It resets every day. Timer for cooldown is not 24 hours from the last time you finish the dailies, it resets every day (00:00 server time). Timer would be good for a system that requires X hours cooldown from the last time you finish the dailies.
The above post was explained the best and its correct. SE needs to come up with a way to check your RANK status and also have an Alarm Warning.
- Rank 1
Cap for the number of quests that can be accepted for Amalj’aa each day: 3
Cap for the number of quests that can be accepted for Sylph each day: 3- Rank 2
Cap for the number of quests that can be accepted for Amalj’aa each day: 6
Cap for the number of quests that can be accepted for Sylph each day: 6
At rank 1, you’ll only be able to do three Amalj’aa quests and three Slyph quests, but once you reach rank 2 you can split them up as you like. For example, you can do four Amalj’aa quests and then do only two Slyph quests. However, the total amount of beast tribe quests that you can undertake each day will be six.
To prompt you that your allowance is about to expire.
What a waste it will be not to use these ...
Just to clarify, in order to unlock and enter Stone Vigil you have to progress on main scenario quests and accept In Pursuit of the Past quest from Alphinaud.
English is not my mother language. I'm trying to do my best, so please don't be rude...
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I believe it's that same time but every day. I logged in only an hour prior to that and mine had not reset yet.What time do these reset each day? Is it the same time coil and myth reset on mondays? which for me is 10am cst.
And as a sidenote why doesnt the timer screen in game show any useful timers like when dailies reset? It only shows gc supply mision in timer and leve allowance timer.
I'm was really looking forward to doing these quests, but I'm disappointed that I'll have to complete the Stone Vigil dungeon first. Had a look at the run through notes and I'm pretty sure I'm not skilled enough to complete it, so I'll have to give the beastmen quests a miss.Just to clarify, in order to unlock and enter Stone Vigil you have to progress on main scenario quests and accept In Pursuit of the Past quest from Alphinaud.
Sylph Vendor helps you level Weaver (Thread and cloth)
Amaal'ja Vendor helps you level Armorer/Blacksmith (Ingots, plates, rivets, and rings)
Less fates in daily beastmen quests please. This should be content that we log in for and knock out relatively fast. Fates just make me sit there until it pops. I find this to be a great waste of time. If you want me to fight something couldn't it be done like a Leve instead?
Stone Vigil is required to complete the main story, so it's probably something you'd want to eventually do if you want to be able to experience most of the game. It's really not that bad of a dungeon.I'm was really looking forward to doing these quests, but I'm disappointed that I'll have to complete the Stone Vigil dungeon first. Had a look at the run through notes and I'm pretty sure I'm not skilled enough to complete it, so I'll have to give the beastmen quests a miss.
Guess I've just been lucky. I haven't gotten a FATE as a daily quest yet.Less fates in daily beastmen quests please. This should be content that we log in for and knock out relatively fast. Fates just make me sit there until it pops. I find this to be a great waste of time. If you want me to fight something couldn't it be done like a Leve instead?
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