After reading the question and answer by that person in the event forum, what exactly is this retainer venture?
Are we going to get it this week or will this be in another patch after the 2.2?]
I'm really wondering what it is about.
After reading the question and answer by that person in the event forum, what exactly is this retainer venture?
Are we going to get it this week or will this be in another patch after the 2.2?]
I'm really wondering what it is about.
XI: Zeroblade, Titan Server
You assign your retainer a job (that you yourself must have) and you spend retainer credits, which are earnt from your grand company and probably other methods, to send them out on "ventures" to collect an item for you. They'll be out on their venture for a certain timeframe and when they return they will give you the item and earn themselves some retainer experience and level up themselves. You can gear your retainers too to increase the returns.
And yup it's going to be in 2.2
http://www.youtube.com/maxxehful
Question about retainer ventures.
It says in the 2.2 pre-patch notes that you can only send your retainer out on a class your character has actually unlocked. (Like if you leveled GLA but not CNJ, you could send your retainer out as a GLA but NOT as a CNJ)...but what if you have both GLA and CNJ unlocked, but your CNJ is lower leveled than your GLA? Does your class level matter or effect your retainers class level? Does your retainer 'cap' at your current class level (like if your CNJ is level 15, will the retainer only be able to hit level 15) or is it separate? (so in theory, your Retainer could have a level 50 CNJ, and your characters CNJ is only level 15)
I'd like to know so I can plan my ventures and Retainer roles accordingly.
Also, can your retainer perform ventures in areas your character has yet to enter/discover? Can it gather items you have yet to obtain on your own?
Since WE don't go out mining/fishing/or foraging on our combat classes, why would you expect a retainer would? You'll need to have the gathering professions in order for the retainers to gather anything.
From what I remember reading you cannot unlock a class on a retainer if you haven't unlocked it yourself and retainers cannot go higher than your level for the class it is currently on. So if you only have a 15 CNJ that's the highest your retainer will be able to go until you level yours up more.Does your class level matter or effect your retainers class level? Does your retainer 'cap' at your current class level (like if your CNJ is level 15, will the retainer only be able to hit level 15) or is it separate? (so in theory, your Retainer could have a level 50 CNJ, and your characters CNJ is only level 15)
This is what I had assumed I was just looking for clarification.From what I remember reading you cannot unlock a class on a retainer if you haven't unlocked it yourself and retainers cannot go higher than your level for the class it is currently on. So if you only have a 15 CNJ that's the highest your retainer will be able to go until you level yours up more.
I still would like to know if retainers will go 'venturing' in zones/areas your character might not have actually been to yet, or if it only will stay in your 'discovered' areas.
The same thing was implemented in SWTOR, and if it works anything like it did in that game, your retainers will have set tiers containing a pool of venture missions for various items. In fact, it does seem as though it works exactly like in SWTOR.
As it turns out we cannot do this. For example, this morning I made one of my Retainers a Botanist. In order to have her use that class, I had to first unlock it. Then I attempted to send her out to gather Earth Shards, but was denied.
I could not send her out to gather an Earth Shard until I had gone out as a Botanist first and harvested at least one Earth Shard myself. So, it's not possible to send Retainers out on Ventures to hunt/harvest items that your character has not already obtained before.![]()
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