DoL classes get shat on by SE in order for the "hardcore TS raiders" to have sometimes to do, once a week, on static, excluding everyone else.
SE has their priorities all mixed up.
I've been completely ignoring fishing, choosing to instead focus on my nexus, miner, and culinarian. I have this dreadful feeling that at some point they will come out with content that requires me to meld & grind my fisher...surely this content won't be soon, it will certainly be up well after all the pro fishers have given up trying to get a good gil/stuff/entertainment return on their fisher. It is sure to be a dreadful future for all of us with regards to fishing.
Yeah, I'm helping my wife get her WVR desynth up for just that purpose. Oh, and have you ever tried desynthing the South Seas Talismans? If so, can they give Cotton?
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
I thought it was just a joke, but requiring weather+time+location+type of moochable bait was a chance to land a big fish is pretty rediculous
One subtle difference: with big fishing, crossing your fingers really hard gets you a catch. With atma, it does nothing.
Source: my fingers.
Last edited by Almalexia; 10-10-2014 at 05:28 AM.
Currently we are still looking into if it's possible to add aquariums.
There are no plans to add food that uses big fish as an ingredient at the moment. Creating a new meal that offers incredible buffs would in turn have an affect on the balance of battle, so we have to look into this type of thing carefully.
We're currently looking into turning fish into furnishings and adding other achievements for Big Fishing, so please hang in there while we look into these features.
Colby "Grekumah" Casaccia - Community Team
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