* This feature, planned for patch 1.19, is still in development, and therefore subject to change.
  • Patch 1.19 will see the introduction of the enemy link system.
    The enemy link system allows an enemy to call for reinforcements based on the strength of the party that initiated contact with it.
    • Enemies will call for reinforcements under the following conditions:
      • When an enemy detects a player and initiates an attack.
      • When a player initiates an attack on an enemy.
      * Enemies can only call for reinforcements once.
      * If enemies have already formed a group, they will not call for reinforcements, nor will they react to a call from other enemies.
    • How an enemy will call for reinforcements
      • The number of enemies that will be called upon will be based on the comparison of the strength of the party that initiated the attack (or was detected by the enemy) and the strength of the enemy itself.
      • All types of enemies in the vicinity will be called upon regardless of whether or not they are the same type of enemy that made the call.
      * Certain powerful enemies will not react to the call.
      * Only enemies present within a certain distance will be called.

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