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  1. #21
    Player
    Aleo's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Aleo Izzle
    World
    Ultros
    Main Class
    Archer Lv 20
    What lessons have your learned from players tackling Binding coil turn 1-5 so far and how will that factor into designing further turns in this raid?

    (ie. melee vs ranged balancing, paladins vs warrior tanking, lag compensation, loot balancing/number of drops vs how many potential drops, difficulty curve and so on)
    (22)

  2. #22
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    What sort of rewards can we expect out of T6+? Like, will we see iLv95+ armor and will it grant even more myths per run or are you planning on giving us a brand new currency and gear to go along with this thereby making Turns 1~5 less desirable?

    Finally (and any one of these is fine, don't have to answer them all) how many turns will there be until we actually face Bahamut himself?

    EDIT: Ah, sorry! I thought of 1 more question that's been bugging me ever since the end of 1.23 - Will Nael Deus Darnus return at some point as a Coil boss? It looked like he just vanished at the end of the fight against him, and he was clearly tempered by Bahamut (or at least empowered by him) and he'd make a great surprise boss! Well, not really a surprise I guess if you tell us now ^^;
    (4)
    Last edited by NefGP; 01-15-2014 at 01:14 AM.

  3. #23
    Player
    WhiteDragon's Avatar
    Join Date
    Nov 2013
    Posts
    72
    Character
    Copain Chevalier
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Will all (or most) of the turns be more difficult then the current ones?
    (2)

  4. #24
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Can we have a weekly loot lockout per turn where players can continue to run a selected turn until they acquire the specific item they want from it for the week?
    (12)

  5. #25
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    With the drop table discrepancies between Turns 1-5, will Square be introducing a token system or monitoring their drops lists closely to ensure the algorithm is functioning properly, or introducing a new infrastructure entirely (The algorithm scans the jobs parties and only populates said drop tables from those values. Having more than one of the same job in the party will not give added weight to the drop, but give "wildcard" status)?

    In regards to the equipment that will drop from Coil 2, will they be job specific or "role" specific (Like Turns 1-5 equipment)?
    (7)

  6. #26
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    How many additional Turns will be added?

    Will the hardest turn in the latest coil expansion be harder than Twintania Pre-Twister nerf?

    What ilvl gear?
    (3)

  7. #27
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Will entering Turn 6 lockout Turns 1 through 5 for the week?
    (9)

  8. #28
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    134
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 90
    As for my question, will there be gear available via other methods in Coil that will be on par with the drops from the new Turns of Coil?
    (1)
    Last edited by HeavenlyArmed; 01-15-2014 at 06:21 AM.

  9. #29
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    334
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Will there be more variation with the music in these turns? eg: Turn 3's track is really good, but you hear it for like four minutes whereas you hear the same track for t1 boss, t2 and t4. Also t5 is a reused track.
    (3)

  10. #30
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 82
    Will there be "breaks," "general fun" or "a relaxed turn," sort of like turn 3 in the future turns? Just something to wind down the stress...I'm curious. ((Sorry for multiple questions.)) If so: Will it actually offer a unique minion like the great blue bird rumors that were proven false?)
    (1)

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