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  1. #1
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63

    Design Flaw in Goblet Housing Interface! (Dev Response Requested)

    I have or had a character in every housing zone currently available. Mist, Lavender Beds, and The Goblet. But the most frustrating housing zone to deal with is The Goblet.
    It's not whats on the outside that concerns me and the Free Companies who own a Goblet house; but the inside.

    In the Mist and Lavender Bed's housing zones; inside the houses, it's easy to place furnishings as close to the wall as allowed:



    But in Goblet houses; It's impossible to get it near the wall and it causes it to look awkward and leaves an obviously huge gap in the distance between the object and the wall:


    This creates a disadvantage for those in the Goblet wards as some people like to use three Riviera Fringed Rugs to create one large rug. like so:


    Which is impossible to do in The Goblet homes unless you want it to look super terrible with the overlapped terrain graphics. Doing this in the Goblet would force you to move the two outside rugs to meet like this:



    The reason for this design flaw is the large amount of space where the outline of the floor is in reference to the wall:


    Where has The Mist's and Lavender Bed homes have literally no gap of space between floor in reference to the wall:


    This gap in Goblet homes has got to go!!

    More images of the huge and awkward gap in Goblet houses:



    Thanks to my friend Ashlen for allowing me to take pictures of his FC room in the Goblet.
    (96)
    Last edited by Grimmel; 11-19-2014 at 11:47 AM.

  2. #2
    Player
    Kyandeisu's Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    197
    Character
    Kya Waifu
    World
    Lamia
    Main Class
    Weaver Lv 90
    I noticed this as well and it gets irritating when rearranging stuff. I assume its due to the stone trimming on the floor
    (6)

  3. #3
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,762
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Ugh I know, We have a small house in Goblet, I always just thought this was a thing... but if its not in the other houses. why does goblet have these issues?
    please fix SE :3
    (12)

  4. #4
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    This has always bugged me. I didn't knew it was specific to Goblet houses! SE please.
    (9)

  5. #5
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    This is a legitimate complaint. I would be upset if I owned a house in The Goblet:<.
    (20)

  6. #6
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    I think my OCD would go into overdrive if I had a house there. I may only have a Mist home, but I'll give support to your cause!
    (7)

  7. #7
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Noticed this back when housing was released but just thought it was the same for all houses.
    To get as close to the wall ( past tht invisible barrier ) u gotta jiggle the furniture left and right along the barrier and make ur character walk towards the wall to kinda wedge it in.
    But once ur in and u move the furniture before confirming the new destination the symbol will go from orange to purple even tho u were in the same spot after the slight movement.
    (2)

  8. #8
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by Yumi_umi View Post
    Noticed this back when housing was released but just thought it was the same for all houses.
    To get as close to the wall ( past tht invisible barrier ) u gotta jiggle the furniture left and right along the barrier and make ur character walk towards the wall to kinda wedge it in.
    But once ur in and u move the furniture before confirming the new destination the symbol will go from orange to purple even tho u were in the same spot after the slight movement.
    We shouldn't have to do this as an alternative fix though. This is a design flaw that was overlooked and makes housing wards unequal. Mist and Lavender Bed's have more houses sold per ward than the Goblet. Not only is the Goblet less appealing to look at as a zone, but now they have to deal with this housing flaw as well.
    (8)

  9. #9
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Grimmel View Post
    We shouldn't have to do this as an alternative fix though. This is a design flaw that was overlooked and makes housing wards unequal. Mist and Lavender Bed's have more houses sold per ward than the Goblet. Not only is the Goblet less appealing to look at as a zone, but now they have to deal with this housing flaw as well.
    Yea lol, i was pretty bummed when i saw this thread which confirmed it as a design flaw. Needs fixing or i demand house prices in goblet be lowered to compensate a seemingly easy hotfix?
    (2)

  10. #10
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Grimmel View Post
    ...Not only is the Goblet less appealing to look at as a zone...
    Objection! o/
    (3)

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