Lets be honest, 75% of us expected something a little closer to 11 and that's why we picked SMN... Instead we're more like warlocks from wow
Lets be honest, 75% of us expected something a little closer to 11 and that's why we picked SMN... Instead we're more like warlocks from wow
On the Beta forums, I saw someone bring up a concept similar to AION's Spiritmaster, where as the class leveled, their pets became more detailed and subsequently larger. It's my hopes SE can implement something similar. As it stands now, I have no issue with the size or appearance of our Egis. I love the lore behind our Egis and to me it makes perfect sense how they work story-wise and their implementation in-game. However, looking at the future, a level 100 Summoner should be able to command something much more formidable than a level 30 Summoner.
I believe the quote is "size does not matter"
in terms of practicality I don't really want a 20 foot summon in a raid anyway
You just need to use the thunder stone on your Ramuh Egi and he'll become Raichu.
Simple fix for this, Spur = more pronounced Egi.
This actually makes no sense, as your character was supposed to be immune to primal corruption due to "echo" plotholes ftw! also you saying that a summoner is just one person kinda takes away from the Grandeur that has always been known as summoners.
Yuna would turn in her grave.
I think all Summoners from past Final Fantasy games will be turning over in there grave with Final Fantasy XIV version of Summoners if Square wanted to model a Summoner Damage Dealer they should've went with RydiaThis actually makes no sense, as your character was supposed to be immune to primal corruption due to "echo" plotholes ftw! also you saying that a summoner is just one person kinda takes away from the Grandeur that has always been known as summoners.
Yuna would turn in her grave.
I'm a smn from 11 and I liked the job but I felt more like support than a mage. In the past ff games smns were the kings of magic dmg. In 11 I couldn't compete with a blm.
In XIV I do feel that my pet isn't as bad ass as I'd expect but at the same time I don't feel handicapped when it's not alive. In 11 when my pet was down I was literally my sub job (whm). Until the blood pact cooldown wore off I felt dead weight. In XIV I do feel more like a warlock from WoW but at least I don't feel worthless without my pet. I got some pretty good dmg dealing ability's without the pet.
What I was thinking about with the whole egi is too small. What if we had an ability much like astral flow from 11. Something with a long cooldown, I hate to bring up that word because we already have issues with enkindles recast, but for a brief amount of time your pet was super charged and it changes into the actual primal for the duration?
I feel more like a DOT class than a SMN Job, I just wish the focus was more on controlling the Egi with DOTs as a supplement. As it is right now DOTs take priority over using the Egi as the primary force of defeating the lore.
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