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  1. #1
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    990
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100

    New healer gear accuracy not properly scaled to new FCOB accuracy caps

    In Patch 2.2, the developers made the decision to put accuracy on raid-level healer gear. To whoever is responsible for this change: THANK YOU SO MUCH. The accuracy cap for T9 for mages was ~470 and the max possible accuracy for healers in non-melded gear was 424 (404 without food). This was acceptable; there'd be the annoying miss every now and then and Scholars could always put Bio, Bio II, and Shadow Flare without fear of missing and gamble the MP on Miasma and Aero for extra damage.

    Unfortunately, the new i130 gear only amounts to 8 more accuracy TOTAL across all slots bringing the new max to 432 with accuracy food. This is not enough when the mage accuracy cap for T13 is at least 515, by current reports. The developers clearly want healers to help with DPS when they can; that's why accuracy was added to gear in the first place. PLEASE make the accuracy increase from i110 to i130 larger than just 8 points (only left side gear has any added accuracy compared to i110) and make it comparable to the amount of misses we've come to expect with the previous patch.
    (23)

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    I think they decided that it was not a good idea to allow healers to contribute DPS. This would explain why accuracy didn't increase beside the fact of item level progression.
    (10)

  3. #3
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    It's not that healers can't contribute to damage output, it's just that they aren't good at it. Sure, they have attack abilities but it's not their strong suit, it's healing they're good at. Scholar is better at attacking than White Mage but when it comes down to it they really should be focusing on healing unless the situation really doesn't need so supreme an effort in that regard.
    (1)

  4. #4
    Player
    Gelesto's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    206
    Character
    Gelesto T'ki
    World
    Omega
    Main Class
    Gladiator Lv 80
    I always thought the Accuracy on healing gear was more for solo, light party content and story quests and wasn't intended for raid damage.
    (17)

  5. #5
    Player
    lolnin's Avatar
    Join Date
    Oct 2014
    Posts
    35
    Character
    Anime Dad
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    not good at it? healers can put out very respectable dps, and can contribute more than a bad DPS player as well.Even if it doesn't make or break a fight, if you aren't dpsing as a healer you are simply not playing to your full potential.
    (23)

  6. #6
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gilraen View Post
    It's not that healers can't contribute to damage output, it's just that they aren't good at it. Sure, they have attack abilities but it's not their strong suit, it's healing they're good at. Scholar is better at attacking than White Mage but when it comes down to it they really should be focusing on healing unless the situation really doesn't need so supreme an effort in that regard.
    You have zero raid experience in this game (not even a single T5 kill). You have no experience or understanding of how valuable an extra source of DPS can be.

    Our 6min T8 runs has the SCH in Cleric's Stance the entire time.
    (20)
    Last edited by Ellatrix; 11-05-2014 at 11:35 AM.

  7. #7
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ellatrix View Post
    You have zero raid experience in this game (not even a single T5 kill). You have no experience or understanding of how valuable an extra source of DPS can be.
    I'm not sure what he exactly mean there, but might be because SE wanted to make it that way.

    Noticed that FCoB is more focused on DPS checks than mechanics compared to SCoB, probably would made some sense if the accuracy cap is raise but limited the accuracy gain for healers so that the rDPS requirements won't be easily conquered by healer's contributions.
    (3)

  8. #8
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gelesto View Post
    I always thought the Accuracy on healing gear was more for solo, light party content and story quests and wasn't intended for raid damage.
    Then it wouldn't be on raid gear but lower ilvl gear XD But the more confident your party gets and the better gear you obtain, the more chances healers have to DPS in coil, only one tank taking damage? Apart from big (normally predictable hits) one healer can enter Clerics comfortably. SCH going clerics and MT tanking with DPS accs got us our first turn 10 kill.

    Quote Originally Posted by lolnin View Post
    not good at it? healers can put out very respectable dps, and can contribute more than a bad DPS player as well.Even if it doesn't make or break a fight, if you aren't dpsing as a healer you are simply not playing to your full potential.
    Only when the situation allows it of course XD AKA, knowledgeable of mechanics to know when it's safe. Also, I hope you wouldn't take a bad DPS to a raid anyways XD.

    Saying that, WHM and SCH can out DPS melee on packs of trash XD Even good Melee. Holy spam +dots. Dots, bane, shadowflare ^^
    (0)
    Last edited by Sapphic; 11-05-2014 at 11:48 AM.

  9. #9
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ooshima View Post
    I'm not sure what he exactly mean there, but might be because SE wanted to make it that way.

    Noticed that FCoB is more focused on DPS checks than mechanics compared to SCoB, probably would made some sense if the accuracy cap is raise but limited the accuracy gain for healers so that the rDPS requirements won't be easily conquered by healer's contributions.
    what lol

    2nd coil has less mechanics and more dps checks than final coil. Source: I'm on T13, and check out how long it took for other groups to clear this compared to 2nd coil. Mechanically skilled players are clearing just fine, they don't need gear to meet dps checks because they are really low dps checks. Also, all bosses have extra punishments for failing mechanics.
    (2)

  10. #10
    Player
    Skapoc's Avatar
    Join Date
    Dec 2013
    Posts
    108
    Character
    Skap Onu
    World
    Behemoth
    Main Class
    Astrologian Lv 60
    Bio2, Bio and Shadow Flare never miss on SCH so it's not a huge deal but is annoying.
    (0)

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