Hello everyone! Yoshi-P here with another post for all you FFXIV-ers. Hot one day, cold the next. The weather’s been getting kinda funky on the cusp of the seasons here. Hope you’re all managing to stay in good health while enjoying your time in Eorzea.

We’re firing on all cylinders heading into the next patch, and there’s been some late nights and weekends spent here at the office. The encouragement we’ve been receiving on the forums has us doing everything we can to get things done.

Lemme start things off with a screenshot of one of the new airships taking to the skies come 1.19.


Looks like that one’s about to whisk some players off into the Gridanian twilight. Nice.

Sorry for the long wait, but they’re finally coming to Eorzea in 1.19, together with chocobo mounts, to help make traveling around the realm more enjoyable. Ride a “horsebird” to get wherever you need to go by land, or book passage on an airship to fly the quickest routes between Ul’dah, Gridania, and Limsa. Airship voyages themselves will take only mere seconds, though there will be sweet little cutscenes accompanying departures and arrivals.


Aaand now on to the update list. Changes coming in 1.19 have been detailed on the Lodestone in some Topics and forum posts, so as I mentioned last letter, this is just a list of changes slated for 1.20 and beyond. There’s a couple healthy-sized ones among them, so I’m looking to update the list again with a more detailed breakdown of those sometime after 1.19 goes live. Without further ado...

Quests
PatchPlannedCurrent TasksNotes
OngoingQuests revolving around the danger facing EorzeaPlanning and release of quests-
OngoingStorylines and world questsDevelopment and release of supplemental storylines and world quests-
1.21-NEW-
Job-specific quests
-NEW-
Creation of quests to unlock jobs and their abilities
-
New Content
PatchPlannedCurrent TasksNotes
1.20-NEW-
Second primal battle
-NEW-
Release of second primal battle quest
Release of second primal battle (continued from 1.19)
-NEW-
Release of cutscenes for second primal battle
Release of second primal battle (continued from 1.19)
-NEW-
Release of second primal battle
Release of second primal battle (continued from 1.19)
1.21New instanced raids-NEW-
Third release of instanced raids
-
-NEW-
Fourth release of instanced raids
-
1.20-NEW-
Achievements
-NEW-
Setting and release of achievement system
Additional changes planned post 1.20
OngoingCaravan escort-NEW-
Release of high-level caravan escort duties
-
1.21-NEW-
Hamlet defense
-NEW-
Release of hamlet defense duties
-
Guildleves
PatchPlannedCurrent TasksNotes
OngoingGrand Company levesAddition of a new leve type issued by Grand Companies-
OngoingBalancing of guildlevesAdjustments to leve difficulty and rewards-
Behest
PatchPlannedCurrent TasksNotes
OngoingBalancing of behestsAdjustments to behest difficulty and rewards-
Company System
PatchPlannedCurrent TasksNotes
OngoingGrand CompaniesAddition of Grand Company ranks and items-
Enemies and Non-instanced Areas
PatchPlannedCurrent TasksNotes
OngoingBalancing of enemy attributesAdjustments to enemy parameters and reexamination of drops-
OngoingAdjustments to environment collision detection--
OngoingBalancing of enemy distributionAdjustments to distribution of enemies in several areas-
OngoingDesign and release of additional NMsContinued release of NMs-
Battle System
PatchPlannedCurrent TasksNotes
1.20Redistribution of crowd control actionsReexamination of distribution of crowd control actions across classes-
1.20-NEW-
Battle system adjustments
-NEW-
Tweaks to balancing done in 1.19
-
1.20Reworking of crowd controlImplementation of rules for overlapping crowd control actions-
Armoury System
PatchPlannedCurrent TasksNotes
1.20Reworking of rules for setting actionsAutomatic setting of current class's actions
Addition of rules and conditions for setting actions of other classes
-
1.20-NEW-
Disciple of War & Magic actions
-NEW-
Balancing and release of actions for all Disciple of War & Magic classes
-
1.21Groundwork for job systemCompletion of groundwork during 1.20, release in 1.21-
1.21-NEW-
Job-specific gear and abilities
-NEW-
Release of job-specific gear and abilities together with job system
-
Items, Synthesis, and Gathering
PatchPlannedCurrent TasksNotes
OngoingAddition of new recipesContinued addition of recipes in line with new synthesis concepts-
1.20-NEW-
Reworking of HQ crafting
-NEW-
Reexamination of and adjustments to HQ crafting
-
User Interface (UI)
PatchPlannedCurrent TasksNotes
1.20Achievement windowDesign and implementation of a UI window for achievements-
1.20-NEW-
Achievement system UI
-NEW-
Implementation of graphic notification and fanfare for achievements
-
1.20-NEW-
Title Window
-NEW-
Design and implementation of a UI window containing titles earned from achievements
-
1.19a-NEW-
Pop-up help
-NEW-
Implementation of pop-up help windows
-
Markets
PatchPlannedCurrent TasksNotes
1.20-1.21Improved item searchPlanning of tasks aimed at improving search function-
The Lodestone
PatchPlannedCurrent TasksNotes
Post 1.20-NEW-
Community Page
-NEW-
Release of a page containing Community information
Planning an easy-to-view page that combines Lodestone top page and My Page features.
Post 1.20My Page-NEW-
Revisions to History accompanying release of achievements
Character History will be redesigned to coincide with the release of in-game achievements.
* View the list of planned changes for 1.19.

Well, time to get back to it. I’ll keep posting letters up until release to keep you updated on where we’re at, so keep an eye out!

Talk to you next letter, or on the forums. See you soon!