We're pleased to present the full Q&A digest from the Letter from the Producer LIVE at Tokaigi! If you missed the live stream, or if you just want to watch it again (and again), check it out below! Please note that there will not be subtitles added the LIVE letter.
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Letter from the Producer LIVE at Tokaigi Q&A
Triple Triad has various rules, a number of which are the current craze in Eorzea. The rule the Triple Triad Master in the video introduces is "all open," which is a general rule that allows you to battle while seeing all of your opponent's cards. You can have up to five decks of cards, and build them by picking and choosing from among the cards in your card list. You can also name your decks whatever you like. Using a card you have obtained will register it to your card list, and allow you to use it when building a deck. On each card there are four numbers, one corresponding to each side of the card.
The game's goal is to capture your opponent's cards, and whoever has the most at the end of the match wins. Each turn, a player places a single card on an empty space within the playing grid. To capture your opponent's card, you must play one with a larger number on the contiguous side. The captured card is flipped over, and its color will change to yours. The winner will be decided at the end of nine turns. However, even though the card will be turned over to your color, this doesn’t mean that you will be able to “win” the card from your opponent. With “all open,” you know all of your opponent’s cards, so you’ll be able to strategize as you compare your cards with your opponent’s. If you win, you'll earn Manderville Gold Saucer points. To start out, you should challenge the Triple Triad master. You’ll be able to obtain five cards from this NPC at the start, so please make good use of these in your matches.
*The video shows an introduction of Triple Triad.
A: That’s a great idea! I’ll be sure to share it with Minagawa.0:16:19
Q: Similar to how players have looking for group and away icons, do you plan on implementing an icon for those who are seeking Triple Triad opponents?
A: We’ve provided their team with the specifications and algorithms for FFXIV: ARR’s Triple Triad, and we are planning a feature that links with the app. We’ll need a little more time after Triple Triad is implemented in FFXIV, but we’re planning to make it so you can obtain rare FFXIV: ARR cards through the app. The FINAL FANTASY Portal App is scheduled for a February 2015 release (in Japan). Be sure to check it out!0:16:42
Q: It was announced that Triple Triad would be available through the FINAL FANTASY Portal App, but are there any plans to link this with FFXIV: ARR’s Triple Triad?
Inside the Gold Saucer there is a counter specifically for entering races. When starting out, you won’t have a racing chocobo yet, so you’ll first have to obtain one from the stables in Bentbranch Meadows. You’ll also have the option to choose between a male or female chocobo. Naturally you will need them both in order to breed chocobos, but it doesn’t matter which one you choose first. When you first receive your chocobo, there aren’t any stat differences. By ranking up, however, the attributes will increase randomly, and differences will gradually develop. Once you have your racing chocobo, return to the Gold Saucer and speak with the trainer on the right-side of the counter to register. When registering, you’ll be able to name your chocobo by selecting from words in a pre-determined list, combining two words to create your chocobo’s name. By speaking to the NPC in the middle, you can sign up for a race.
To start off, you’ll enter a tutorial course to learn the controls. Chocobos run along the race course automatically, but you can increase their speed at the cost of stamina. Stamina is restored gradually over time when not in use, and its management will prove key to winning races. You'll be able to steer your chocobo to the left and right, but they won't turn as quickly as mounts in the open world, so you'll want to take time to get acquainted with the controls for chocobo racing. For example, if you're trying to land on a panel that increases speed, you'll need to anticipate the time it takes to steer your chocobo. There are panels with detrimental effects as well, and timing is essential to either steer out of the way or jump over them. Being mindful of items that appear on the race track is also important. Once obtained, they'll appear on the pet hotbar and can be used from there.
After the tutorial you’ll be able to enter a real race, and you’ll have the option to form a party of eight and enter. That means, for example, that you’ll be able to hold races between Free Company members every Saturday if you want. There are various race classes, and by winning a race your chocobo’s stats will increase, and you will no longer be able to participate in races with a lower class.
*The video introduce chocobo racing.
When a GATE begins, an announcement will be broadcasted throughout the entire Gold Saucer. First, I’d like to introduce a GATE called “Any Way the Wind Blows.” Players walk around the stage area and find a place to stand, and Typhon will appear after a notification appears on the screen telling you not to move. Any players caught up in his Snort AoE attack will be blown off the stage, and points will be divided up between those players who are left on the stage at the end. This is a game simply based on luck. The next one involves NPCs who perform eight random emotes, and you have to remember the pattern and perform them in the same order. There is also a game where you have to rescue a chocobo that climbed up to a high spot. Bombs will fall around you and if you get caught in the blast you’ll fall off and have to start from the beginning again. There’s also a game where you have to carry easily breakable pots to a certain location, a game similar to tag where you have to carry pots without being spotted by enemies that are trying to break them, and a game where you have to hunt for an imp that is disguised exactly the same as an NPC. There will be a lot of NPCs that look nearly identical, but at the highest difficulty, you’ll have to look for subtle differences such as the muscle tone of similar-looking Highlanders. Playing with a larger group of people is a great way to have fun, and I hope you all enjoy yourselves.
*The video introduces GATEs.
“Crystal Tower Striker” is simply a mini-game where you need to press a button with the correct timing. “The Moogle’s Paw” is a game where you grab objects using a UI that appears in the lower-right portion of the screen, with the smaller objects yielding more points. “Monster Toss” is also a timing-based game where you throw balls, and I have to admit that we spent 10 minutes or so just playing it when we were supposed to be performing checks on it.
Moving forward, we’ll continue to add more ideas that the development team thinks up, so for now try and experience everything available without getting hung up on one thing!
*The video shows off each type of mini-game.
A: It’s easier to create courses in the air than it is to make them on the ground, so personally I would like to do this.0:43:16
Q: Flying mounts will be introduced in Heavensward, but do you have any plans to hold chocobo racing in the air?
A: I’m thinking it would be difficult to ride, so the mount lead might have a bit of a hard time. Cactuars are featured all over the place in the Manderville Gold Saucer, so make sure to keep an eye out for them.0:43:42
Q: Cactuars are a trademark of the Manderville Gold Saucer, but will there ever be a cactuar mount?
Each development lead has poured all their love into chocobo racing, Triple Triad, and all of the other games and events available. The developer who worked on Triple Triad, for example, was a major enthusiast of the card game, and paid great attention to detail in its creation. The developers who worked on chocobo racing also did work on chocobo racing in FFXI. Using FFVII as a point of reference, they also incorporated feedback from FFXI to create an enjoyable racing experience here in FFXIV. A great deal of effort went into making these games, and we plan to add more of a similar scale in the future.