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  1. #201
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Reinheart View Post
    I guess its 100% confirmation chocobo for 1.19 then?
    I guess it is. Thank you very much Reinheart. I'm sure when Bayohne wakes up in an hour, we'll get the official translat and we'll all go giddy in whatever thread he posts it in.
    (0)

  2. #202
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 07/12/11 - PT Leader Favor (loot distribution, pt structuring)

    apolo started a thread regarding giving special favors for party leaders such as giving bonuses to party leader (which imo is kind of dumb... you going to have everyone wanting to be PT leaders by doing that...anyways) he/she also asked everyone to post their comments on what favors party leaders should get and people responded with the basics such as PT Leader being able to join/divide a party into groups or being able to decide on loot distribution. Rep responded as following:

    Quote Originally Posted by Triairy View Post
    皆さん、こんばんは。
    Good Evening Everyone.

    パーティリーダーに恩恵をほしいという皆さん様々なアイディアありがとうございます!
    その中で、必要な機能なはずである、
    Thank you for all the ideas for giving favor to party leader!
    Within those ideas those features that should already be in such as:


    ・パーティ編成(合併・分割・キック)の機能
    Party Structure (Combine, Divide, Kick) feature
    ・アイテム分配のルールを決められる
    Can decide on how the item loot will be distributed
    などについてですが、開発チームでも必要であるという認識はもっており実装に向け引き続き検討を行っています。ただし、パーティ編成に関してもアイテムの分 配ルールについてもバトル改修にかかわってくる部分になります。そのためバトル改修後の実装になってしまうことはご了承いただければと思います。
    The dev team also knows these type of features are needed and are looking into this. But please understand that these party structure or loot distribution rules involves repairing battles, therefore it will be released (worked on) after the battle modifications.
    (4)

  3. #203
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 07/12/11 - Raising Pets, Gardening, Summon (Pet Answer)

    Raika started a thread about raising pets, gardening, summons and any other ideas people had and Rep responded with the following

    Quote Originally Posted by raika View Post
    ペット・栽培・養殖・召喚などの育成システム要望スレ
    Pet, Gardening, Fish Farming. Summon like raising system ideas thread.

    連れて歩けるペットを育てられるられるとか
    戦闘で使う「からくり」を作れるとか
    モンスターをテイム出来るとか
    FF10とかFF12のような感じの召喚獣で変わりに戦ってくれるとか
    園芸師が畑で作物を育てられるとか
    漁師が海でサンマ養殖出来るとか
    採掘師が山でコブラン飼育出来るとか
    Raising a pet that you can go out with.
    Making a robot that can fight in battles (like FFXI puppet master)
    Like FF10 or FF12 where your summoned avatar fights for you.
    Gardener being able to grow your own vegetables in a garden.
    Fisher being able to raising fish in a fish pond (fish farming)
    Miner being able to raising cobran in the mountain
    Quote Originally Posted by Mocchi View Post
    こんにちは。
    Hello,

    ペットの実装について吉田Pに聞いてみたところ、2つの方向性を考えているとのことでした。
    I have asked Yoshida Producer regarding implementation of pets, he is thinking of 2 methods for this.

    ひとつは誰もが乗ることのできるチョコボなどを育成するようなコンテンツにおけるペット。
    もうひとつが特定のジョブだけが従えることのできるペットです。
    One being pets where you can raise pets and ride such as Chocobo.
    Another being pets where certain jobs can control
    (probably like BST from FFXI)

    この2つはどちらか一方を実装するのではなく、両方とも実装できるように仕様検討を行っているとのことでした。ただ実装時期はまだまだお知らせできる段階ではないため、まずはパッチ1.19で実装予定のチョコボに跨りつつ、お待ちいただければと思います。
    They are looking into it so they can implement both features and not only one. But for now we are not at a point where we can give more information, so for now first with Chocobo in 1.19 patch and if you could please wait.
    (13)

  4. #204
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Thx again Reinheart.

    I feel the comments kinda hint that we'll be able to raise and/or make chocobos progress in some way or another.
    (0)

  5. #205
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Probably since it was slightly based around VII's with the XI implementation so they literally have 2 types of systems to build on for this go around.
    (0)

  6. #206
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Chinook View Post
    Thx again Reinheart.

    I feel the comments kinda hint that we'll be able to raise and/or make chocobos progress in some way or another.
    Probably not in 1.19 Chocobo but later on for sure
    (0)

  7. #207
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Raising your own chocobo would be a great addition and add a nice flavor that is desperately needed. Also, they could add all sorts of chocobo-related gear that crafters could make that would add more variability to chocobo appearance/stats.
    (2)

  8. #208
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I really really hope they're more than just mounts because the whole reason they've been holding them back is to make them more than just that, or at least that's what they've been saying.
    (0)

  9. #209
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Gidonoidon_Sur View Post
    Raising your own chocobo would be a great addition and add a nice flavor that is desperately needed. Also, they could add all sorts of chocobo-related gear that crafters could make that would add more variability to chocobo appearance/stats.
    Yes like subligar for my chocobo... with different color variations.
    You know on facebook they have that chocobo raising game; maybe some gears like that for body, feet. (head/beak seems too much)
    (0)

  10. #210
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Reinheart View Post
    Yes like subligar for my chocobo... with different color variations.
    You know on facebook they have that chocobo raising game; maybe some gears like that for body, feet. (head/beak seems too much)
    They could really do some cool stuff with chocobo gear. But I imagine it won't be implemented for a long time (full raising system with gear) given the need to make the system then create all the gear models, craft recipes, institute new items, etc. Just introducing chocobos would be a good start though lol.

    Just one more thought. They should make riding/renting chocobos expensive as hell (need more gil sinks, and it would be somewhat replacing/augmenting the anima system). So should have a hefty cost.
    (0)

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