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  1. #1
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51

    A request for some tough content.

    With all of the requests for casual content on the forums lately, I would like to make an addition to the requests:

    I would like to see some content that is complex, takes a diverse group, requires strong play skill and strong character development with mechanics that need tactic changes on the fly.

    The speed run for the 50 raid is a good start, but can not really be defined as "tough". The speed run was "unknown" and please do not confuse "not knowing how to accomplish something" with "difficult to accomplish" because they are not the same. "difficulty" comes from having to properly time skills, actively manage MP, use tactics that strain the party configuration and make decisions on the fly. This is what I am looking for in new content. Most of the "difficulty" of the batraal 5th chest run is just getting through the dungeon. The fight itself is easy and does not pose a challenge in itself. Tank it in the corner, drop the circles, kill the skeletons.

    So, with that said, I would like to see a boss fight that lasts 30-45 minutes, complex in the ways of what needs to be accomplished to put damage on the boss, actively changing tactics in order to do so, and dependent on good, diverse party makeup.

    I know many people will say that getting the speed run accomplished is "hard" but I can say that compared to even most normal HNM in FFXI, speed run is nowhere near the same difficulty. Thats like saying getting to ROC was tough because you had to run through Garlaige Citadel...... Hardly....

    So, thanks for reading. I must make a final note, and that is that I do not wish to take away from content for casual players. I hope this content can co-exist and not pull from what a casual player could accomplish. Maybe the same stats as another item, just looks different or something.

    TL : DR

    We need some content that is tough to accomplish, not tough to figure out.
    (165)

  2. #2
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I agree with you Mog, but i just don't see it happening. If anything this game is leaning towards making things even easier.
    (6)

  3. #3
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Eugenics View Post
    I agree with you Mog, but i just don't see it happening. If anything this game is leaning towards making things even easier.
    Thats why this thread needs some support.

    Help us out ^.^
    (8)
    Last edited by DoctorMog; 08-23-2011 at 01:38 AM.

  4. #4
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    I disagree with the whole "not knowing is not tough content" bit because learning how to do it is part of what makes it difficult. Of course once you know what you're supposed to do it becomes easy... "Practice makes perfect". HOWEVER! I do agree with the general premise of this thread, because I would like to see SE continue to pump out a variety of content, including some very challenging stuff to sate the hunger. Therefore, +1.
    (8)

  5. #5
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    I am all for challenging and hard content as long as the hard part is not "how hard is it to claim a mob before others" like HNMs in FFXI was.
    (20)

  6. #6
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Best thread ever!

    make Ifrit a 1hr fight!!!!!!!!!!
    (4)

  7. 08-23-2011 01:50 AM

  8. #7
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Thanos View Post
    Best thread ever!

    make Ifrit a 1hr fight!!!!!!!!!!
    I don't expect this will happen, but maybe something in 1.21 and beyond will have an hour fight?
    (1)

  9. 08-23-2011 01:58 AM

  10. #8
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Archadius View Post
    I don't expect this will happen, but maybe something in 1.21 and beyond will have an hour fight?
    Yes i know.. i was just saying

    but something challenging soon is needed. Im gonna request to rename darkhold to snoozeville.
    (0)

  11. #9
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    I do think the Ifrit fight will be lengthy and challenging.
    (1)

  12. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    79
    I for one, thought Darkhold was challenging.

    Granted, I have a job and a life, and difficulty to me includes building a group that is up to the challenge, but I was not dissapointed in the least by Darkhold or Batraal being "too easy".

    I certainly anticipate that Darkhold was only the beginning, and Ifrit fight and whatever accompanies will be much more difficult. But lets not discourage SE from their current trend. It was a quantum leap forward from where we started.

    Besides, even the mighty Doctor Mog didnt go in on day one and clear it in 25 minutes. If I remember correctly it took at least a week, maybe more.
    (8)

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