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  1. #1
    Player
    Dynamis's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Dynamis Lord
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Your skill bonus increases

    OP deleted because it is old news.
    (2)
    Last edited by Dynamis; 09-11-2011 at 02:17 AM.

  2. #2
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I'm sure this has been addressed by everyone at some point. From what I've gathered the surplus system will slowly be done away with. So, for now just persevere.
    (0)
    Last edited by Ferth; 07-09-2011 at 08:35 AM. Reason: Spelling

  3. #3
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Another related wording issue occurs anytime you get SP under fatigue.
    http://i66.photobucket.com/albums/h2...ar/Fatigue.png

    In case you didn't spot the issue, the word 'skill' is used twice. Also, I think it would be clearer if the word 'surplus' was removed from the sentence altogether.

    You earn reduced surplus [class] skill skill points due to fatigue.

    Oh, perhaps it was intended to be read as [class skill] skill points, as in, these are the skill points for this class skill. Either way, it looks weird. Up to you guys if you want to change it or not, I guess. If the fatigue system is indeed getting scrapped, it's probably not worth changing.
    (2)
    Last edited by Raldo; 07-09-2011 at 04:00 PM. Reason: Clarification

  4. #4
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Two words in a row is still proper grammar, there just needs to be a comma.
    You earn reduced surplus [class] skill, skill points due to fatigue.
    (0)
    I like frog

  5. #5
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 90
    While it is plausible grammar in general, it is not within this context.
    (0)

  6. #6
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,942
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    This thread pleases me to no end. First, an articulate post that manages to bring up fatigue's sugarcoating without losing composure and just shouting, "COME ON, MAN, WHO ARE YOU TRYING TO FOOL!?" and then, immediately after, the redundancy of that shield issue. The clarified surplus messages seem to imply that we're not being docked points for playing too much, but that by playing as much as we do, we've lost access to a surplus of bonus SP we were granted for using a fresh class - a bonus we weren't exactly informed of, but that's neither here nor there.

    Personally, I don't think the second "skill" should be there at all. These messages usually come labelled by the abstract noun form of the agent's craft; A thaumaturge is docked thaumaturgy skill points. A conjurer is docked conjury skill points. Why is a sentinel docked shield skill skill points? Personally, I'd dock them sentinel skill points, since I'm not sure "sentinelry" is a word - or maybe I'd dock them sentry skill points if I was confident that using etymological origins as abstract nouns was okay even if modern grammar defined them as different words. You know, whatever I was feeling that day.

    -= System Message =-
    You earn reduced surplus recognition points due to talking too much.

    AW, COME ON, MAN. WHO ARE YOU TRYING TO FO-... >.> <.< >.>
    (4)
    Last edited by Anonymoose; 07-10-2011 at 08:43 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  7. #7
    Dev Team
    Join Date
    Jul 2011
    Posts
    223
    All of your surplus message concerns will be addressed, in one way or another, in 1.18. Muahahaha! Muaha?
    (37)

  8. #8
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Eemeefu View Post
    All of your surplus message concerns will be addressed, in one way or another, in 1.18. Muahahaha! Muaha?
    That was.....suspicious! Is surplus going bye bye at 1.18? @_@
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    It was announced a long time ago in an interview that fatigue is being done away with come dungeons. So I'd say it's safe to assume that.

  10. #10
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lamentor View Post
    It was announced a long time ago in an interview that fatigue is being done away with come dungeons. So I'd say it's safe to assume that.
    Yep, but they never said when...until now! @_@
    (0)

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