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  1. #21
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    717
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by tymora View Post
    In before people realize you need 255 of each item to make it max in one color.
    We don't really have a lot of dyes, assuming the "choco scale" works on gear dyes and nor pure RGB values, i would have to count them to have the exact numbers, but i think every item will modify the scale between 10 and may be 30, again just rough numbers.

    Quote Originally Posted by Erendis View Post
    Currently available colours:
    Grey scale: 6
    Red scale: 9
    Orange scale: 18
    Yellow scale: 9
    Green scale: 17
    Blue scale: 17
    Purple scale: 9

    Total: 85 (not counting terebinth)
    Correction:
    well that makes 4-5 points per item.

    That's a long grind for a black choco or white choco if it's pigment based
    (2)
    Last edited by Renik; 08-20-2014 at 09:33 PM.

  2. #22
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    843
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 60
    Currently available colours:
    Grey scale: 6
    Red scale: 9
    Orange scale: 18
    Yellow scale: 9
    Green scale: 17
    Blue scale: 17
    Purple scale: 9

    Total: 85 (not counting terebinth)
    (3)

  3. #23
    Player
    HEC-'s Avatar
    Join Date
    Aug 2014
    Posts
    174
    Character
    La La'
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Erendis View Post
    Total: 85 (not counting terebinth)
    Which roughly matches the estimate I've posted yesterday:

    Each colour would have +2 / -2 steps from "middle" value - or if you want 5 steps of scale - e.g. in total 5^3 (5x5x5) = 125 which covers more than enough all current colours withs space for another 40 future ones.

    Based on this you should be able to reach any colour in max 12 (4 + 4 + 4) changes - e.g. in 72 hours / 3 days in case all 3 hues are in the completely "oposite" side of the scale. Realistically though you should average in 6 (2 + 2 +2) to max 8 so 36 to 48 hours. Also - you can always reset back to default Desert Yellow "middle" without waiting using only one fruit so average to get from any colour to any other one should be max 7 fruits used in one and half day

    And I think we should already establish some kind of simple notation how to reach specific colours (preferably noting the colours in between as well. Example:

    (Default) Desert Yellow -> Hunters Green (the one I want as I use it on most of my gear as well):

    1. Desert Yellow & -RED -> Kobold Brown
    2. Kobold Brown & -RED -> Light Green
    3. Light Green & +GRN -> Hunters Green

    *Note this is only example, not the actual "recipe"
    (4)
    Last edited by HEC-; 08-20-2014 at 09:38 PM.

  4. #24
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    397
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    Current Results: Still yellow.
    Hypothesis: This will continue at least until personal housing is a thing.
    (6)

  5. #25
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    If we are limited to paint colors already in game... boy, there's a lot of sht browns to try to avoid. :/
    (8)

  6. #26
    Player
    Autumnfire's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Ajisai Zabosai
    World
    Malboro
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Tchoc View Post
    While he's right and RGB is typically associated with light spectrum, I think it's actually using pigment spectrum logic just because of the terminology of darkening and lightening. So darkening would take you towards black and lightening would take you towards white.
    But RGB are light spectrum primaries, not pigment primaries. If it were pigment primaries, the three bases would be like the colors in your printer cartridges.
    (0)

  7. #27
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    316
    Character
    Sol Aureus
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    I'll also be tracking any results I get or people find through my chocobo resource document:

    https://docs.google.com/spreadsheet/...1E&usp=sharing
    (5)

  8. #28
    Player
    BreyVoreas93's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    168
    Character
    Brey Voreas
    World
    Coeurl
    Main Class
    Marauder Lv 60
    So can someone possibly explain how long you should have to tend to this seeds before being able to harvest them? I am not a gardener by any means this is the first time I've grown anything. I planted last night..? Thanks in advance
    (0)

  9. #29
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    316
    Character
    Sol Aureus
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by BreyVoreas93 View Post
    So can someone possibly explain how long you should have to tend to this seeds before being able to harvest them? I am not a gardener by any means this is the first time I've grown anything. I planted last night..? Thanks in advance
    Well so far I've only seen things that have a growth cycle of either 3, 5, 7, or 10 days (real time). My guess would be 5 for these. If you want to speed it up you can buy Fishmeal fertilizer from the merchant in the housing area, you can fertilize each plant once every hour and each fertilization shortens the amount of time it takes to grow slightly (how much it takes off is dependant on how long the plant itself takes to grow, but to give you an idea it's about a half hour if it's a 5 day growth cycle)
    (3)

  10. #30
    Player
    BreyVoreas93's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    168
    Character
    Brey Voreas
    World
    Coeurl
    Main Class
    Marauder Lv 60
    Thank you very much very helpful
    (0)

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