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  1. #5291
    Player
    Yrusama's Avatar
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    Oct 2011
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    Limsa Lominsa
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    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    I think what it's saying is that when selecting the teleport destination it will show you a visual of the Aetheryte's vicinity. The same goes for the Aethernet (small crystals). I think what the JP were asking for was a means to click on a crystal from your map and teleport directly to it, which doesn't really sound that hard to program compared to some of the other features. It's akin to highlighting regions in the FFXI Region Info maps - the icons are interactive.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #5292
    Player
    Gokulo's Avatar
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    Mar 2011
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    Limsa-Lominsa
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    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yrusama View Post
    I think what it's saying is that when selecting the teleport destination it will show you a visual of the Aetheryte's vicinity. The same goes for the Aethernet (small crystals). I think what the JP were asking for was a means to click on a crystal from your map and teleport directly to it, which doesn't really sound that hard to program compared to some of the other features. It's akin to highlighting regions in the FFXI Region Info maps - the icons are interactive.
    I think you forgot to quote a post or something.
    (0)

  3. #5293
    Player
    Soukyuu's Avatar
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    Mar 2011
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    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    And I think we should stop bumping this thread with discussion posts.
    (6)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  4. #5294
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
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    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Yrusama View Post
    I think what it's saying is that when selecting the teleport destination it will show you a visual of the Aetheryte's vicinity. The same goes for the Aethernet (small crystals). I think what the JP were asking for was a means to click on a crystal from your map and teleport directly to it, which doesn't really sound that hard to program compared to some of the other features. It's akin to highlighting regions in the FFXI Region Info maps - the icons are interactive.
    Would be good to qoute the original text you're responding to but anyways I know which one you're talking about.

    Not sure how many played since I think they only have JP version release but good example of this one is the Romancing Saga series method of travel. You have the map showing with locatoins you can click and port into. Similar system used in Last Remnant and many other games.

    Quote Originally Posted by Soukyuu View Post
    And I think we should stop bumping this thread with discussion posts.
    /nod

    Got few YoshiP posts but I think mostly just replying to players response to the new video they released for the black shroud. I'll get that one up once I finish up some work here in the office.
    (3)

  5. #5295
    Player
    IloveYouPumpkin's Avatar
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    May 2012
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    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Trotsky View Post
    Great read, it shows once again what an incredible person Yoshida is. It's ridiculous that no one's heard of him before FFXIV.
    I'll be following every game he works on.

    He's like the Quentin Tarantino of games. The only movies that made me want to know who made them.
    (2)

  6. #5296
    Player
    Reinheart's Avatar
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    Mar 2011
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    Subligania
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    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    YoshiP Response - 11/29/12 Regarding ARR Alpha test - Black Shroud vid 2

    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by YukiAri View Post
    今回のは、素直にイイ!
    前回のは、Pレターライブのと何が違うの?状態だったのでw
    カメって、アレだったんですねw
    ジャンプ実装した分、地形のコリジョンは初期の現行14の様にキツ目なのかな?
    気になります~w
    This time I can honestly say it's good!
    Last one I felt like what's different from Producer Letter live? so this was good.
    So the turtle you were mentioning then was this one LOL
    I'm curious, since the jump was released is the map collision strict like when the first FF14 (ver 1)?
    動画はできるだけルートに沿って移動しているため、そう見えるだけで、
    コリジョンはかなり緩いですよ。ジャンプもありますしね
    For the movie we are just moving along the route so it just looks that way but the collision it self is pretty loose since you got jump as well

    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by Rodion View Post
    エリアの各所に見どころがあって、観光するだけでも楽しそうですね。
    ただ、集落エリアなどが閑散としているのがやはり気になります。
    セリフ等や名前を持たない背景用のNPCがいたほうがよいのではないかと感じました。
    (街エリアと違って常にプレイヤーでにぎわう場所でもなさそうですし)
    There are few key parts in the area and looks fun to even tour around.
    However it worries me seeing some areas closed off.
    I also think it would be better to have a background NPC which doesn't have any name or quotes.
    (Unlike the town area, it doesn't seem like it will be crowded with players)
    今回動画でご紹介しているエリアは、αテストの実施範囲外で、
    αテストの開発ブランチでは、まだNPCが配置されていない箇所もあるのです。
    開発ではβ以降、製品に向けてもどんどん作業中ですので、
    今回は風景の動画と思って見て頂ければ幸いです!
    The video we released this time is showing the released areas in alpha test only, and also for this alpha test branch there are parts where NPC's hasn't been placed yet.
    For development post beta we are working hard towards final product so for this time would appreciate if you could please look at the video as scenery video.
    This one probably most already know the answer but YoshiP answering again.
    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by Inaly View Post
    1.画面右下に表示されている、細かいスロット?のようなものについて。
    空白スロットと、いくつかマテリアに似たものが入っているスロットがあるようですが、これは何でしょうか。
    これが装備セットというものかな。
    Regarding the detailed slots like thing on the bottom right hand side of the screen.
    There are empty slots and slots that looks like materia but what is this?
    Is this the gear set stuff?
    これはギアセットではなく、かばんの中身の詰まり具合や、アイテム種類をドットで表現しているものです。
    「あー、そろそろバッグが満杯になるなあ」とか、かばんを開かなくてもイメージできるようになっています。
    This isn't gear set, it displays how full your bag is and the types of items in dot display.
    It's made so you can get an image "Oh, my bag is about to get full" type of deal.

