Just had this idea for SP on crafting. What if they added the amount you had in quality to the total SP earned for a synth.
So if you do a synth that is 300 SP as normal then you also got 150 on quality that would give you a total of 450 SP for the synth.
I think this would help with the craft grind a little bit. If you use +3 items you would get a big boost making those items for crafting more desirable.
Now for the unrelated HQ idea, I myself do not know exactly how it is calculated but I thought it would be good if it worked the following way. Basically for every 100 in quality would give 25% more for an HQ tier. So quality:
0-99 = 1% random HQ for kicks, 99% no HQ
100-199 = 25% HQ+1, 75% no HQ
200-299 = 25% HQ+2, 25% HQ+1, 50% no HQ
300-399 = 25% HQ+3, 25% HQ+2, 25% HQ+1, 25% no HQ
400-499 = 50% HQ+3, 25% HQ+2, 25% HQ+1
500-599 = 75% HQ+3, 25% HQ+2
600+ = 100% HQ+3
Thoughts?