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  1. #101
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    JP side started a thread Why is FF14 for light user? (Casual Players) just like our thread in the US. They got a response so here goes.

    Original Thread Link: http://forum.square-enix.com/ffxiv/threads/15380

    Quote Originally Posted by Mocchi View Post
    こんにちは。
    Hello,

    カジュアルという言葉に対して誤解があるようですので、今一度、第12回プロデューサーレターをご確認ください。
    There may be misunderstanding for the term 'casual' please re-check the 12th producer letter.

    In order to keep up with the times and cater to changing lifestyles, large-scale MMORPGs such as FINAL FANTASY XIV need to offer a more casual playing experience than before. Mind you, that’s not to say that the entire game should be casual. Rather, there should be elements that can be enjoyed in a lighthearted way, for example, after coming home tired from work or school, with mobile phone or refreshing beverage in hand. To elaborate, content that can be enjoyed with little fuss, that doesn’t demand large time investments—up to an hour, say—or require a party to be formed.

    But come weekend, players have the choice of undertaking more elaborate adventuring, forming parties with linkshell members and/or likeminded adventurers to accomplish mutual goals. Light parties can exploit the versatility offered by classes to conduct forays into beast tribe settlements, something that a lone adventurer would find grueling. Full parties, on the other hand, can immerse themselves in fine-tuning job configuration in preparation for their bid to obtain rare items in advanced battle content. Disciples of the Hand can outfit the battle-inclined with equipment boasting the requested attributes. And last but not least, Disciples of the Land can set about gathering ingredients based on current class and materia crafting demands.
    (I put in the English Producer Letter 12)

    FFXIVがカジュアルゲームになるかというとそうではなく、カジュアルに遊ぶことも選択できるゲームにするということです。
    It doesn't mean FFXIV is going to be casual or not, but a game where you can also choose to play casually.

    今日は仕事で疲れて帰ってきたからカジュアルにちょっとだけ遊びたい、土日は思いっきりヘビーにプレイしたい、その両方のプレイスタイルを提供することを目的にしていますので、どちらか一方向のゲームになるということではありません。
    We are aiming to provide where you can come back from work and play casually little bit, or doing heavy play during the weekends. It does not mean it's going to be one side or the other.
    (6)

  2. #102
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    4 translated today, nothing really big; already knew reps were going to respond to the casual player stuff with something like what they said so nothing surprising to me.

    Anyways had to split the first OP and post the translation within the thread section to post#2. Went over the 10,000 letter limit. If needed later on will move the post #4 back here, and make the post#4 into additional section.
    (0)

  3. #103
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    JP has same thread as the NA side about ways to have players spend the gil to control the economy and YoshiP has responded a while ago so here's the translation for that.

    Original Thread Link: http://forum.square-enix.com/ffxiv/threads/13623

    Quote Originally Posted by Naoki_Yoshida View Post
    プロデューサ/ディレクタの吉田です。
    Producer/Director Yoshida Here,

    正直に言えば、ギルについては非常に頭を悩ませているポイントです。
    (経済循環の全体デザインという意味ではなく、貯め込んで頂いたギルと、排出速度について)
    パッチ1.19で3国飛空艇/チョコボ関連/マテリアクラフト/レシピ改修などにより、
    現在よりギルの使い道は大幅に増加します。
    ただし、膨大に貯め込まれたギルが、どう動くのか予測しきれていない部分もあります。
    ですので、パッチ1.19をかわきりに、消費先をどんどん拡大させた上で、
    ギルの排出と消費を見ていこうと思っています。対応ははじめていますので、宜しくお願いします。
    Honestly the gil issue is troubling me.
    (Not meaning design of the total economic cycle but the gil the players have saved, usage rate)
    In patch 1.19 3country Airship/Chocobo Related/Materia Craft/Recipe improvements should increase ways to utilize the gil.
    But we cannot forecast how the gil will move for the huge amount of gil.
    So in patch 1.19 expanding methods to consume more gil, and watch. We are already working on this.
    (8)
    Last edited by Reinheart; 07-06-2011 at 05:44 PM.

  4. #104
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    So, confirmed choco/airship in 1.19
    (0)

  5. #105
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    So now YoshiP talking about chocobo's in 1.19... that a hint?
    (1)

  6. #106
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Not even going to post this on the OP with list of translations since it's not even worth it...

    Quote Originally Posted by Triairy View Post
    皆さん、こんにちは。

    お待たせいたしました!本日のフォーラム定期メンテナンスにおいて、投稿欄のクラス表記を日本語に変更いたしました。
    フィードバックありがとうございました!
    JP people were having hard time figuring out the class abbreviations since the JP version has JP names on the classes, so just basically says the maintenance we had today resolved that issue and will show class names in JP for JP locale people on the forums. No biggie, just posting for someone that may ask what is it!?!?!?!
    (0)

  7. #107
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Reinheart View Post
    Airship/Chocobo Related
    That should keep a few people quiet for a while.
    (0)

  8. #108
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    This thread is pretty amazing.
    (1)

  9. #109
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    *worship* Could you be anymore amazing? Thank you for all your hard work.
    (0)

  10. #110
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Reinheart View Post
    So now YoshiP talking about chocobo's in 1.19... that a hint?
    Inb4 broken promises.

    I do hope that either airship or Chocobos are in the works though as well as a massive overhaul on the anima system.
    (2)

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