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  1. #111
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sephrick View Post
    - 2.0's battle system will be "dynamic" and familiar to players of WoW.

    - He wants to design with the Blizzard mantra that gameplay is the priority.
    http://www.youtube.com/watch?v=H9ctysQqXu8
    (3)

  2. #112
    Player

    Join Date
    Sep 2011
    Posts
    17
    I think he meant the new UI design when talking about "familiar to players of WoW.
    (2)

  3. #113
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Thank you for translating, Vingtdeux and Sephrick! It's much appreciated.

    I can't wait to try out 2.0's battle system!
    (0)

  4. #114
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Can anyone explain what they mean by saying xbox players would have to be seperate please? I don't really understand, FFXI everyone played together on same servers and they do the same with platform games...
    (0)

  5. #115
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Basically, Microsoft not only wanted subscribers to also pay for a gold membership in order to play, unlike XI, but also wanted their own server(s).
    (3)

  6. #116
    And XI was beneficial to MS for advertisement and Japanese sales. Now that they don't give a shit, they're stricter and more red tape to go through.
    (4)

  7. #117
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Ohh I see ; ; Bleh, lame!

    Thanks guys for the info!
    (0)

  8. #118
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Klefth View Post
    I think he meant the UI and more fast paced. You can still tell just by screen shots alone it still leans more towards FFXIV's current system.
    (0)

  9. #119
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Velhart View Post
    I think he meant the UI and more fast paced. You can still tell just by screen shots alone it still leans more towards FFXIV's current system.
    I hope he means responsiveness.

    Quote Originally Posted by Sephrick View Post
    - 2.0's battle system will be "dynamic" and familiar to players of WoW.

    - He wants to design with the Blizzard mantra that gameplay is the priority.
    Those two points are going to be completely taken out of context.
    (4)
    Last edited by Vaer; 07-12-2012 at 06:36 AM.

  10. #120
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Elexia View Post
    Erk. Also the last bit kind of contradicts everyone saying XIV will fade out of existence once they started billing. :3
    that's because those folks were trolls and intended to get people on the forums worked up. Notice that most of them don't play any more.
    (3)

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