    Quote Originally Posted by Inaly View Post
    2.レストエリアについて
    エーテライト付近(街中?)に入ると「レストエリアに入りました」と表示されていますね。
    旧FF14では宿屋内にいなければたまらなかったレストボーナスですが、新生はレストエリアにいれば溜まるようになるのでしょうか。
    Regarding rest area.
    When going near the Aetheryte (in town?) it shows a message "Entered rest area" unlike ver 1 FF14 where you needed to be inside the inn to receive the rest bonus, can you receive rest bonus outside as long as you're in this rest area?
    3都市には個室の宿屋が存在しますが、新生FFXIVでは宿屋以外にも、
    各拠点の範囲内はすべてレストエリアとして扱われます。
    ですので、3都市の宿屋以外でもレストボーナスを得ることが可能です。
    In 3 cities tehre are private inn rooms (just like ver 1) but in ARR FFXIV aside form the inn, all surrounding areas by the base will be considered as rest area, so it is possible to get rest bonus outside of the inn inside the 3 cities.

    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by Reinheart View Post
    環境音とBGMがすごくいいです! 滝とか鳥の音とかその場でただ立ってヘッドフォンつけて、目つぶってたらマジでそんな場所にいる感じがしてくるかもw
    The environmental sound and BGM is really good! If you put on the headphones and close your eyes near the water fall or listening to birds sounds might make you actually feel like you're there.
    ニーソな人たちのこだわりの成果でございますw
    This is the result of those neeso (Knee-high socks) lovers being particular about it LOL
    I'll put Triairy's post in here since it's related to same thing and following post from YoshiP
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by fino View Post
    「カメラとキャラクターが一緒に回ってしまっている」
    のは切り替えまたは修正出来ないでしょうか?
    "Camera and the character is moving together at same time"
    Can't this be fixed again?
    現状では、右クリックしながらドラッグするとカメラとキャラクターが一緒に回転します。左クリックしながらドラッグすることでカメラのみ操作できます。
    If you right click and drag it will move the camera and the character together. If you left click and drag it will only control the camera only.
    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by fino View Post
    「カメラとキャラクターが一緒に回ってしまっている」
    のは切り替えまたは修正出来ないでしょうか?
    "Camera and the character is moving together at same time"
    Can't this be fixed again?
    別々にも操作可能ですよー。動画では一緒に回しているだけです
    It's possible to control them separately. In the video we're just doing it together
    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by Naoki_Yoshida View Post
    別々にも操作可能ですよー。動画では一緒に回しているだけですIt's
    possible to control them separately. In the video we're just doing it together
    Repと被った orz
    overlapped with Rep orz
    Quote Originally Posted by Naoki_Yoshida View Post
    Quote Originally Posted by Cuckoo View Post
    • Part3を見ると21時なのに明るい
    • 影がずっと北北西あたりを指している
    なので
    • 時計は地球時間でエオルゼア時間は別に存在する
    • 時計はエオルゼア時間で地球時間に近い速度だけれどアルファでは自転が止まっている
    • 時間はともかくとして太陽の方向に追随して影が動いていない
    のどれか
    • When viewing the part 3 the clock is 21st hour and it's still bright
    • Shadow is always pointing NNW direction
    So it must be one of these
    • The clock is Earth time and Eorzea time exists differently
    • The clock is Eorzea time and the speed is close to Earth time but in alpha it''s stopped
    • It's not using the time but the position of the sun's direction and because of that the shadow isn't moving.


    αテストではエオルゼア時間午前11時に固定されている、が正解です。
    今回はディファードライティングを採用しているため、昼/夕方/夜のライティング調整が、
    とてつもなく繊細なのです。βテストから時間経過が始まります!
    The correct answer is in alpha test Eorzea time is fixed at 11AM.
    This time we are using differed lighting so the lighting adjustment for day, evening, and night is very detailed (delicate). Time will start moving from beta test!
    (35)

  7. #5297
    Player
    Cecwhite's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    163
    Character
    Cec White
    World
    Mandragora
    Main Class
    Bard Lv 90
    great read. Thanks again for bringing us these translations!!
    (4)
    "Sorry-dorry"


    Prince Bartholemew Fatima

  8. #5298
    Player
    Munba's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    The correct answer is in alpha test Eorzea time is fixed at 11AM.
    This time we are using differed lighting so the lighting adjustment for day, evening, and night is very detailed (delicate). Time will start moving from beta test!
    Can't wait to see them. Thanks Reiny!
    (4)

  9. #5299
    Player
    radhaz's Avatar
    Join Date
    Mar 2011
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    271
    Character
    Aeka Masaki
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Great read, thanks~
    (0)

  10. #5300
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Hey Reinheart can you tell me the name of this magazine and if i can find it in the internetz
    (4)

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