This has gone on long enough.
Their DPS ceiling is significantly lower than monk or ninja, meaning that their theoretical maximum damage will not touch that of a ninja or monk.
They are punished much more for missing positionals (missed flank on heavy thrust because you can't move/the boss turned? lose 70 potency and your 15% attack buff. Missed impulse drive from rear? you lose 80 potency and don't get to combo, commiserations), which means that their DPS floor is also significantly lower than a monk or ninja.
The nature of the punishment meted out to dragoons for missing positionals means that the difference between DPS ceiling and floor is far greater than a ninja or monk. In endgame instances it is becoming apparent that missed positionals occur with greater frequency, meaning that dragoons will be more likely to operate around their DPS floor.
For monks, this dps floor is not as far from their ceiling, which is already far greater than the drg's dps ceiling. Ninja does not need positionals.
This means that DPS for a dragoon is oftentimes out of the player's ability to control, more so than it is with a monk or ninja. Meaning that player skill has less of a role in generating significant dps at endgame, random luck has a greater role than for ninja or monk.
how are dragoons, a dps class, compensated for this lacklustre dps?
Through utility? no. Ninja has a TP replenishing tool, a slashing debuff of 10% for tanks and other ninjas, a flat 10% damage increase for the entire party for 10 seconds. Monk can decrease the boss's magic damage by 10%, and increase heals to the party within certain range by 20%. Dragoons have…. nothing.
Through greater defense? LOL no…. they have worse magic defence than many crafting classes. As the majority of unavoidable, aoe damage at endgame is magic in nature, this means that Dragoons are far more likely to die than other classes. They are made of glass.
Dragoons also need to pop b4b as soon as it is available for their dps to be anywhere near respectable. Which makes them even more vulnerable to damage from those unavoidable magic aoe's.
So to summarise:
-Dragoons that perfectly execute their rotation will not be able to touch the dps output of a monk or ninja that executes their rotation perfectly.
-Dragoons are punished for failing positionals much more harshly than monks or ninjas, meaning that mistakes made by a dragoon lower their dps output even further below a monk or ninja that makes the same mistakes.
-They have no group utility.
-They have terrible magic defence and are more likely to die in endgame than monks or ninja because of it.
They face far greater risk of dropping dps due to their need for positionals, but their optimal dps is significantly below a monk or a ninja. Meaning that there is no reward for the increased risk of rolling dragoon. So they do less damage, they take more damage, they have no group utility.
There is literally no reason why you would pick a dragoon over a ninja or monk in endgame. None. We now have many skilled dragoons from these forums declaring their intent to shift from Dragoon to monk or ninja; not because they prefer the play style of monk or ninja, but because Dragoon is outclassed by them and there is no point in playing them at endgame.
This is not okay. This is not how the game should be. One class should not remain this gimped for this long.
Why on earth have Yoshi and the dev team allowed this glaring imbalance to persist? When there was a problem with Warriors, they received an overhaul in 2.2. When people complained about black mages having a tough time in second coil, they got a damage buff. Dragoons have been weak for far too long, and the buffs to jumps (4-6 extra dps over 10 minutes, yay) do not address the very real flaws the class faces and has faced for far too long now.
I am sorry if this comes across as entitled, or if it harshly worded, but i am pissed off and have had enough. I do not pay my subscription to play a gimped class. It is way past time that Yoshi and the dev team addressed this and actually did something about it, other than offer half arsed excuses about how jumps would be op if they were invincible. It is as if they are content to sit there and do nothing. I am not paying you to do nothing, people that want to play dragoon at endgame are not paying you to do nothing, stop sitting on your hands and fix the bloody class.