I'm sorry but all I can see here are comments made by PVE player. It's true that "PvP should be competitive and fun. Not another gear grind. Keep that to PvE." but imho what's the point of doing PVP with PVE gear?? Call it PVE frontline then, not PVP.
And why reward me Wolf Marks to buy PVP gear when It is USELESS in Frontline???? It doesn't make any sense lol.
Anyway up to now there is something wrong with Frontline & PvP Gear.
Frontline earn a lot of Wolf Marks, Wolf marks can be used only for PvP Gear,
but these gear are less powerful than normal gear ilvl 100.
Probably they shouldn't made the Morale at all, but now they have to remove
it enerily or atleast modify it for Frontline.
In my opinion they could lower its effectiveness when you are in a party with
an high amount of Morale and other party hasn't it.
Anyway in frontline u will see someone with a low gear and other with High gear,
and with few campaign (even if you lost them all) u can buy your Lv 70 Pvp Gear.
Even if I love Morale (and Gear for what I was fighting for) I thought that for those
gear if they remove morale, they can implement 4 slot for materia melding and let you
attach just the PvP materias to it.
Also they could make other materia that are more useful in party, for example:
a materia with a stat that make the LB charge a little faster,
a materia with a stat that rouse the healing from other members
(or even from other party of your alliance that sometimes they ignore you xD)
a materia that work like morale but only against monster (drones)
a materia that make your movement a little faster
...
So you all will be able to have a personalized pvp gear but with it
you wouldn't be able to oneshot a player that don't wear it.
These was just suggestions >-<
But I hope that something will change I wouldn't collect PvP gear just for lock other space
in my inventory xD
I love Morale and PvP Gear too, but this would be a really nice solution.Even if I love Morale (and Gear for what I was fighting for) I thought that for those
gear if they remove morale, they can implement 4 slot for materia melding and let you
attach just the PvP materias to it.
Also they could make other materia that are more useful in party, for example:
a materia with a stat that make the LB charge a little faster,
a materia with a stat that rouse the healing from other members
(or even from other party of your alliance that sometimes they ignore you xD)
a materia that work like morale but only against monster (drones)
a materia that make your movement a little faster
...
So you all will be able to have a personalized pvp gear but with it
you wouldn't be able to oneshot a player that don't wear it.
These was just suggestions >-<
But I hope that something will change I wouldn't collect PvP gear just for lock other space
in my inventory xD
I think this is a great idea!!!!!!! SE should test this out!Even if I love Morale (and Gear for what I was fighting for) I thought that for those
gear if they remove morale, they can implement 4 slot for materia melding and let you
attach just the PvP materias to it.
Also they could make other materia that are more useful in party, for example:
a materia with a stat that make the LB charge a little faster,
a materia with a stat that rouse the healing from other members
(or even from other party of your alliance that sometimes they ignore you xD)
a materia that work like morale but only against monster (drones)
a materia that make your movement a little faster
...
So you all will be able to have a personalized pvp gear but with it
you wouldn't be able to oneshot a player that don't wear it.
These was just suggestions >-<
But I hope that something will change I wouldn't collect PvP gear just for lock other space
in my inventory xD
Ilvl 80 gear is better to use than 110 gear in frontlines. PvE is totally different and pretty asinine to compare the two. Better gear allows you to defeat stronger and tougher content, gear puts you on a level with the mob. You wouldnt (normally) be attempting second coil in ilvl 55 gear.You're right. What really matters is skill. It should be the same way for PvE. Let the basic ilvl55 gear sync better than 110, and have rewards be glamour-only. That way everyone can play and have fun without worrying about pesky things like rewards or cool new items!
Better analogy would be, you gear up for coil, enter and the bosses are even stronger and obliterate you, so you gear up more. but the bosses have got even stronger and obliterate you again after a few tries of getting your butt handed to you, you would get to a point where you realise you are not going to compete, due to being new or having less time to dedicate to it. Same with PvP. More players will stick with what is pretty much a fair competition than practically having no chance due to gear disparity and banging their head against the wall for a protracted time. Frustration causes people to stop doing what causes that.
The more poeple that hit that level of frustration, the less people that will bother to participate. Wolves den proved that as those who dedicated a large of amount of time to acquire the best gear totally prevented others from competing or even bothering as they knew that the players who where geared with morale would have a huge advantage due to gear disparity. Look how much longer the ques became.
Last edited by Sapphic; 07-16-2014 at 08:14 AM.
If morale was a stat in Frontline guess what, nobody would queue for it.
Be glad morale doesn't work in the actual FUN PvP Square has created.
Trying to kill a Scholar is hard enough in Frontlines, I'd rather not have them get tank defense from armor you wintraded for.
I have to agree with his. Morale killed Wolfs Den. Wolf's Den was fun the first week, then after the first week people such as myself quit pvping all together. It doesn't make sense to go into PvP and see a healer do the most heal and most dmg across the board. That is what you are going to see with Morale. One-two shooting people without morale gear is no fun for anyone(it's a huge handicap, no skill, no team work required). If they did allow morale gear, you will not see anyone que for it, just like you did not see anyone Que for Wolves Den(Unless you count the people that did "win trades" PvPing..)If morale was a stat in Frontline guess what, nobody would queue for it.
Be glad morale doesn't work in the actual FUN PvP Square has created.
Trying to kill a Scholar is hard enough in Frontlines, I'd rather not have them get tank defense from armor you wintraded for.
You can still upgrade PvP abilities :P
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