Even though RNG does suck, here is a bit of probability.
To find out approximately how many FATEs you would have to do in order to be guaranteed an Atma (assuming the drop rate is 1%), first you have to find out the percentage chance of you NOT getting an Atma.
For example if you do 100 FATEs, the odds of you not getting an Atma is 0.99 (99%)^100 (or the number of FATEs attempted). This gives you 0.366. or a 36.6% chance of you not getting an Atma in the first 100 FATEs, or a 1 in 3 chance.
In order to reduce this chance of not getting an Atma close to 0, you would have to do 475 FATEs approximately per region to essentially be guaranteed an Atma (0.99^475 = 0.0084 or 0.8% chance). I certainly hope NO one is that unlucky to fall within that 0.8% chance, but if you guys want a basic number of FATEs you have to do, it will be 99.2% certain to be no more than 475 FATEs per region, or 5700 FATEs overall for all 12.
Now whether all that grinding is worth it is up to you.
What they SHOULD have done, is to make the first part of the quest, not the soul destroying fates, but a book like the 2nd part.
Do a quest line, get a book with a list of stuff to do which then leads you on to the 9 other books. No RNG, no frustration, lots of new stuff to do...win win situation.
It's like you didn't even read what I said.
The way it is now, people DO have it easy (like YOU for example) while others get shafted. This should be time consuming for EVERYONE, not just people who happen to be unlucky.
Last edited by Calyanare; 04-03-2014 at 08:56 PM.
I like that they added the RNG for these items. Gives me something to do while none of my friends are online. It also gives me a happy feeling of acomplishment when i get an Atma. I am trying to get around 1 per day, and i am @ 4/12 so far. Before the last update, i had my ilvl90 and was geting bored. Now, there is plunty to do and i am not in a rush to get max gear. This is a game and why does everyone want the best gear on DAY1. Work for it people.
You can get content that ends in a month or last enough for 3 months, deal with it.
Last edited by Undeadfire; 04-03-2014 at 08:54 PM.
Gae Bolg Animus 18/04/2014
So why don't we discuss some ideas on how this can be solved? Here are some ideas just at random, some of which have been mentioned:
Idea: Have a base drop rate. This drop rate increases over time / fates done in the same area.
Example: You've been farming an atma in Central Thanalan for 2 hours or you've done over 50 fates in the same area. The drop rate will then go up 1-2% every following hour or every 10 fates there after.
Why this idea? It creates a system where people feel like they have control over the situation.
Idea: Let people farm them on their alts once they've activated the quest.
Why this idea? It allows people to feel as though they're not wasting their time entirely. It allows them to progress in other avenues, to get joy out of their time. Most importantly, you feel as though you've progressed in some area after grinding for 4-5 hours instead of feeling like you've wasted your time.
What are other ideas people have?