Page 39 of 50 FirstFirst ... 29 37 38 39 40 41 49 ... LastLast
Results 381 to 390 of 494
  1. #381
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Houston009 View Post
    http://www.bluegartr.com/threads/123...e-Going-Mining

    So yea, NIN weapon damage is on par with other melees.
    This is a good thing, thanks for the post/link.
    (0)

  2. #382
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Like we thought Goad can't be used on yourself
    (0)

  3. #383
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Yeah the tooltip is worded and means the same as 'Eye for an Eye'. Any party member except yourself. How sad
    (1)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  4. #384
    Player
    OUTIILAW's Avatar
    Join Date
    Oct 2014
    Posts
    26
    Character
    Lord Michael
    World
    Siren
    Main Class
    Culinarian Lv 16
    Hii all,

    Fairly new to the game and glad I started just as Rog/Nin came out. Quick question as far as Rog/Nin goes where should I be distributing my attribute points to? All Dex or a mix of Dex and something else?
    (0)

  5. #385
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Mug Tooltip in english is wrong: http://forum.square-enix.com/ffxiv/t...=1#post2544004

    Quote Originally Posted by Nitaiupopo View Post
    Bouken et Gael, bonjour.
    Bouken & Gael, good evening.

    La version française (ainsi que l'allemande) suit scrupuleusement ce qui est écrit en japonais, c'est à dire que "si Rapine réussit (=touche la cible), un plus grand nombre d'objet pourra être obtenu une fois l'ennemi vaincu".
    Autrement dit, l'anglais est erroné, et nous allons en informer nos camarades anglophones.
    The French version (as the Deutsch one) follow exactly what's written on the Japanese tooltip, meaning that "if Mug succeed (=without missing), more item could be obtained once the ennemy is defeated".
    As said, English version is wrong and we'll send that information to your english comrades.


    Merci pour eux.
    Bon jeu !

    So, it doesn't need to be the final blow to work properly.
    (2)

  6. #386
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by OUTIILAW View Post
    Hii all,

    Fairly new to the game and glad I started just as Rog/Nin came out. Quick question as far as Rog/Nin goes where should I be distributing my attribute points to? All Dex or a mix of Dex and something else?
    General rule of thumb for every dps class or job: all points into the main damage stat, which is dex for Rogue/Ninja.
    (3)

  7. #387
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Figured I'd drop this here as well (originally posted here)

    Something a friend of mine and I were throwing around, trying to figure out if there's a way to make NIN work on some sort of rotation, and for the time being we came up with the rotation at the bottom. Neither of us are yet at 50 with NIN so we haven't had a chance to put it into practice, but I wanted to throw this out there and see if someone can take the idea and see if it makes sense.

    NIN abilities just don't line up correctly. They have really odd durations and trying to make them match Ninjutsu was a struggle and not worth it. It was at this point that we were looking at cross-class abilities for NIN and besides the obvious 4 choices (Blood For Blood, Internal Release, Second Wind, Invigorate) every other option from MNK and DRG was just worthless. But we had a thought, regarding Impulse Drive. NIN feels like it needs something to pad out combos ever-so-slightly to get the debuffs, dots, buffs, and ninjutsu recasts to line up correctly, so we tried it, and it seems to work in theory. We had 3 assumptions going into this:

    - Using Huton and waiting 20 seconds at the start is impractical, and not applicable to mid-fight
    - With Huton on, we estimated with the GCD at 2 seconds. ID's can be taken out if the GCD is longer and the rotation too long
    - Weave in Mug and Jugulate as needed or at will, there's plenty of time and they're not terribly important.

    ID: Impulse Drive
    IR: Internal Release
    SF: Shadow Fang combo (2 actions), 40 Potency DOT for 18s
    DE: Dancing Edge combo (3 actions), Decreases target's slashing resistance by 10% for 20s
    AE: Aeolian Edge combo (3 actions)
    Mut: Mutilate
    B4B: Blood For Blood

    Huton > Mut (2 sec) > DE Combo (6 sec) > Impulse Drive (2 sec) > Internal Release > Spinning Edge (2 sec) > B4B > Shadow Fang (2 sec) > Impulse Drive (2 sec) > Spinning Edge (2 sec) > Suiton > Gust Slash (2 sec) > Trick Attack > Aeolian Edge (2 sec) > Kassatsu > Mutilate > Raiton > DE (6 sec) > ID (2s) > SF (4 sec) > ID (2s) > Spinning Edge (2s) > Gust Slash (2s) > Doton > Aeolian Edge (2 sec) > Mut (2 sec) > DE (6 sec) > ID (2 sec) > SF (4 sec) > ID (2 sec) > AE (6 sec) > Huton (repeat)

    ~70s total
    (0)

  8. #388
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Speaking strictly from a theory crafting standpoint as my NIN is currently level 41, someone did a post earlier where the abilities lined up properly. I think what they did was clip the Huton buff once it gets under 30 seconds in the first rotation, since it may be a little off at the start of a battle depending on when you cast/when the tank pulls. I can't remember if it's in this thread or another, and I'm not able to look at the the moment. Aside from that though, I'm not at all in favor of adding a cross class skill that adds a positional requirement to my rotation. I will stand where I want and kick @$$, thank you very much.

    /my2cents
    (0)

  9. #389
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Anyone noticed any pop culture, or more specifically anime references with the Rogue / Ninja class or quests.

    Grasping at straws for a few, but Doton is ripped straight from Fullmetal Alchemist (a square enix produced manga/anime), with the May's alkahestry.



    Orobo's past with Kasakuya(sp?) is the story of Naruto and Sasuke (I know that again, but its too coincidental to not be)

    The run animation AFAIK invented in anime as a cheap way to draw someone running, ninjas don't actually run like that in RL.

    There was a few more Naruto'y references in the story but they were very fine and probably just coincidence.

    The villain (whos awesome) takes a lot from Genesis in Crisis core, but infact reminded me a lot more of Shogo Makashima from Psycho-Pass.

    I'm only 42 at the moment so i've probably missed a few but I'll be keeping my eye out for more.
    (0)

  10. #390
    Player
    Zish's Avatar
    Join Date
    Aug 2014
    Posts
    40
    Character
    Zish Kun
    World
    Behemoth
    Main Class
    Marauder Lv 50
    So.. does Shadowstalker actually do anything?

    I noticed no difference in movement speed while hidden.
    (0)

Page 39 of 50 FirstFirst ... 29 37 38 39 40 41 49 ... LastLast