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  1. #1
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60

    Adjust the Vote Abandon.

    As it turns out now anyone with a premade PT has an upper hand in vote abandoning (Brayflox HM for example) Which basically give them an upper hand at vote abandoning a duty , so lets say you try to go into an expert duty roulette you end up in Brayflox with three other premade party so that 3v1 in terms of vote abandon because the pre made has already agreed they will vote abandon when they kill the second boss (for myth only).

    doesnt that seems a bit unfair considering that even though its a majority but its actually just like a vito system?

    so as a feedback why not adjust the vote abandon so that if you are a premade you can initiate a vote abandon ?
    (1)

  2. 05-03-2014 09:09 PM

  3. #2
    Player
    Kittitacho's Avatar
    Join Date
    Dec 2013
    Posts
    40
    Character
    Kittitachi Uchiha
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    You can't q for roulette as a party, but you can still join a 3 man premade in your roulette
    (1)

  4. #3
    Player
    Kittitacho's Avatar
    Join Date
    Dec 2013
    Posts
    40
    Character
    Kittitachi Uchiha
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    why not make it to where only their party leader can vote instead. or have it to where a premade can't vote more then the other players. like if it's an 8 man party and 5 people q together, only 3 of them can vote.
    (0)

  5. #4
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 90
    Can we adjust Vote Abandon so that it doesn't end the instance for those who vote no? More times than I can care to remember I've gotten close to finishing a long dungeon with people, and would rather wait for some replacements to get it finished but have been forced to quit because the majority wanted to leave.

    Also, many players don't realise leaving a dungeon when your party is not full won't issue you a dropping penalty, yet they'll still vote to close the instance. Wouldn't it make sense to disable it's use for when there's not a complete group inside?
    (0)