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  1. #1
    Player
    TwinMoon's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    83
    Character
    Claus Bell
    World
    Balmung
    Main Class
    Marauder Lv 80

    Adding Double, Triple, [n] Techs to Battle Regimens

    Fans of Chrono Trigger and Chrono Cross probably already know where I am going with this based on the title.

    The ability for unique characters to combine their skills into a dramatic and more powerful attack was unique and appealing.

    I remember the skill chains off Final Fantasy XI Online. If you timed it right there was a flashy sphere of some kind with an added effect and damage. You barely noticed the effect, and sometimes you couldn't tell it happened at all because of everything else going on. It wasn't very exciting at all.

    With the current system of Battle Regime, You only really notice it if a status effect kicks in or in a long chain when the damage really starts to increase.


    I think it would be fun if two Gladiators with Onion Cut could use Cross-Strike like attack. Jumping or stepping back before leaping forward with a dramatic slash before returning to their original position. Perhaps a variation could be done with 2x Marauders, or 1x MRD and 1x GLA. Maybe a less flash version for Heavy Slash & Swing?

    Reference:
    Double Techs: http://www.youtube.com/watch?v=Icfi1satUd8

    There would be challenge's for the developers of course.

    Tight space and terrain. You wouldn't want to disappear behind a wall only to come running out of it, any more than half a leg disappearing behind a rock or slightly raised terrain behind you. Or worse, you get stuck inside terrain.

    Camera behavior. Let's face it, that is still a problem when an enemy's skill causes it to go behind you and your camera and/or character spins around to follow it.

    Balancing the damage or additional effects caused, and class/job desirability. You wouldn't want other classes to be shunned because they didn't have a combo that was desirable for certain objectives.

    And who knows what else?


    I am not saying turn battle regimes into Chrono Trigger Online, but it would be nice to see more unique/flashy effects and animations that play on the similarities and differences and how two classes could interact with each other. It has the potential for adding strategic value.

    For example, a number of PUG abilities require an evasion to activate. If you are not a tank, you miss out on opportunities. Perhaps a combination of skills could allow for one of these skills to be activated without an evasion. Simian Thrash anyone?

    What if a parry based Marauder could parry an attack as assisted damage mitigation for the main tank without taking a large amount of enmity, if any at all, from the tank?

    Ok, maybe Second Wind II plus Curaga for White Wind would be pushing it, but there is the potential for some fun with some imagination (even with supportive actions).



    I couldn't find an existing thread like this. I would like to hear the players and developers thoughts on this, as well as more general thoughts on the history of FFXI skill chains and it's "successor" in FFXIV, Battle Regimen.

    All opinions for and against are welcome, all I ask is for dialogue that gets people thinking and talking.
    (15)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Lead FFXIV battle designer Akihiko Matsui was the director of Chrono Trigger... and is directly working on BR 2.0 or whatever system replaces it....

    I had a thread that talked about BR in general and touched on this also... there are a couple examples at the bottom of the post....
    here is the thread...
    http://forum.square-enix.com/ffxiv/t...battle+regimen
    and here is the portion of the post most pertinent to this thread

    Quote Originally Posted by Rydin View Post
    Take "Burn II + Fire II + WS" and make the flame animation last longer, and make the weaponskill have some flame animation also.

    There should be new unique FX and animations for each successful combination
    Tie that in with the new battle animations and FX they have planed and you have a winner. You'd spend hundreds of hours battling just to learn and then see all of the different regimen...

    In this post I've listed
    Regimen of Anarchy: Riot Blade + Chaos Thrust
    Regimen of Torture: Fire II + Water II
    Regimen of Mighty Guard: Protect II + Shell II
    Regimen of Wildfire: Burn II + Fire II + WS
    (3)

  3. #3
    Player
    Sonicrich05's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    38
    Character
    Rich Kirisute
    World
    Hyperion
    Main Class
    Marauder Lv 26
    I was actually just thinking of this idea the other day while playing Chrono Trigger. I came up with the idea that the more you play with a certain person, the more double techs you could use with them. I never thought about doing it in the BR system though, since it's gone. Instead I came up with an idea that you have abilities that have to be earned with that certain person, and those abilities have a gauge like the spirit gauge, when it's full, you and that person would learn that double tech. Using it in the BR system would be a lot more convenient though, since you wouldn't have to spend extra time mastering these double/triple techs. It would be awesome to see moves like X Strike, Fire Sword, and Triple Raid in XIV. Would give a little more excitement to the battles, but I'd like them to do A LOT of damage like they do in Chrono Trigger. I wouldn't mind them being a little hard to obtain in order to have them pwn stuff.
    (1)

  4. #4
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Lead FFXIV battle designer Akihiko Matsui was the director of Chrono Trigger... and is directly working on BR 2.0 or whatever system replaces it....
    Wow my heart stopped when i read that statement. If they really implemented CT-esque skillchains i would be a slave to this game forever guaranteed.
    (0)

  5. #5
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Well some sort of Combo system is already in the works if I read some of the recent interviews correctly, but I loved the battle system from Chrono Trigger qutie a bit so I'm quite intrigued by this idea
    (0)

  6. #6
    Player
    Sonicrich05's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
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    38
    Character
    Rich Kirisute
    World
    Hyperion
    Main Class
    Marauder Lv 26
    The funnest part of Chrono Triggers battle system was learning new double/triple techs and seeing the awesome damage they do. Most of them actually looked awesome too. I would love to have awesome techs like that implemented into XIV with the brilliant graphics it has.
    (0)

  7. #7
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I was disappointed when I couldnt' do them after seeing the archer in the intro movie doing it. So sad.

    I elaborate on those ideas in this thread:

    http://forum.square-enix.com/ffxiv/t...llChains2.0%29
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  8. #8
    Player
    Doho's Avatar
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    Mar 2011
    Location
    Ul'dah
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    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    I liked this thread so much it, I asked it out for dinner. I hope it says yes.
    (1)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  9. #9
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Doho View Post
    I liked this thread so much it, I asked it out for dinner. I hope it says yes.
    trying to steal my woman, I see
    (0)