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  1. #91
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TetsuyaHikari View Post
    Mmmm... I wouldn't think so, no. It does state that the mount in question was altered, yes, but maybe my mind played a trick on me and was like "Oh, the mount speed has changed.", then I hopped on the game and thought it had affected my mount as well, lol. Maybe I just never noticed the actual speed of it before. As for movement speed during combat and such though, I'm dodging AoEs and everything just as I always have, so that's why I said I haven't seen an issue regarding the controller. I tried fighting on my SCH, DRG, and PLD, but nothing felt different.

    Until my movement is being limited to where I'm getting hit by AoEs for no reason and such, then I'd say all is working as intended on my end.
    Well, yeah. There's def degrees. My movement issues are also on the lower end (just needed to change my sensitivity by 10 and I mostly don't notice) but if you're having significant hang in any situation then you're experiencing it. Obv for your case (and mine too mostly) it's not as big a deal, but they're aware of it and it will hopefully be gone soon.
    (0)

  2. #92
    Player
    Danbo05's Avatar
    Join Date
    Apr 2014
    Posts
    440
    Character
    Project Ziek
    World
    Exodus
    Main Class
    Arcanist Lv 90
    I'm dreading doing Titan EX and Levi EX. Heck, even Ifrit EX. Thankfully I don't need to do any of them again, anytime soon...yet.
    (0)

  3. #93
    Player
    Aria_Stars's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Aria Stars
    World
    Balmung
    Main Class
    Conjurer Lv 50
    yes this bug is very annoying, but I just cleared T6-T9 last night without issue. acid rain and lunar dynamo no issue.
    (0)
    Last edited by Aria_Stars; 09-17-2014 at 11:54 PM.

  4. #94
    Player
    BlackHeartHDD's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    9
    Character
    Ezzie Serris
    World
    Faerie
    Main Class
    Summoner Lv 80
    I'm playing on the PS4, but this only seems to happen for my chocobo. I can run just fine personally, but poor Bo has a hitch in his step whenever I try to get off the line.
    (0)

  5. #95
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Parasite View Post
    It is noticeable but honestly, its maybe 3 or 5 Frames more before you are at "full speed".. Don't talk about "Game Breaking" and stop exaggerating.. Its something thats definately annoying but you can play the game just fine with some small adaption. Just dont play with one hand in your.... and youre fine.. (Yes I also use a gamepad while lazy tanking..)
    Lazy tanking?! Oh no! How will you ever dodge things now?
    (1)

  6. #96
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Oh man, I thought the response felt sluggish. THIS explains why I was having trouble with Titan HM's Landslides last night! I haven't missed a dodge since switching from a PS3 to a PS4.

    And the Tanks were unforgiving with their comments. They even vote kicked someone who couldn't get out of any of the Weight of the Lands soon enough.
    (1)

  7. #97
    Player
    Parasite's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    224
    Character
    Parasite Arokh'aerr
    World
    Shiva
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by IveraIvalice View Post
    Lazy tanking?! Oh no! How will you ever dodge things now?
    Just cleared Coil again yesterday with a controller np np.
    (0)
    Last edited by Parasite; 09-18-2014 at 01:11 AM.

    - Parasite Arokh'aerr - Dark Knight! -
    eu.finalfantasyxiv.com/lodestone/character/1581146

  8. #98
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Hello, everyone.

    The cause of this issue has been identified and the following is a follow-up from Hiroshi Minagawa.

    Quote Originally Posted by Hiroshi_Minagawa View Post
    I’d like to report on the current status of the investigation of this issue.

    We’ve identified the code causing the bug and as an emergency fix we will be reverting back to the previous version of the code, but we are currently checking to make sure that doing this will not cause other bugs to arise.

    The cause was a latent bug with the formula that determines the threshold value for switching between running and walking, and we edited the program so that issues would not arise when adding new features in the future; however, the issue at hand arose as a by-product.

    Currently, we’re performing checks and as long as there are no new bugs we expect to release an emergency patch tomorrow. Once everything has been confirmed we will be making an official announcement about the timing of the patch.

    I apologize for the inconvenience in the meantime.
    (20)
    Devin "Camate" Casadey - Community Team

  9. #99
    Player
    Staz_Hellscythe's Avatar
    Join Date
    Jul 2014
    Posts
    12
    Character
    Staz Hellscythe
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    I've noticed movement problems right after the update. I thought it was just me being tired yesterday, but the issues continue! My melee feels slow as hell even with movement-speed buff. Glad the fix is coming tomorrow
    (0)

  10. #100
    Player
    Bizant's Avatar
    Join Date
    Dec 2013
    Posts
    8
    Character
    Bizant Frost
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Parasite View Post
    Probably some directinput and xinput libraries were updated, thus changing the interface between the controller and the "untouched" movement code. It is noticeable but honestly, its maybe 3 or 5 Frames more before you are at "full speed".. Don't talk about "Game Breaking" and stop exaggerating.. Its something thats definately annoying but you can play the game just fine with some small adaption. Just dont play with one hand in your.... and youre fine.. (Yes I also use a gamepad while lazy tanking..)
    How about don't tell people what should or shouldn't ruin a game for them? I won't be playing until this issue is fixed because it's incredibly noticeable, and has a dramatic effect on combat as a DRG. Call me crazy, but I tend not to enjoy games so much when a blatant bug is putting me at a jarring disadvantage.
    (9)

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