Results 1 to 4 of 4

Thread: Chemist

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    412

    Chemist

    Unlock:
    Conjurer & Musketeer

    Weapon:
    Firearm

    Attacks:
    Light Shot - Shoot your firearm, dealing projectile damage.
    Sublte Shot - Shoot your firearm, dealing projectile damage and decreasing enmity.
    Straight Shot - Shoot your firearm, dealing piercing damage to target and all in between.
    Full Shot - Shoot your firearm, dealing piercing damage and increasing TP.

    Weapon Skills:

    Spreader - Fire upon your enemies dealing frontal cone damage, 1000 TP
    Bull's Eye - Hit your target without fail, deals projectile damage, 1000 TP, 15 MP
    Pistil Whip - Humiliate your foe, deals 4 times blunt damage and stuns enemy, 1500 TP

    Abilities:
    Potion - Restores 200 HP to the target instantly, 15 second recast.
    Hi-Potion - Restores 400 HP to the target instantly, 15 second recast.
    Mega-Potion - Restores 700 HP to the party instantly, 60 second recast.
    X-Potion - Restores 1000 HP to the target instantly, 30 second recast.
    Ether - Restores 200 MP to the target instantly, 120 second recast.
    Hi-Ether - Restores 400 MP to the target instantly, 180 second recast.
    Remedy - Cures all status effects, 60 second recast.
    Pheonix Down - Bring KO'd target back to life, 30 second recast.
    Mix - Doubles the effect of your next potion, 120 second recast.

    2 Hour Ability:
    Mega Pheonix Down - Brings party back to life.

    Traits:
    Pharmacist - Increases your affinity with chemist based actions by 10, up to a maximum of 100.
    Auto-Potion - Use lowest available healing item when HP falls below 40%.

    Characteristics:
    HP = to CON
    MP = to MRD
    Attack = to THM
    Delay = to ARC
    Defense = to CON
    Armor - Cloth, Leather, & Hooded Attire
    ________________________________________________________________________________


    Chemist is OP.
    I could balance it out by adding a MP cost to abilities.......but I like him OP.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    412
    Quote Originally Posted by Holyomen View Post
    Pistil Whip - Humiliate your foe, deals 4 times blunt damage and stuns enemy, 1500 TP
    Would love to see that in game.
    Only move that's more uber is ARC punch.
    (0)

  3. #3
    Player
    Fira_Bug's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    111
    Character
    Cereza Magi
    World
    Faerie
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Holyomen View Post
    2 Hour Ability:
    Mega Pheonix Down - Brings party back to life.
    Something I have never understood is why would you even come up with a "2-Hour" is that is something that is never going to be in the game. Mind you, I love the mixture you have, but from the looks of your abilities, the jobs needed to unlock it should be Musketeer and Alchemist.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    412
    My suggestions have little to no impact on what SE will actually do.
    So this is about creative fun and no so much functional implementation.
    With that said, keep in mind that in FFT the jobs you level to unlock more jobs had nothing to do with them.

    Leveling Archer unlocks Thief
    Leveling Knight unlocks Monk
    Leveling Mediator and Summoner unlocks Dancer

    We accepted this Job tree openly, but I imagine if we were giving feedback when they were designing it.
    Many would have questioned it or out right turned it down.
    (0)