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  1. #1
    Player
    Shydo123's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Soccora Sureshot
    World
    Gilgamesh
    Main Class
    Archer Lv 50

    If your FC can't afford to buy a house...

    It's okay. To be honest there are many, many ways to acquire gil in game such as :

    1. spiritbinding
    2. dungeon runs
    3. tradeskills
    4. selling philo mats
    5. farming tradeskill supplies

    Just like end game gear a FC house is something that is a group effort. What would be the point if day 1 everyone could buy a house of the same tier without any effort.

    It is obvious by the posts on the boards that there are other FC's in the same situation as yours which is good because it means the property will be around for awhile and eventually lower in price.

    - all the above are still valid ways of acquiring (not necessary making) gil as people still need furniture, there will be personal housing in the future, people will be leveling tradeskills to make housing items, and people will still need materia for relics and gear.
    - dungeon runs are great for making gil which equates to about 2-3k per run ever 10-15 mins (WP) which also includes philo tomes which may be sold or used to make gear which can then be sold.
    - people are still looking at this as an individual cost which it is not. The FC housing is supposed to be a team effort.

    - you can not be upset at housing costs if your FC chose to gear up and beat Coil as that was the team goal. there are FC's out there that just focused on crafting and saving for housing so of course they will be the first to buy an expensive house but that was their team goal. housing wasn't something they announced at the last minute, so if your FC decided to prioritize Coil over grinding for a house then there is no reason to complain.
    (7)
    Last edited by Shydo123; 12-17-2013 at 03:27 AM. Reason: based on comments.

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 74
    Quote Originally Posted by Shydo123 View Post
    It's okay. To be honest there are many, many ways to acquire gil in game such as :

    1. spiritbinding
    2. dungeon runs
    3. tradeskills
    4. selling philo mats
    5. farming tradeskill supplies
    Guess what stuff no one is going to be buying because most of the population is not going to be spending a dime on anything due to the housing costs being so high. The issue is not that it will take some time to get. The problem is that on the higher cost servers like the Legacy server I am on, you are currently SOL because markets are the only way to get the money needed for housing in any reasonable amount of time.

    That money won't be there though as, like I said, people will not want to spend much. Even worse, the groups that are rich enough to afford housing likely have a huge amount of people and will be self-sufficient so the furniture market will be tiny.

    The 20k-per-day for doing battle content is great but only viable for new, non-legacy servers. For those of us on more expensive servers having to pay 10x as much it still won't help us out much. As a FC leader it worries me that it could be months till we own even the crappiest house when we were looking forward to building it up as a group.
    (30)
    Last edited by Estellios; 12-17-2013 at 02:58 AM.

  3. #3
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Estellios View Post
    Guess what stuff no one is going to be buying because most of the population is not going to be spending a dime on anything due to the housing costs being so high.
    People still need to do day to day things and not everyone is farming for FC housing which may be surprising to you....

    Quote Originally Posted by EdwinLi View Post
    most gil making methods aren't putting more gil in the economy. Most of them are taking the gil already in the enconomy from another player rather than intorducing more gil into the economy.
    This is an extremely common misconception. The current ways to generate gil in the economy is overly sufficient. If you have too many new ways to generate new gil and insufficient gil sinks then you're going to have inflation. Thus, that's why legacy servers have such high housing cost, it's because so many people are holding onto gil and have so much gil in circulation that it's super expensive there. This is also what happens if your country prints money like crazy. Your $$ in bank becomes worthless.

    Everything has been designed to be in the perfect proportion, people just don't realise it because all they see are big numbers.
    (1)
    Last edited by Lafiele; 12-17-2013 at 02:59 AM.

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 74
    Quote Originally Posted by Lafiele View Post
    People still need to do day to day things and not everyone is farming for FC housing which may be surprising to you....
    Right, which is why these prices are outrageous. My FC has been busy gearing up and working on endgame content while putting money here and there in the company chest ever since the game started and are nowhere near buying any house. If we need to buy supplies and etc that will make it take even longer.

    I don't get why so many people even want a house. We can sleep anywhere, it serves to real purpose except some minor buffs we can live without. When we get one, we get one, but I won't be benching my own progression to pay for an FC house, that would be detrimental to everyone.
    We were excited to finally have our own hangout and a place we can customize because we will all be able to have a hand in it. I agree with not benching progression, but that is entirely why these prices are stupid. Anyone that has been focusing on progressing and working their way into endgame content is likely very far away from owning a house and will continue to be if you aren't on any of the lowest tier servers.
    (1)
    Last edited by Estellios; 12-17-2013 at 03:06 AM.

  5. #5
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lafiele View Post
    This is an extremely common misconception. The current ways to generate gil in the economy is overly sufficient.
    Totally, which is why they increased the cost of repairs and totally didn't decrease it or add gil drops because here was so little gil being generated that people can't even afford repairs.


    Oh wait.


    Thus, that's why legacy servers have such high housing cost, it's because so many people are holding onto gil and have so much gil in circulation that it's super expensive there.
    Please actually do come and see our market and point out the massive amount of gil in circulation here.

    Everything has been designed to be in the perfect proportion, people just don't realise it because all they see are big numbers.
    as opposed to you, who is obviously privy to information we don't have right?

    You may want to tone down them floodlights on your armor, I think you're blinding some poor aliens two galaxies over.
    (3)

  6. #6
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lafiele View Post
    People still need to do day to day things and not everyone is farming for FC housing which may be surprising to you....



    This is an extremely common misconception. The current ways to generate gil in the economy is overly sufficient. If you have too many new ways to generate new gil and insufficient gil sinks then you're going to have inflation. Thus, that's why legacy servers have such high housing cost, it's because so many people are holding onto gil and have so much gil in circulation that it's super expensive there. This is also what happens if your country prints money like crazy. Your $$ in bank becomes worthless.

    Everything has been designed to be in the perfect proportion, people just don't realise it because all they see are big numbers.
    dont know how legacys are holding on to all that money when SE took 90% of our gil when 2.0 hit.
    one gil is one gil regardless, there is no gross domestic product to go by means there is no real economy same rules dont apply.
    (0)

  7. #7
    Player
    PallasLloyd's Avatar
    Join Date
    Nov 2012
    Posts
    58
    Character
    Lloyd Inhert
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Yep, everyone else is going to be shelling out gil left and right, buying your philo mats, materia and mats because ONLY YOU and YOUR FC will be trying to earn gil for housing. Everyone else will be just practically giving it away instead of saving it. The markets will be more active and lucrative than ever!
    (13)

  8. #8
    Player
    Sayura_'s Avatar
    Join Date
    Oct 2013
    Posts
    267
    Character
    Sayura Ava
    World
    Goblin
    Main Class
    White Mage Lv 90
    2. dungeon runs

    icant..
    (1)

  9. #9
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sayura_ View Post
    2. dungeon runs

    icant..
    Prior to 2.1 you made a lot of gil running DH depending on server that is.
    (0)

  10. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,834
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 90
    most gil making methods aren't putting more gil in the economy. Most of them are taking the gil already in the enconomy from another player rather than intorducing more gil into the economy.
    (4)

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