc.
    (1)
    Mew!

  7. #857
    Player
    Rinoa's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    526
    Character
    Rinoa Lilieu
    World
    Hyperion
    Main Class
    Blacksmith Lv 88
    I walk all over the place. I agree that if you Teleport, you miss out on so much good stuff.
    (2)

  8. #858
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rinoa View Post
    I walk all over the place. I agree that if you Teleport, you miss out on so much good stuff.
    Yup, there's a really nice glowing cave in Thanalan that I'd have missed if I'd teleported straight to Ul'dah from Gridania.

    As for SW: TOR, I had every intention of getting that and playing it a lot till I got FFXIV. I really love star wars, got most of the games, all the movies, even one of the ancient return of the jedi light up lightsabers with sound and it still works.

    But I dunno, I've never been quite so enthralled in an MMO as what FFXIV has, plus I can see an immense amount of potential in it and I just hope S.E can use that potential to it's fullest. Star Wars is all stuff I've already seen.

    Plus in a choice between cat-girls and twi'leks, I'd rather be a cat-girl

  9. #859
    Player
    Azurymber's Avatar
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    Mar 2011
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    Gridania
    Posts
    1,677
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    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Konachibi View Post
    Yup, there's a really nice glowing cave in Thanalan that I'd have missed if I'd teleported straight to Ul'dah from Gridania.

    As for SW: TOR, I had every intention of getting that and playing it a lot till I got FFXIV. I really love star wars, got most of the games, all the movies, even one of the ancient return of the jedi light up lightsabers with sound and it still works.

    But I dunno, I've never been quite so enthralled in an MMO as what FFXIV has, plus I can see an immense amount of potential in it and I just hope S.E can use that potential to it's fullest. Star Wars is all stuff I've already seen.

    Plus in a choice between cat-girls and twi'leks, I'd rather be a cat-girl
    Yeah some parts of the game are -reallllllly- pretty and you dont want to miss them.

    whats your highest rank kona?
    (1)
    Mew!

  10. #860
    Player
    Konachibi's Avatar
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    Aug 2011
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    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Azurymber View Post
    Yeah some parts of the game are -reallllllly- pretty and you dont want to miss them.

    whats your highest rank kona?
    <-- that one

    But most of my crafts are mid teens to 20, and a few different battle classes are mixed ranks. I used Konata to feel out what each thing was like then made a judged decision on what i wanted Konata to do. I only finished making that decision in full about the start of this week so I haven't had time to build up many ranks yet.

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