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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60

    In regard to Bard and Archer

    As per this discussion thread on JP fourm:

    http://forum.square-enix.com/ffxiv/t...の詳細を明かしても良いのでは

    Tahnks to effort of two Japanese players Aji and Emayon:

    Quote Originally Posted by emanyon View Post
    本当に距離減衰の情報ないみたいなのでFCメンバーに手伝ってもらってウルヴズジェイルで検証してきました
    2.5m単位のガバガバ検証なのでご注意を
    Quote Originally Posted by Aji View Post
    クイックノック:射程12m、距離が12m以下だとTP表示がに、12m以上だとTP表示がに。
    シールドロブ:射程15m、距離が15m以下だとTP表示がに、15m以上だとTP表示がに。

    つまりクイックノックとシールドロブ(/micon)を見やすい所に並べておけば12~15mの適正距離目安になる。
    ノック+ロブ→12m以下
    ノック+ロブ→12~15m
    ノック+ロブ→15m以上
    という擬似適正距離メーターを思いついた。
    They are able to find out the relationship between distance and range attack potency as per following screenshot:



    At 15M, 100% damage
    At 10M or 17M, 80% damage
    At 7M or 20M, 50% damage.
    Anything at 3M (meele range) and max 25M it is 40% dammage.

    The follow screenshot is providing a guide on how to differtiate your range attack potency by looking at color of TP on your action:



    Target is near 12M, the color of tp on your action will be in blue color.
    Target is about 15M away from you, the color of tp on your action will be in red color.

    It seems the effective attack distance for Archery is too short and caused lack of sustain pressure on the healers or casters.
    (13)
    Last edited by Divinemight; 08-12-2014 at 01:49 AM. Reason: Length

  2. #2
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    This is really good info - thanks for cross posting it. It is difficult for bards to be in that sweet-spot, but if you can do it then you will melt targets.
    (0)

  3. #3
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    I had no idea
    (0)

  4. #4
    Player
    Grayve's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    593
    Character
    Kharagan Dotharl
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Huh, I thought red meant they were out of range... but that's the sweet spot. Very good to know, thanks.
    (0)

  5. #5
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Grayve View Post
    Huh, I thought red meant they were out of range... but that's the sweet spot. Very good to know, thanks.
    Yes red means they are out of range, but you're only using the red on Quick Nock as a gauge to find the distance you're at. the max range for Quick Nock is 12y. Once Quick Nock turns from blue to red, you know you're at 12y from your target, then you know you only need to take a few more steps backwards to be at 15y
    (4)
    Last edited by Gor; 08-12-2014 at 05:52 AM.

  6. #6
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    Jesus, I really had no idea it was this complicated. Great info.

    Sidenote: This is why we need a indicator/gauge of distance between us and our target.
    (2)

  7. #7
    Player
    Fenseven's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Fenseven Ithecih
    World
    Goblin
    Main Class
    Bard Lv 60
    Great info, i started standing just out of quick nock range and i did see bigger numbers.
    (0)

  8. #8
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by yuixjfa View Post

    Sidenote: This is why we need a indicator/gauge of distance between us and our target.
    ^/10 char.............
    (0)

  9. #9
    Player
    Fenseven's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Fenseven Ithecih
    World
    Goblin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Sessurea View Post
    ^/10 char.............
    can we have addons yet?
    (0)

  10. #10
    Player
    Jawn_Henry's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    8
    Character
    Jawn Henry
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Has anyone verified this? I am not seeing any real difference in the DMG for Heavy Shot no matter what the distance is from the Target Dummy.
    (1)
    Jawn Henry

    jawn.j.henry@gmail.com

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