...or certainly not working for one major purpose, in any case. I am on a legacy server and cannot get a party together for storyline duty to save my life. Every session, I start by queuing for Garuda, and every session I end, hours later, without a party. Maybe I needed to keep up with the hard chargers early on, but then, maybe I don't want a game to turn into a job.
Any plans to introduce Roulette-style incentives to storyline duties? Or at least draw players from a larger server pool?